* Make the custom-type-assembly library build using assemblies relative to
MAC_DESTDIR, instead of poking into $(TOP)/_mac-build (for legacy Xamarin).
* Build the custom-type-assembly using a project file for .NET (and use our
local .NET).
* Change the default for [IOS|MAC]_DESTDIR when TESTS_USE_SYSTEM is set to
point to the system installation.
* Make sure 'MSBuildSDKsPath' isn't set when building the custom-type-assembly
(set by xibuild), it breaks a lot of things.
Since we're not planning on any more breaking changes after RC 1, we can
ensure we don't have any accidental breaking changes by using the RC 1
assemblies as the baseline.
Also rename DOTNET_VERSION to SYSTEM_DOTNET_VERSION to make it clear what it's
referring to (and to not clash with DOTNET6_VERSION which has now been renamed
to DOTNET_VERSION).
.NET 7 is right around the corner.
New commits in mono/mono:
* mono/mono@f34bd77e39 [2020-02][Android] Workaround for invalid return value from clock_nanosleep
* mono/mono@0f5e80e577 Disable ClientWebSocketTest tests that started failing for no reason
Diff: 4efc825e83..f34bd77e39
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
This also requires updating the xtro definitions, because sharpie now finds
many more Mac Catalyst frameworks than before (and we haven't bound those
frameworks yet).
Also change the key for our Info.plist entry with the version number in .NET, and document the change.
We now use "com.microsoft.<platform in lower case>" instead of "com.xamarin.ios" (for all platforms).
Fixes https://github.com/xamarin/xamarin-macios/issues/14108.
Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com>
* Remove ObjCRuntime.nfloat (in favor of System.Runtime.InteropServices.NFloat).
* Automatically add a reference to the System.Runtime.InteropServices.Internal
package, so that developers get the new NFloat API (with operators) we've
added post .NET 6 (but don't do this for .NET 7).
* Automatically add a global using alias for
System.Runtime.InteropServices.NFloat -> nfloat. This is not behind the
usual `ImplicitUsings` condition our other implicit usings are, because
they're off by default for existing projects, and the main target for the
global using alias for nfloat is upgraded projects.
* Automatically generate a global using alias (like above) in the generator
for all code the generator compiles.
* Update xtro entries to reference System.Runtime.InteropServices.NFloat
instead of ObjCRuntime.nfloat.
* Add a workaround for a hopefully temporary issue with .NET/CoreCLR where the
wrong runtime pack is selected otherwise (without the new NFloat API, so
nothing works at runtime).
Ref: https://github.com/xamarin/xamarin-macios/issues/13087
There was a large change to rename a lot of our Xamarin assemblies to Microsoft
ie) Xamarin.iOS -> Microsoft.iOS
There is a mismatch with some of the prerequisites in our tools/apidiff/Makefile where dependencies
are looking for ...Microsoft.iOS... but they are still named ...Xamarin.iOS...
This PR takes any remaining "Xamarin" names and changes them to "Microsoft" for all dotnet related rules.
We will also change other dotnet rules to use the new naming convention of "macOS" and "tvOS"
The only exception is to the Xamarin.PLATFORM.dll's coming from the zip - those remain as Xamarin.iOS.dll
We should expect to see the gists showing up in ApiDiffs from this PR!
Co-authored-by: TJ Lambert <tjlambert@microsoft.com>
* Update dependencies from https://github.com/dotnet/installer build 20220211.11
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.201-servicing.22111.7 -> To Version 6.0.300-preview.22111.11
Dependency coherency updates
Microsoft.NET.ILLink.Tasks
From Version 6.0.200-1.22069.1 -> To Version 6.0.100-1.21519.4 (parent: Microsoft.Dotnet.Sdk.Internal
* Update dependencies from https://github.com/dotnet/installer build 20220216.1
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.201-servicing.22111.7 -> To Version 6.0.300-preview.22116.1
Dependency coherency updates
Microsoft.NET.ILLink.Tasks
From Version 6.0.200-1.22069.1 -> To Version 6.0.100-1.21519.4 (parent: Microsoft.Dotnet.Sdk.Internal
* Use the preview csc.
* Hardcode the toolchain version band to 6.0.200 for now.
* Bump dotnet/runtime to get nfloat changes.
* Add a dependency on Microsoft.NET.Workload.Emscripten.Manifest-6.0.100, and use it.
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Rename our product assemblies to:
* Microsoft.iOS.dll
* Microsoft.tvOS.dll
* Microsoft.macOS.dll
* Microsoft.MacCatalyst.dll
This makes it easy to distinguish between legacy Xamarin and .NET whenever the
product assembly is mentioned, and I've also chosen the platform part of the
name to match how the platforms are named elsewhere (this also makes it
possible to simplify our build logic, since we can remove a lot of special
casing).
Fixes https://github.com/xamarin/xamarin-macios/issues/13748.
New commits in mono/mono:
* mono/mono@4efc825e83 [Tools] Fix mono-api-html MarkdownFormatter.cs to avoid a NRE
* mono/mono@6171c87180 vtable setup fix for generic default interface methods in mono runtime
* mono/mono@148f536b0b [2020-02] [AOT] Use .short directive instead of .hword
* mono/mono@a6f3e8f179 Avoid an assert in ves_icall_RuntimeFieldInfo_SetValueInternal
* mono/mono@3c4f3de377 Add correct InetAccess category to HttpClientTest.Proxy_Disabled test and disable Ping tests
* mono/mono@9f35bf1b80 Add missing handle function enter/return macros
Diff: 45efaa3b6f..4efc825e83
* Update dependencies from https://github.com/dotnet/installer build 20220124.2
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.200-preview.22071.6 -> To Version 6.0.200-rtm.22074.2
* [.NET] Use the stable path for csc.
* Update dependencies from https://github.com/dotnet/installer build 20220125.2
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.200-preview.22071.6 -> To Version 6.0.200-rtm.22075.2
Dependency coherency updates
Microsoft.NET.ILLink.Tasks
From Version 6.0.100-1.21519.4 -> To Version 6.0.200-1.22069.1 (parent: Microsoft.Dotnet.Sdk.Internal
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* [Xcode13.2] Bump to Xcode 13.2 RC (#13497)
* [Xcode13.2] Bump to Xcode 13.2 Beta 2
Breaking changes addressed for legacy
* HomeKit
* CallKit
* CoreLocation
* [xcode13.2] Bump to Xcode 13.2 RC and apply feedback
* [AppKit] Fix missing Notifications
* Fix xtro
* [xcode13.2] Bump versions and use stable Xcode 13.2
* [monotouch-tests] Make TestAddingByComponents work on the last day of the year
Happy New Year!!
* NO BOM PLZ!
Check for the x64 version of .NET to see if it's installed if the default
dotnet location doesn't exist (the x64 version will exist on an ARM64 mac when
installing the x64 version of .NET).
Also allow the .NET unit tests to be executed using any recentish version of
.NET.
This makes it easier to iterate over all the *_SDK_VERSION variables in
template code, because they're all named using the standard platform names we
use elsewhere.
While generally not useful, because we need Xamarin.Mac to build mlaunch, it
comes in handy sometimes to be able to disable the Mac build (if we do, we'll
automatically use the prebuilt mlaunch binary from macios-binaries).
* Update README with new releases.
* [api-diff] Bump to latest stable (xcode13.1 branch) + add support for different reference api urls for legacy iOS and Mac.
Also fix make logic to only have a single rule per hash, which avoids a few
make warnings about duplicate targets.
* Update dependencies from https://github.com/dotnet/installer build 20211022.1
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21522.1
* Update dependencies from https://github.com/dotnet/installer build 20211022.16
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21522.16
* Update dependencies from https://github.com/dotnet/installer build 20211023.8
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21523.8
* Update dependencies from https://github.com/dotnet/installer build 20211024.1
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21524.1
* Add a dependency to Microsoft.NETCore.App.Ref.
That way we match what XA did here: 16c1226dde
It also makes Maestro update our NuGet.config for us, which additional feeds we seem
to need to build.
* [dotnet] Use all the sources in the NuGet.config when installing workloads.
* Update dependencies from https://github.com/dotnet/installer build 20211025.3
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21525.3
* Add dependency on Microsoft.AspNetCore.App.Ref.
* Update dependencies from https://github.com/dotnet/installer build 20211026.10
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21526.10
* [tests] Disable the implicit FSharp.Core reference.
Fixes this:
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: Unable to find a stable package FSharp.Core with version (>= 6.0.1)
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 792 version(s) in dotnet-tools [ Nearest version: 6.0.2-beta.21519.1 ]
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 46 version(s) in dotnet-public [ Nearest version: 6.0.0 ]
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in xamarin-impl
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in darc-pub-dotnet-aspnetcore-ae1a6cb-1
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in darc-pub-dotnet-aspnetcore-ae1a6cb
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in darc-pub-dotnet-runtime-4822e3c-1
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in darc-pub-dotnet-runtime-4822e3c-2
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in darc-pub-dotnet-runtime-4822e3c-4
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in darc-pub-dotnet-runtime-4822e3c-5
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in Dotnet arcade
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in dotnet6
xamarin-macios/tests/fsharp/dotnet/macOS/fsharp.fsproj : error NU1103: - Found 0 version(s) in macios-dependencies
* [tests] Use a specific FSharp.Core version.
* Update dependencies from https://github.com/dotnet/installer build 20211027.11
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-rtm.21521.3 -> To Version 6.0.100-rtm.21527.11
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* Submodule MonoTouch.Dialog.
Submodule MonoTouch.Dialog, so that we can easily build it using .NET. This
submodule will become redundant when/if we publish a .NET version of
MonoTouch.Dialog, but until that happens we need it at least for our own test
suites.
This also means we have to copy our NuGet.config and global.json files to the
MonoTouch.Dialog project directory so that we point msbuild to use our local
build.
New commits in spouliot/Touch.Unit:
* spouliot/Touch.Unit@cbda703 [Touch.Client] Use MonoTouch.Dialog from a submodule. (#109)
Diff: 3345db2f4e..cbda703583
* Use relative path for submodule.
And fix indentation and set the branch name.
* Don't use 'RootTestsDirectory' when it might not be defined yet.
* [tests] Our test projects don't need to reference MonoTouch.Dialog directly.
The projects get the MonoTouch.Dialog reference indirectly through the
Touch.Client project reference.
* [tests] Only validate unique errors in the .NET unit tests.
* [tests] No need to reference System.Json anymore, that's handled directly in the MonoTouch.Dialog project.
* [tests] Reference nunit.framework.targets so we get a workaround for an NUnit issue everywhere.
* [msbuild] Only try to create a package if we're able to create an app bundle.
This fixes an issue where a library project would try (and fail) to create a
package when 'CreatePackage=true' (which could be set for the executable
project, but inherited by the library project since the executable project
depends on it).
* [tests] Adjust PackTest.BindingXcFrameworksProject to not set the AssemblyName property.
MSBuild ends up being very confused when the project we're trying to build
depends on other projects, because AssemblyName is set for all the projects
being build, and MSBuild complains about ambiguous projects:
> error: Ambiguous project name 'bindings-xcframework-test'
Fixes warnings such as these:
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(coreclr-bridge-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(runtime-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(bindings-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(bindings-generated-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(xamarin-support-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(shared-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(trampolines-invoke-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(nsstring-localization-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(monotouch-main-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(trampolines-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(monotouch-debug-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
ld: warning: object file ([...]/libxamarin-dotnet-coreclr-debug.a(trampolines-x86_64-dotnet-coreclr-debug.x86_64.o)) was built for newer macOS version (11.0) than being linked (10.15)
Context: https://github.com/dotnet/sdk/pull/19596
Context: https://github.com/xamarin/xamarin-android/pull/6184
If we use the version number string of `**FromWorkload**`, then our
runtime packages don't need to be resolved from a NuGet feed. They can
be resolved from the `dotnet/packs` directory.
This completely eliminates the need for a `NuGet.config` file when
building a .NET 6 app with a local build of xamarin-macios.
You will no longer need a feed such as:
<add key="local-dotnet-feed" value="~/src/xamarin-macios/_build/nuget-feed" />
To further clean things up, I removed the need for:
* Any NuGet feed named `local-dotnet-feed`
* `$(DOTNET_FEED_DIR)`
* Generation of `dotnet/Workloads/NuGet.config`
Update tests regarding the deprecated fields and classes.
Co-authored-by: Rachel Kang <rachelkang@microsoft.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
* Bump min watchOS simulator to 6.0.
Fixes https://github.com/xamarin/maccore/issues/2454.
* Try to keep using the iOS 12 simulator for watchOS 8.0
* [introspection] Fix running on watchOS 6.0.
* [AVFoundation] Adjust availability of AVPlayerWaitingDuringInterstitialEventReason.
If we hardcode a prelease identifier for a .NET release, we can easily end up
with multiple branches using the same version number, because the hardcoded
prerelease identifier ends up being the same for any other branches that are
created later from the release branch (one typical example would be backport
branches).
This is bad.
So try to prevent this, by hardcoding two values instead!
We'll hardcode the branch name where the hardcoded prerelease identifier
should be applied, and this way any other branches will not use the hardcoded
prerelease identifier.
Ref: https://github.com/xamarin/xamarin-macios/pull/11891.
* Bump maccore.
New commits in xamarin/maccore:
* xamarin/maccore@9acbbed1f6 [mlaunch] Add support for Xcode 13 beta 1. (#2452)
* xamarin/maccore@e48f75c0b6 [Xamarin.Hosting] Fix the --stdout arg not being forwarded to DeviceLaunchConfig (#2435)
* xamarin/maccore@109c695b1b [Xamarin.Hosting] Fix help string for launchdev argument (#2429)
Diff: cddbd1915d..9acbbed1f6
* [xtro] Fix generation of .pch files
* [xtro] Fix deprecated check to handle (anonymous) declarations and enable latest C# syntax in project
* [xtro] Fix _sanity_ checks
* [xtro] Update todo for beta 1
* [Siminstaller] Force siminstaller to use the xcode 12.5 url
Related issue: https://github.com/xamarin/xamarin-macios/issues/11881
* Fix introspection failures (due to [breaking] changes)
* [tests][intro] Fix hang for tvOS
Creating an instance of `NSMetadataQuery` hangs the simulator.
Even after (xharness) timeout the simulator is not in a good state
to run further tests and every new (tvOS) test will also hang...
* [tests][intro] Same hang for watchOS
except that further test execution does not seem affected (like tvOS)
```
CoreSimulator 772.1 - Device: Apple Watch Series 3 - 38mm (watchOS 8.0) - created by XHarness (42262867-E060-40C0-803E-6DA676AF50CC) - Runtime: watchOS 8.0 (19R5266p) - DeviceType: Apple Watch Series 3 - 38mm
Thread 0 Crashed:: tid_103 Dispatch queue: com.apple.main-thread
0 com.apple.Foundation 0x00007fff21470bd0 -[NSMetadataQuery dealloc] + 432
1 libobjc.A.dylib 0x00007fff200d11f7 objc_object::sidetable_release(bool, bool) + 177
2 com.apple.Foundation 0x00007fff21470a03 -[NSMetadataQuery init] + 64
3 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107efc139 xamarin_dyn_objc_msgSend + 217 (trampolines-x86_64-objc_msgSend.s:15)
4 ??? 0x000000010c76d4f6 0 + 4504081654
5 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107cffc85 mono_jit_runtime_invoke + 1621 (mini-runtime.c:3197)
6 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107e177d8 do_runtime_invoke + 54 (object.c:3052) [inlined]
7 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107e177d8 mono_runtime_invoke_checked + 136 (object.c:3220)
8 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107e1e3c5 mono_runtime_try_invoke_array + 2101 (object.c:5601)
9 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107daf977 ves_icall_InternalInvoke + 871 (icall.c:3927)
10 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107dc0167 ves_icall_InternalInvoke_raw + 103 (icall-def.h:667)
11 ??? 0x000000010a232799 0 + 4465043353
12 ??? 0x000000010c76e08b 0 + 4504084619
```
* [tests][monotouch-test] Fix failures with xcode 13 beta 1
* [tests][mmptest] Use a FAT framework that's build with x86_64 and arm64
Co-authored-by: Alex Soto <alex@alexsoto.me>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@microsoft.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
* Add a configure option to use a locally built dotnet/runtime.
* Add documentation how to build dotnet/runtime the way we need it built.
* Modify our build to consume the custom dotnet/runtime if so configured.
This is useful when trying to debug the runtime locally, or trying out new
features there are no packages for yet.
Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com>
* Update dependencies from https://github.com/dotnet/installer build 20210408.1
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21208.1
* Update dependencies from https://github.com/dotnet/installer build 20210409.4
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21209.4
* Update dependencies from https://github.com/dotnet/installer build 20210410.1
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21210.1
* same P4 specific fix as ccb43cba56
but the ICU support was added based on P3 but merged after ^
* Update dependencies from https://github.com/dotnet/installer build 20210412.5
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21212.5
* Update dependencies from https://github.com/dotnet/installer build 20210413.70
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21213.70
* Update dependencies from https://github.com/dotnet/installer build 20210414.14
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21214.14
* Update to new package names
Thanks @pjcollins for the heads up https://github.com/xamarin/xamarin-macios/pull/11175#issuecomment-819936692
* Update dependencies from https://github.com/dotnet/installer build 20210415.1
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21215.1
* Fix build (path changed to include '.mono')
* remove more '.mono' special case that are not needed anymore
* Update dependencies from https://github.com/dotnet/installer build 20210415.12
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21215.12
* Fix building apps (it now finds the native libs)
Credits to @filipnavara
8325f8dadc
* Add back IsTrimmable (or nothing gets linked)
* Update dependencies from https://github.com/dotnet/installer build 20210418.6
Microsoft.Dotnet.Sdk.Internal
From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21218.6
* Keep downloading the CoreCLR runtime packs.
* [runtime] Adjust the build to link with the correct runtime library for CoreCLR.
* [tests][monotouch-test] Ignore NSTimeZoneTest / All_28300 on dotnet as it hangs
Introduced with https://github.com/dotnet/runtime/pull/48931
Issue https://unicode-org.atlassian.net/browse/ICU-21591
PR https://github.com/unicode-org/icu/pull/1699
* [dotnet][msbuild] Add more (missing) '\'
Fix satellite/location assemblies and some unit tests
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Alex Soto <alex@alexsoto.me>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@microsoft.com>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* [build] Use arcade dependency management tooling
* Apply feedback
* Apply second round of feedback
* Always make dotnet.config before trying to read it
* Debugging
* Update dependencies, trim tabs and spaces
* [dotnet] Remove the existing workload shipped with .NET and install our locally built ones.
The new version of .NET ships with our workloads, but those aren't
the workloads we want to use, so replace them with our own.
* Update .gitignores.
* Bump to 6.0.100-preview.3.21181.5
That required renaming simulator runtime packs...
* More rename for simulator packages
* moar (hopefully all)
* Bump to 6.0.100-preview.3.21201.11
This fix the issue with `Wait` that failed several tests in monotouch-tests
However it does not include the fix for AppConext.GetData on device (AOT)
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Co-authored-by: Sebastien Pouliot <sebastien@xamarin.com>
* [mono] Bump mono to bring iOS binaries built with xcode12.4
Also bumping system mono pkg to the one that contains arm64 support
New commits in mono/mono:
* mono/mono@eb4c3116eb Build iOS SDK archives on Xcode 12.4
* mono/mono@acb8d8ed6f [2020-02][marshal] Fix VARIANT and BSTR marshaling in structs (#20918)
Diff: be9218f4d1..eb4c3116eb
* [mtouch] fix version logic check
Fixes Unexpected minOS version (expected 8.0.0, found 7.0.0) in MonoTouch.iphonesimulator.sdk/lib/libmono-native-compat.dylib ()
we really only care if it is over the version we expect not below.
* Fix version test
* Bump to .NET 6.0.100-preview.3.21152.10
* Bump to 6.0.100-preview.3.21152.10.
* Bump to 6.0.100-preview.3.21161.7.
* Bump to .NET 6.0.100-preview.3.21161.23.
* [dotnet-linker] Bump ILink and use the supported method of getting an assembly's location.
* Bump to MSBuild.StructuredLogger 2.1.364 to get support for newer binlog versions.
* Fix build failure
Fixes:
TestHelpers/BuildEngine.cs(161,24): error CS0433: The type 'ProjectEvaluationFinishedEventArgs' exists in both 'Microsoft.Build.Framework, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and 'StructuredLogger, Version=2.1.0.0, Culture=neutral, PublicKeyToken=d4c7181801cb6448' [/Users/builder/azdo/_work/1/s/xamarin-macios/tests/msbuild/Xamarin.MacDev.Tests/Xamarin.MacDev.Tests.csproj]
* Update parsing binlog properties.
* Be more defensive.
* [tests] Make sure the InternalsVisibleToAttribute constructor isn't linked away.
* [tests] Implement better printing of binlogs.
The latest MSBuild.StructuredLogger made some internal changes to the Message
property which confuses some of our test logic. So implement manual printing
of the log entries that we care about to make sure they conform to the
expected format by the tests (the output is mimicing what 'msbuild /v:diag
foo.binlog' would show).
* Add configure option to disable building for legacy Xamarin.
This can greatly speed up the debug-edit-build cycle when doing .NET
development, since it cuts down the build time in half more or less.
* Bump maccore.
New commits in xamarin/maccore:
* xamarin/maccore@548fa45432 [mlaunch] Disable building mlaunch when not including the legacy Xamarin build. (#2403)
Diff: 0562e08b12..548fa45432
* [runtime] Build our runtime for Mac Catalyst/ARM64 for .NET.
* [ObjCRuntime] There's no need for the StartWWAN implementation on Mac Catalyst.
This also fixes a build error:
error MT5214: Native linking failed, undefined symbol: _xamarin_start_wwan. This symbol was referenced by the managed member ObjCRuntime.Runtime.xamarin_start_wwan.
* Only exclude xamarin_start_wwan in the .NET version of Mac Catalyst.
* [tests] Update to not run the StartWWAN test on Mac Catalyst.
* Update conditional logic.
* Fix build with newer make versions.
This also means linking with the runtime packs from .NET instead of the mono archive
(thus we have one less reliance on the mono archive).
We're also using the Xamarin.iOS code for our macOS launch sequence now, since
(at least at first) we're only going to support self-contained .NET macOS apps
(so no need to support a system-installed runtime, which simplifies things a
bit).
* Bump .NET to 6.0.100-preview.2.21114.3.
* [dotnet-linker] Several steps are now gone, so load our custom step before the new first step (MarkStep).
* [dotnet-linker] Dump the current steps if we fail to call InsertBefore/InsertAfter.
* [dotnet-linker] Load the CollectAssembliesStep as the first step, and make it load every assembly.
* [dotnet] Set InvariantGlobalization=true because that's the only thing .NET supports for now.
* [dotnet-linker] Use recommended workaround for linker's inability to do load assemblies in custom step.
* [tests] Bump version of MSBuild.StructuredLogger to get support for new log version.
Otherwise this happens in tests that read binary logs:
System.NotSupportedException : Unsupported log file format. Latest supported version is 9, the log file has version 10.
* [introspection] Ignore P/Invokes to QCall for LogThreadPool* P/Invokes.
* [dotnet-linker] Inject a dummy implementation of mono_config_parse_memory as a temporary solution for mono's removal of the same method.
These will soon be used to build a .NET version of libxamarin (we need the
dylibs shipped with the runtime packs to link libxamarin.dylib).
We also write out the version of the runtime packs
(BundledNETCorePlatformsPackageVersion) so that we can use the version later
in our Makefiles.
These changes add support for executing iOS and MacDev tasks remotely (on a Mac) when running a build from Windows, and creates a specific .NET6 pack for Windows that's only included in the MSI.
For now this only enables builds for the iOS Simulator, physical devices are not yet supported.
- Each task decides if it should run locally or remotely depending on the SessionId property, which will only have a value on Windows.
- The XMA Build agent is now part of this repo and will be included in the iOS .NET6 Windows pack.
- On this first version we're including some Windows specific tasks and references into the Xamarin.iOS.Tasks project for simplicity, but those will be moved to the Windows specific project.
------------
* [msbuild] Adds support for executing Xamarin.iOS tasks from Windows
* [msbuild] Adds support for executing Xamarin.MacDev tasks from Windows
* Added XMA Build Agent to Xamarin.MacDev.Tasks.sln
* Fixes some MSBuild versioning problems
* Makes the XMA Build agent load Xamarin.iOS tasks
We need to load a type from the iOS tasks assembly so we can run the tasks requested by MSBuild from Windows. We only need to load Xamarin.iOS.Tasks.dll since MacDev.tasks is already embedded in that one.
There's a little trick on the csproj, we can't directly use the Xamarin.iOS.Tasks project ref assemblies because that includes both Xamarin.iOS.Tasks.dll and Xamarin.MacDev.Tasks.dll, so the MacDev tasks will collide. We use the project ref only for build dependency purposes but we add an assembly reference to Xamarin.iOS.Tasks.dll.
* Added Xamarin.iOS.Tasks.Windows project
* Removed unnecessary references on Xamarin.iOS.Tasks.Windows.csproj
* Adds Messaging assemblies when ILRepacking Xamarin Tasks
The Xamarin Task assemblies now depend on Messaging, so we need the Messaging assemblies to be packed into Xamarin.Mac.Tasks and Xamarin.iOS.Tasks. Also had to remove the direct Messaging dependencies from the build agent since those are already contained in Xamarin.iOS.Tasks
* Adds a reference to Messaging.Core targets to the Agent's project
* [msbuild] Adds Xamarin iOS Windows targets
* [msbuild] Adds missing dependencies to Xamarin.iOS.Tasks
This should fix build errors because of missing dependencies. Had to move System.Net.Mqtt.Server from the Build agent project to the tasks one to avoid conflicts with System.Diagnostics.Tracer.
* [dotnet] Creates iOS Windows pack
Creates a new pack for Windows specific (targets, build agent, etc.) files that shouldn't be installed on the Mac. We have a separate package for this to avoid increasing the core pack size with things that are not needed when using it from macOS.
* Fixes type in dotnet makefile
* [dotnet] Fixes the iOS Windows pack generation
- The windows pack should not include the Sdk and Targets folders
- For now we'll just create an iOS pack
- Fixes the path to the files to include on the Windows Sdk pack
* Added reference to the Windows iOS SDK from the Xamarin.iOS.Common.targets
Added a property to navigate to the Windows iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version
* Added reference to the core iOS SDK from the Windows iOS SDK
Added a property to navigate to the core iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version
* Updated Messaging version
* Override MessagingBuildClientAssemblyFile property and correctly imported props from targets
* [dotnet] Make Windows pack using target files from the output dir
We need to take the target files from the output dir to include targets that are part of nuget packages, otherwise we will only include targets from our source
* [dotnet] Adds the Windows Sdk pack to the workload manifest
* [msbuild] Fixes the Windows Sdk pack name
* [dotnet] Merge Mqtt instead of Mqtt.Server
We only need System.Net.Mqtt to be merged into Xamarin.iOS.Tasks
* Updated Messaging version
* [dotnet] Several fixes for the Windows Sdk
- Adds missing task CollectMonotouchReferences
- Merges more dependencies into Xamarin.iOS.Tasks.dll needed by XMA
- Updates the msbuild/Makefile to include files from both the output dir and the source dir
- Overrides the agents directory to look for them on the Windows pack
* [dotnet] Fixes the XMA Build agent
- The build agent is an app so it cannot target ns2.0
- The MSBuild dependencies should be copied into the agent zip file
- Avoids copying all the Xamarin iOS SDK core targets into the build agent, since those are not needed
- Ensures the broker zip file is copied into the Xamarin.iOS.Windows.Tasks output dir so its included in the Windows pack
* Bumps Xamarin.Messaging to 1.2.102
* Adds net6-win branch to trigger builds
* Adds Messaging.Client missing dependency to Xamarin.Mac.Tasks
* Added Xamarin.Messaging.Apple.Tasks project and VerifyXcodeVersion Task
* Fix unloaded Xamarin.Messaging.Build project
* Added Build contracts project and unified Xamarin.Messaigng.Apple.Tasks in Xamarin.iOS.Tasks.Windows
Also added missing tasks and changes .After.targets
* Updated Xamarin.Messaging version
* Build agent - reference MSBuild assemblies from the framework
Since the assemblies will be included in the build agent we need those to be the ones that come from the framework to be compatible with macOS
* [msbuild] Fixes _UpdateDynamicLibraryId target
The tasks con this target need to be executed remotely (when building from Windows).
* Updates resources
* Bump Xamarin.Messaging
Fixes problems when executing Exec task remotely
* [dotnet] Overrides Publish targets to execute them remotely from Windows
The `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` targets essentially copy files into the app bundle. Since those are part of the .NET SDK we need to override those so we can pass to the Copy task the SessionId parameter and then it will be executed remotely when building from Windows.
This is done in a Windows.After.targets file so it won't affect builds on macOS.
* Added ILMerge to Xamarin.iOS.Tasks.Windows
Also modified ILMerge.targets to not include System assemblies because we don't need them on the Windows package
* Bumps Messaging
This new version of messaging fixes a problem when copying task inputs from Windows to the Mac
* [dotnet] Fixes copying files to the Mac when building from Windows
When building from Windows there are .NET SDK targets that copy dynamic libraries from the SDK to the intermediate output directory or other files to the publish directory, since we can't control those we can't run them remotely so we need to copy those files to the Mac to ensure other targets will find those.
* [dotnet] Fixes how files are copied to the output dir
- Before executing `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` we copy the input files for those targets to the Mac
- Then we override the original targets to execute the same copy task as the original ones but on the Mac, so the output files are placed in the right location for the following targets to pick them up.
* Fixes typo on Xamarin.iOS.Common.After.targets
* Bumps Xamarin.Messaging
* [msbuild] Fixes VerifyXcodeVersion and ResolveUTIs tasks
Both tasks were not being able to connect to the Mac mostly because of ILRepack, there were kind of 2 versions of Xamarin.Messaging, one merged into Xamarin.iOS.Tasks and another one merged into Xamarin.iOS.Windows.Tasks. Because of this the build connection object registered on the task could not be casted to the build connection type.
This essentially moves both tasks into the Xamarin.iOS.Tasks assembly to avoid this issue, and as part of that also includes the Messaging contracts into that same project.
* [msbuild] Fixes warnings when building from Windows
* [dotnet] Adds missing assemblies to merge into Xamarin.iOS.Tasks
Those 2 new assemblies will only be used from Windows and we need their implementation instead of the ref assemblies. In the future we will need to find a way of doing this on the Windows only pack insted of doing it on the core Xamarin.iOS.Tasks assembly.
* [dotnet] Compute PublishTrimmed on a target
We need to do this so the property is evaluated after VS on Windows connects to the Mac, otherwise by default IsMacEnabled is false from Windows.
* Bumps Messaging to 1.2.111
* [dotnet] Execute ILLink remotely when building from Windows
- Overrides the ILLink task and _RunILLink target to add the hability to execute it remotely, adding input and output properties so files are copied to the server and output files are created on Windows.
- This "custom" ILLink task will only be executed from the Windows targets so when building from a Mac it will execute the core SDK task.
* [dotnet] Fixes intput/output files creation for linker tasks
- Custom Linker options file should be created on the Mac so we need to execute WriteLinesToFile remotely
- All the *.items files from the linker are created on the Mac so we need to execute ReadItemsFromFile remotely
- CompileNativeCode: fixes the OutputFile metadata path, otherwise the execution fails; also copies all the files in the declared "IncludeDirectories" to the Mac
- Avoids copying input files from Windows to the Mac when running LinkNativeCode since the real input files already exist on the Mac, and Windows contains only empty files just to make MSBuild inputs/outputs check work. If we copy those empty files to the Mac we brake the build.
* [msbuild] Minor fixes after merging from main
* [dotnet] Adds missing output files to the Xamarin.iOS.Tasks.Windows project
The output of this project was missing Messaging build targets and the build agent zip file that are needed to create the dotnet Windows specific pack
* [dotnet] Fixes dotnet Windows specific pack generation
Ensures the Windows projects are built and the files are copied to the dotnet pack directory before creating the package.
It also adds a variable to enable building this pack.
* [dotnet] Adds iOS Windows specific pack to iOS only MSI
There's only a Windows specific pack for iOS available for now, so we should only add it to the iOS SDK MSI
* [dotnet] Create a separate bundle for the iOS Windows MSI
We need to do this to avoid including the Windows specific pack in the pkg. Also for now we'll only create an MSI for iOS since it's the only supported platform from Windows.
* Fixes spacing issues in Xamarin.iOS.Tasks.csproj
* Bumps Touch.Unit back to 05db76
* Fixes formatting problems
* [msbuild] Replaces error E0176 by E0186
Because there's a warning W0176 that will overlap with the error
* [msbuild] Fixes CompileEntitlements task
There were 2 problems:
1- The if statement on the DefaultEntitlementsPath was wrong, because we should return the base value if there's no SessionId (which means the task is running on a Mac)
2- We should copy to the Mac the default entitlements file if no custom file was specified
* Several fixes to cleanup the code to support iOS from Windows
* Apply suggestions from code review
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* Formatting fixes in Xamarin.Messaging.Build
* Reverted formatting changes in CompileEntitlements.cs
* More formatting fixes
* Update msbuild/Messaging/Xamarin.Messaging.Build/Handlers/ExecuteTaskMessageHandler.cs
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* Fixes order of MSBuild errors in the resource file
* Add newly added localizable strings to canary test of translated strings.
* Delete tests that ensure theres code only on the abstract tasks
These were needed to ensure all the code was in the base tasks so we could have tasks implementations on Windows to remote those. Now that code is part of this repo (and that is why these tests are failing now) so we do not need them anymore.
* [dotnet] Don't build the Windows SDK pack if not configured to do so.
Co-authored-by: mag <mauro.agnoletti@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* [dotnet-linker] Templateify the install logic.
* [builds] Templateify the Versions.plist install logic.
* [dotnet] Create a per-platform Versions.props file with only the values applicable to that platform.
Also move the definition of the default TargetPlatformVersion to Make.versions, where we have other versions.
* [dotnet] Templateify some build code.
Moving to macOS 11.x (BigSur) requires us to bump the minimum/tested
version of simulators to the oldest supported by the required OS.
This means iOS 11.4, tvOS 11.4 and watchOS 5.0 (with iOS 12).
xharness needs to be updated in order for watchOS 5.0, which needs
series 3, to work properly.
Filed as https://github.com/xamarin/xamarin-macios/issues/10593
This version of Xcode requires macOS 11.0 or later.
New commits in xamarin/maccore:
* xamarin/maccore@de616ca53e [mlaunch] Fix dependencies for Xcode 12.5 beta 1 (#2387)
* xamarin/maccore@e93375583c [Actions] Fix rebase trigger.
* xamarin/maccore@0dfeb85ff6 [CI][VSTS] Add information when the external tool fails. (#2377)
* xamarin/maccore@87e165fdbb Remove Vincent as a code owner 😞 (#2368)
* xamarin/maccore@55a700bb5b [build] Add /restore to Xamarin.Analysis build (#2366)
* xamarin/maccore@2d9f8a9685 Bump to xamarin/xamarin-analysis@95245313 (#2362)
Diff: 428964bf32..de616ca53e
* Bump system mono to the latest available 2020-02 package. (#10402)
This makes xamarin-macios build on Apple Silicon, and also seems to get an
updated csc that fixes a problem with nullability warnings/errors.
* [tests] Fix mmp-regression build
```
10:59:46.5383210 Making all in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/mmp-regression
10:59:46.5392610 TargetFrameworkFallbackSearchPaths=/Users/builder/azdo/_work/1/s/xamarin-macios/_mac-build/Library/Frameworks/Mono.framework/External/xbuild-frameworks MSBuildExtensionsPathFallbackPathsOverride=/Users/builder/azdo/_work/1/s/xamarin-macios/_mac-build/Library/Frameworks/Mono.framework/External/xbuild make all
10:59:46.6208220 /Applications/Xcode_12.5.0-beta.app/Contents/Developer/usr/bin/make clean
10:59:46.6956100 /Applications/Xcode_12.5.0-beta.app/Contents/Developer/usr/bin/make build
10:59:46.7422460 GEN dylib/libTest.dylib
10:59:46.8094820 ld: library not found for -lSystem
10:59:46.8097590 clang: error: linker command failed with exit code 1 (use -v to see invocation)
10:59:46.8110310 make[2]: *** [dylib/libTest.dylib] Error 1
10:59:46.8112570 make[1]: *** [run] Error 2
10:59:47.0030120 Process make exited with 2
```
This happens on BigSur as it does not find the default location anymore...
* [tests] Do not test GKLeaderboardViewController on BigSur
The issue is the OS version, not the Xcode version. Update check
to skip that test on macOS 11+
* [tests] Fix MSBuild tests / integration
The test cannot work on BigSur since while you can `dlopen` the library
you can open `fopen` it as a file (and can't embed it for the test).
```
12:31:23.9407820 CSC : error CS1566: Error reading resource 'libz.dylib' -- 'Could not find file "/usr/lib/libz.dylib"' [/Users/builder/azdo/_work/1/s/xamarin-macios/tests/msbuild/Xamarin.MacDev.Tests/bin/Debug/net472/tmp-test-dir/msbuild-tests201/XM45Binding.csproj]
12:31:23.9407900 Done Building Project "/Users/builder/azdo/_work/1/s/xamarin-macios/tests/msbuild/Xamarin.MacDev.Tests/bin/Debug/net472/tmp-test-dir/msbuild-tests201/XM45Binding.csproj" (default targets) -- FAILED.
```
* [tests] Fix MTouch tests failures
* `nm` changed it's output and test was updated
* `clang` linking has a much higher limit for it's command-line length
At least it does not seem to be OS specific since both 10.15 and 11.0
returns the same maximum
```
$ getconf ARG_MAX
1048576
```
* Bump to .NET 6.0.100-preview.1.21080.4.
* [dotnet] The linker automatically marks the build output as a root assembly.
* Bump to .NET 6.0.100-preview.1.21081.5.
* [dotnet] Turns out we do need mark the build output as a root assembly, but with we now have to use the full path.
* Bump to .NET 6.0.100-alpha.1.21060.3.
* Fix dotnet command line arguments.
* dotnet build: the project file must be the first argument.
* dotnet build/publish: use the documented verbosity format.
* Update version number in tests.
* [tests/introspection] Adjust introspection to cope with different library names in the new .NET version.
* [tests/link sdk] Adjust the LinkSdkRegressionTest.SpecialFolder test according to the new version of .NET 6.
* [tests/link sdk] Preserve a required method in System.Private.CoreLib to work around a bug in .NET 6.
Ref: https://github.com/dotnet/runtime/issues/46908.
* Revert "[CI][VSTS] Add the donet 6 pkg as a dependency. (#10348)"
This reverts commit 6de4e717e7.
There's no need to provision .NET 6, it's done automatically.
* [xtro] Add support for Mac Catalyst. Fixes #10214.
Fixes https://github.com/xamarin/xamarin-macios/issues/10214.
* Update xtro.
* Bump Objective-Sharpie.
* Delete .todo files for frameworks we don't support.
* And another one bites the dust.
* [xtro] Update.
* Bumps mono binaries to include x86_64 watchOS support
* Build runtime/registrar x86_64 slices
* Produce a 64 bit version of Xamarin.WatchOS.dll
* Allow building x86_64 for watch simulators in mtouch
* Let xharness know about x86_64
* [tests] Add x86_64 arch to test-libraries
* Make dotnet package aware of x64
* [ObjCRuntime] Fix computing if we're calling a stret function or not in a 64-bit watchOS simulator.
* [xharness] Re-enable some watchOS tests.
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
New commits in mono/mono:
* mono/mono@ac596375c7 Add support for OP_FCONV_TO_I to mini-arm64.c. (#20548)
* mono/mono@392fe5b87b [2020-02][watchOS] Add simwatch64 support (#20552)
* mono/mono@a22ed3f094 Fix potential crash for Encoder.Convert (#20522)
* mono/mono@970783731f Bump to F# 5.0 (#20511)
* mono/mono@32ab5066f7 Bump msbuild to fix a build issue
* mono/mono@93a7fe77e8 Ensure special static slots respect alignment. (#20506)
* mono/mono@3db5b35841 [debugger] Switch to GC Unsafe in signal handler callbacks (#20495)
* mono/mono@af315f44c4 [2020-02][corlib] ThreadAbortException protection for ArraySortHelper (#20468)
* mono/mono@ca11fb0fd8 [2020-02] Bump ikvm-fork to include https://github.com/mono/ikvm-fork/pull/20 (#20452)
Diff: be2226b5a1..ac596375c7
* [watchOS] Add x86_64 simulator support
* Build runtime/registrar x86_64 slices
* Produce a 64 bit version of Xamarin.WatchOS.dll
* Allow building x86_64 for watch simulators in mtouch
* Let xharness know about x86_64
* [tests] Add x86_64 arch to test-libraries
* Make dotnet package aware of x64
* [ObjCRuntime] Fix computing if we're calling a stret function or not in a 64-bit watchOS simulator.
* [xharness] Re-enable some watchOS tests.
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
This involves a few changes:
* Change everything to reference net6.0 instead of net5.0
* Update various variables to be NET6* instead of NET5*
* Reorder build logic to account for that our targets are imported earlier in
the build process:
In the latest .NET 6, our Workloads.targets is imported earlier in the
build. This requires a few changes, because we still need to run most of
our logic later in the process, which we do by adding targets files we
want imported later to the AfterMicrosoftNETSdkTargets property.
What we're loading as soon as possible:
* Our version information (Xamarin.Shared.Sdk.Versions.targets)
* The supported OS versions
(Microsoft.<platform>.Sdk.SupportedTargetPlatforms.targets)
* The default OS version
(Xamarin.Shared.Sdk.TargetFrameworkInference.targets).
This is all information that the .NET build require early on.
Changes:
* Rename all files that are loaded early to *.props.
* Updated documentations to reflect these changes.
* Remove Microsoft.<platform>.TargetFrameworkInference.targets, these
files aren't used and don't contain anything useful.
* Move the logic to calculate _ComputedTargetFrameworkMoniker has been
delayed to later, because it needs TargetFrameworkMoniker set.
* Add a StoreAttributesStep to store attributes that are removed by the
linker, but that the static registrar needs.
In particular, in .NET 6 the linker removes the
System.Runtime.CompilerServices.ExtensionAttribute, which the static
registrar needs to handle category methods properly.
This involved copying and slightly modifying the RemoveAttributesBase
code.