* Use 'ObjCException' instead of 'MonoTouchException' as the managed exception
type wrapping an NSException for all platforms in .NET (that was already the
case for macOS, so no change there).
* Make the ObjCException class behave like the MonoTouchException class does.
* Move the ObjCException type to the ObjCRuntime namespace in .NET.
Fixes https://github.com/xamarin/xamarin-macios/issues/13855.
Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com>
This turned out a bit complex, because numerous ModelIO APIs were initially bound
with wrong matrix types, and had to be rebound later (our matrix type was transposed
with regards to the native matrix type). The new versions often had to use worse
names, so that's being fixed now. This means that numerous tests had to be updated,
because the original API now returns non-transposed matrices.
These types come from the CFNetwork.framework, but for some reason they were bound inside CoreServices many years ago.
This resolves a potential issue where we might end up linking with the
CoreServices framework instead of CFNetwork framework (because we use the
namespace of types to determine which framework they belong to).
* Implement a column-major version of SCNMatrix4 in .NET to match native code.
* This was done by copying the existing SCMatrix4 implementation, and modify it
as required (doing it with conditional compilation in the same file turned out
to be quite messy, so I opted for using different files for legacy Xamarin and
.NET).
* There was one major change: the matrix inversion algorithm is new (copied from
.NET instead), because the legacy Xamarin version showed strange results with
some test values.
* Add setters for SCNMatrix4.Column[0-3] for legacy Xamarin to match the .NET API.
* Add CreateFromColumns methods for legacy Xamarin to match the .NET API.
* Add tests for all the new API.
Fixes https://github.com/xamarin/xamarin-macios/issues/4652.
Remove Runtime.Arch and ObjCRuntime.Arch from Mac Catalyst, because they don't
apply for a Mac Catalyst app (which is neither a simulator environment, nor a
device environment).
This means that code using these APIs will have to be re-evaluated to
determine what's the correct behavior for Mac Catalyst.
Also update our tests accordingly.
Fixes https://github.com/xamarin/xamarin-macios/issues/10312.