Граф коммитов

6 Коммитов

Автор SHA1 Сообщение Дата
Rolf Bjarne Kvinge 3549ccf3dd
[msbuild] Inherit from Xamarin[Tool]Task instead of [Tool]Task in a most tasks. (#8582)
This makes it possible to remove a lot of duplicated code.
2020-05-13 15:44:59 +02:00
Waleed Chaudhry bcbfe4d5e4
[Localization] MSBuild 2020-03-13 17:46:28 -04:00
Rolf Bjarne Kvinge 26ad52257e
[msbuild] Pass the entire TargetFrameworkMoniker to tasks instead of just TargetFrameworkIdentifier/TargetFrameworkVersion. (#8048)
When .NET 5 comes, the TargetFrameworkMoniker will change, and we need the
entire moniker to distinguish between various platforms.

So change our msbuild code to consume the entire TargetFrameworkMoniker, so
that we have all the information we need when we need it.

Also redirect everything through an intermediate
_ComputedTargetFrameworkMoniker property, so that the target framework can be
overridden without affecting any other code. This becomes necessary during the
initial implementation phase, because we don't have a .NET version to test
with yet that can give us the new target frameworks. Eventually it should be
possible to remove this intermediate variable
2020-03-06 18:28:58 +01:00
Sebastien Pouliot 2d6ce7459d
Bump to use Xcode 10 beta 1 (#4179)
* Bump to use Xcode 10 beta 1

* Update Versions.plist

* Add a dependency on Xcode 9.4.

* [msbuild] Fix build with Xcode 10 beta 1. (#4182)

Many years ago (in Xcode 7 according to code comment)
Developer/Platforms/iPhoneOS.platform/Developer/usr disappeared, and we coped
by looking at Developer/usr instead (and also the subsequent code to locate
the bin directory was based on the location of the usr directory).

Developer/Platforms/iPhoneOS.platform/Developer/usr reappeared in Xcode 10
beta 1, but it seems useless (for one it doesn't contain a bin directory), so
in order to try to keep things sane don't look for this directory in Xcode 10
and instead go directly for Developer/usr (which is what we've been using as
the usr directory for years anyway).

Fixes this problem when building apps with Xcode 10 beta 1:

      /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets(626,3): error : Could not locate SDK bin directory [/Users/rolf/Projects/TestApp/test-app.csproj]

* [runtime] Build 32-bit mac executables using Xcode 9.4.

* [mtouch] Work around broken tvOS headers in Xcode 10 beta 1.

* [mtouch] Work around build problem with Apple's simd headers in Objective-C++ mode.

* Use version-agnostic paths to sdk directories.

* [tests][xtro] Add todo files (from unclassified) and adjust ignore files to avoid errors

* [macos][security] Re-enable SSL[Get|Set]AlpnProtocols. Fixes #4001 (#4022)

* [macos][security] Re-enable SSL[Get}Set]AlpnProtocols. Fixes #4001

This was fixed in macOS 10.13.4

https://github.com/xamarin/xamarin-macios/issues/4001

* [tests][monotouch-tests] Disable a few test cases (one crasher, other failures). Causes to be verified later

* [xharness] Fix permission dialog suppression in Xcode 10.

* [xharness] Ignore 32-bit macOS tests by default.

* [tests] Execute mmp regression tests with Xcode 9.4 since many of them are 32-bit and needs porting to 64-bit.

* [mmptest] Ignore 32-bit XM tests if we don't have a 32-bit-capable Xcode.

* [registrar] Add workaround for broken headers in Xcode 10 beta 1 (radar 40824697).

* [mtouch] Restrict another workaround for an Xcode 10 beta 1 bug to a specific Xcode version to remove it asap.

* [tests] Fix some protocol changes (public or not) find by introspection tests

* [tests][intro] Fix DefaultCtorAllowed failures

* [Intents] Obsolete several Intents classes in watchOS.

Several existing Intents classes have been marked as unavailable in watchOS in
the headers in Xcode 10 beta 1, and corresponding tests are now failing.

So obsolete the managed wrapper types, and fix tests accordingly.

* Fix xtro wrt previous Ietents/intro changes

* [tests] Minor adjustments to mtouch tests to work with Xcode 10.

* [msbuild] Update tests to cope with additional files produced by the Core ML compiler.

* [msbuild] Xcode 10 doesn't support building watchOS 1 apps, so show a clear error message explaining it.

Also update tests accordingly.

* [coreimage] Stub new filters and exclude ?removed? ones from tests

* Update GameplayKit and SpriteKit NSSecureCoding _upgrade_ and fix other non-public cases (in tests)

* [tests] Ignore some GameKit selectors that don't respond anymore (but seems to be available, at least in header files)

* [tests] Fix intro 32bits testing for filters resutls

* [msbuild] Slightly change error message to be better English.
2018-06-08 18:45:24 -07:00
Jeffrey Stedfast 361f3abf53 [msbuild] Removed Task name/property logging that MSBuild does for us now (#2426) 2017-08-10 09:00:18 -04:00
Rolf Bjarne Kvinge 68df944ad6 Build MSBuild targets & assemblies. 2016-04-24 14:48:44 -04:00