I've started seeing more random network delays on these tests recently - which
the tests themselves handle, but the test run ends up taking much longer, and
we need to give the test run more time to finish.
Implement a launch timeout for macOS and Mac Catalyst apps where if a certain
environment variable (LAUNCH_SENTINEL_FILE) is set, the app will create that
file at launch. The code launching the test app will wait 10 seconds and check
if the file is there: if it's not, something went wrong, in which case the app
should be terminated and launched again.
This necessitated re-implementing the launch script in C#, since it got quite
complicated to implement in bash.
This fixes an issue with Mac Catalyst apps where something would go wrong
during the app launch and nothing would happen (but the app wouldn't be
deadlocked, it would just sit there, doing nothing).
The TestRuntime.cs and ApplePlatform.cs had to be added to a few test projects
to make this compile, which required a few fixes in these files for building
with legacy Xamarin.Mac.
Fixes https://github.com/xamarin/maccore/issues/2414.
This makes it not necessary to check for the currently selected Xcode in our
system dependency check. It also means it'll become much easier to work with
multiple branches simultaneously where each branch needs its own Xcode.
Make our local .NET the default .NET (in the root's global.json), and then if
a directory wants to use the system .NET, then that directory would have to
opt-in (using its own global.json).
This way we don't have to copy global.json/NuGet.config files around to run
tests with the correct .NET setup.
* Don't execute .NET tests in the 'legacy' targets (it's wasteful because
we're already executing those .NET tests elsewhere).
* Fix reporting failures in the legacy tests.
I recently deleted the generated makefile support for building and running our
test suites. It turned out that it was used for building the packaged
Xamarin.Mac tests, so it wasn't as unused as I thought.
So fix the building and packaging of Xamarin.Mac tests to not use the
(non-existent) makefile targets, but instead replicate it with manual make
code.
Also take the opportunity to add packaging and execution of the .NET versions
of these test suites we execute on other macOS versions (both for macOS and
the Mac Catalyst).
* [devops] Use stricter matching when finding the Xamarin.Mac pkg link.
Otherwise the branch name in any package could end up matching the pattern we
were looking for:
XM_PACKAGE=https://bosstoragemirror.blob.core.windows.net/wrench/tests-package-xamarin-mac-tests/15759261d425ae08494b0a26862a0b1356c5f8ec/5268864/package/Microsoft.iOS.Bundle.15.0.101-ci.tests-package-xamarin-mac-tests.68.pkg
is just clearly wrong.