* [xibuild] Add support for /verbose, and use it accordingly.
Also stop using xibuild when it's not needed.
* Use the same verbosity for xibuild as we do for xbuild/msbuild.
* [builds] Consume LLVM from mono's package.
* Fix mono sdk paths in makefile to be relative to the top.
* [builds] Make curl verbose if V=1.
* [builds] Improve llvm build targets.
* Fix dependencies so that 'make -j llvm' (and other variations of the same
target) work properly.
* Rename things a bit to make it clear there are 32-bit and 64-bit llvm
targets.
* [builds] Consume cross compilers from mono's package as well.
Compiling the cross compilers while using LLVM from mono's package becomes
complicated, so just go ahead and get the cross compilers from the mono
package as well.
* Make llvm rules symmetric between llvm32 and llvm64.
* xibuild: New wrapper tool to run msbuild or managed executables
MSBuild supports fallback paths for projects imported using
`$(MSBuildExtensionsPath)`, but these must be specified explicitly in
the app.config of the main executable. There was a PR to allow use of
properties for this in the app.config, but that was not accepted
upstream.
This is required for being able to:
1. build projects with msbuild against the in-tree XI/XM build output
2. and to run nunit tests against the same.
For this we introduce a new tool, `xibuild`, based on XA's `xabuild`.
This supports the fallback paths to be specified via the environment variable
`MSBuildExtensionsPathFallbackPathsOverride`[1].
It essentially operates in 3 modes:
1. `xibuild -c /path/to/foo.exe`
Generates /path/to/foo.exe.config with the fallback paths inserted into that.
2. `xibuild -- /v:diag /path/to/project.csproj`
Runs msbuild with the arguments after `--` with a custom app.config based on
`MSBuild.dll.config`, with the fallback paths correctly inserted.
This is in a temporary file and the original config file is not touched.
3. `xibuild -t -- /path/to/managed_tool.exe args`
Generates `/path/to/managed_tool.exe.config` based on `MSBuild.dll.config` with
the fallback paths inserted, and runs `managed_tool.exe` with the arguments.
The default is to overwrite the config file.
But there is also a switch to merge it with an existing config file.
--
1. Value of the environment variable $MSBuildExtensionsPathFallbackPathsOverride
is prepended to any existing list of search paths in `MSBuild.dll.config`, IOW,
it takes precedence. So, the order of lookup becomes:
- Value of the property `$(MSBuildExtensionsPath)`
- Value of the environment variable `$MSBuildExtensionsPathFallbackPathsOverride`
- /Library/Frameworks/Mono.framework/External/xbuild on macOS
* Integrate use of `xibuild` with the tests
Update all uses of `msbuild` and invocations of tools like nunit that
might depend on using the in-tree builds to use `xibuild`.
* xibuild: Move help descriptions to OptionSet itself.
* MIN_OSX_SDK_VERSION: the minimum macOS version we support for running macOS apps.
* MIN_OSX_VERSION_FOR_MAC: the minimum macOS version we support for running XM/XI themselves.
Change our build to make sure the above is respected, and in particular:
* The mac32 and mac64 builds must use MIN_OSX_SDK_VERSION.
* The runtime/ build must use MIN_OSX_SDK_VERSION.
* The tools64 build should use MIN_OSX_VERSION_FOR_MAC.
Also document a bit better the various version variables.
Using a system mono < 5.18 results in a TypeLoadException:
Could not resolve type with token 01000032 from typeref (expected class 'Mono.ISystemDependencyProvider' in assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089')
Unce upon a time we used a separate mono submodule for watchOS support, to make
development of watchOS support easier (we referenced mono/master, to avoid
backporting fixes for watchOS support through various release branches in
mono).
This only worked until our watchOS support became stable, since then we had to
start using a stable version of mono for watchOS support.
This means that our build support for using a separate mono clone for watchOS
support is no longer needed; and in any case it's broken because of build
changes done later.
* Bump to mono:2018-06
* Bump mono
* Updates compression to work with the public span
* Bump mono
* Fixes pointer check logic in Deflater
* Bump mono
* Fixes pointer check logic in Deflater
* Bump mono
* Bump Mono
* [runtime] always use `mono_jit_set_aot_mode` (#4491)
`mono_jit_set_aot_only` is deprecated and accidentally broke with
https://github.com/mono/mono/pull/7887
This should fix device tests with `mono-2018-06`
* Testing with Zoltan's patch
* Include libmono-system-native on Xamarin.Mac
* Bump Mono
Commit list for mono/mono:
* mono/mono@7bcda192a0 Bump llvm to release_60/fc854b8ec5873d294b80afa3e6cf6a88c5c48886. (#9786). (#9804)
* mono/mono@23e95ec7ad Apply F# portable pdb debug fix for pinvokes & bump (#9797)
* mono/mono@295f6d32af [2018-06] [MacOS] On Mac, use the copyfile API to copy files (#9696)
Diff: 7d5f4b6136...7bcda192a0
* Revert 4bacab3d5c, it doesn't fix the ios aot problems.
* Bump mono
* [tests] Adjust the MT0137 test for mcs change in behavior.
Starting with mono 5.16 mcs will now add assembly references when the assembly
is only used in attributes (this was already the case for csc in both 5.14 and
5.16, so it seems to be a compatibility change).
Adjust the MT0137 test accordingly.
* [msbuild] Fix parsing of json parser errors to handle trailing periods in the error message.
Fixes this test:
1) Test Failure : Xamarin.iOS.Tasks.Bug60536.TestACToolTaskCatchesJsonException
ColumnNumber
Expected: 2
But was: 0
* Bump mono
* [builds] Install the old llvm binaries into the LLVM36 directory and make the 32 bit builds use that.
* Bump mono
* Bump mono
* [jenkins] Don't give VSTS a fake branch. (#4667)
Something in VSTS changed, and now fake branch names don't work anymore.
So instead use real branch names (and for pull requests I've created a
'pull-request' branch we can use).
* Assembly.LoadFile accepts only absolute path
* [linker] Add new Facade (System.Threading.Tasks.Extensions).
Fixes these MTouch test failures:
1. Xamarin.Linker.SdkTest.iOS_Unified : Facades
Expected:
But was: < "System.Threading.Tasks.Extensions" >
2. Xamarin.Linker.SdkTest.tvOS : Facades
Expected:
But was: < "System.Threading.Tasks.Extensions" >
3. Xamarin.Linker.SdkTest.watchOS : Facades
Expected:
But was: < "System.Threading.Tasks.Extensions" >
* [mono-sdks] Necessary changes to unify the LLVM provisioning for both iOS and Android. (#4732)
* Bump Mono
* [mtouch] add mixed-mode support (#4751)
* [mtouch] add --interp-mixed option
When enabling this option, mtouch will AOT compile `mscorlib.dll`. At
runtime that means every method that wasn't AOT'd will be executed by
the runtime interpreter.
* [mtouch] Add support to --interpreter to list the assemblies to (not) interpret.
* [msbuild] Simplify interpreter code to use a single variable.
* Fix whitespace.
* [mtouch] Move mtouch-specific code to mtouch-specific file.
* [msbuild] An empty string is a valid value for 'Interpreter', so make it a non-required property.
* [mtouch] Add sanity check for aot-compiling interpreted assemblies.
* Bump Mono
* [linker] Updates SDKs facades list
* Bump mono
* [msbuild] Adds facades which might override default nuget version to framework list
The collision resolver task reads them from here https://github.com/dotnet/sdk/blob/master/src/Tasks/Common/ConflictResolution/FrameworkListReader.cs
* Bump to a VSfM version that can build XM Classic projects.
* Store the minimum mono version for Xamarin.Mac in one place only (Make.config) and bump it to 5.14. Fixes#4120.
I've verified that we fail at launch of running on 5.12, while 5.14 works fine
(to launch at least), so the minimum system mono version is _at least_ 5.14.
Fixes https://github.com/xamarin/xamarin-macios/issues/4120.
* [mmp] Load mono's version file instead of using pkg-config to get mono's version.
pkg-config will only get three parts of the version, while the version file
has all four parts.
This is important, since we're now verifying the four parts of the version
file, and without loading those four from the system, we'll fail builds like
this:
error MM0001: This version of Xamarin.Mac requires Mono 5.14.0.136 (the current Mono version is 5.14.0).
because the three part version's fourth number is assumed to be 0.
* Only verify mono runtime version when running with system/dynamic mono.
There should be no need to verify the mono runtime version when embedding mono:
* If it's a mono we're shipping, something very bad happened in our
build/package for it to be an invalid mono.
* If it's a system mono that's being embedded, then we verify in mmp at build
time.
In the first scenario (a mono we're shipping), the problem is that the mono
we've built does not report back the full version number (with four parts) [1],
which means we'll fail any check whose requirements are identical for the
first three parts, and non-zero for the last.
[1] The fourth part of the version number is created/calculated when packaging
mono, and we're not packaging it.
Only use Xcode 9.4 to build 32-bit mac binaries, we don't need it to build
anything else.
This way we can revert 7227d8c478, which is
causing issue #4582 (that commit changed variables containing SDK paths to be
SDK version agnostic, so that the variables could be used for all Xcode
versions - but that unfortunately triggers an obscure ld bug. If we don't need
those variables to refer to Xcode 9.4 paths, they can contain versions just
fine).
Fixes https://github.com/xamarin/xamarin-macios/issues/4582.
- Don't `XCODE_DEVELOPER_ROOT=$(XCODE94_DEVELOPER_ROOT)` this was causing everything to be built using 9.4.
- Build mac and ios targets with the right clang or xcode_dir based on if the target is 32 or 64 bit.
- Bump vsmac version