* [builds] Improve mono/llvm dependencies.
* Create a list of all the files in the mono and llvm repositories, and save
these lists as a Make variable (in a generated Makefile - .deps.*.mk). We
don't list _all_ the files in each repository, because there are quite a few
(55k for mono), and Make measurably takes a while to check all of them, so
try to limit it to a sane subset, without risking missing changes to files
that actually matters.
* Always create stamp files when we're done with mono builds.
* Modify the mono/llvm builds to depend on all the files in their
repositories.
* Explicitly list the corresponding .stamp-build-* files as dependencies for
various files that are produced by the mono builds, so that make knows how
to build these files.
* Rewrite the *-facade-check targets to depend on the corresponding
*_BCL_TARGETS, so that we can avoid running a submake to the same Makefile
to execute the facade checks.
It now takes a little while (less than a second on my machine, which is
fine) for make to list all dependencies and get their timestamps, but if
executing multiple submakes this adds up to a multi-second timewaste.
So avoid the timewaste by not doing submakes, but instead use dependencies
to enforce the required target execution ordering.
* Don't depend on nicely named intermediate targets, since won't prevent
rebuilds:
build-cross64: setup-cross64
Since the `setup-cross64` file doesn't exist, `build-cross64` will always
execute. Instead depend on the stamp file:
build-cross64: .stamp-configure-cross64
And now `build-cross64` will only rebuild if needed.
* Don't try to list all intermediate files as .SECONDARY dependencies, instead
list none at all, which works as if all files were listed as dependencies.
* Some targets had to move later in the file, since variables used in dependencies:
foo: $(VARIABLE)
must be defined before that point in the file, as opposed to variables used in recipes:
foo:
$(MAKE) $(VARIABLE)
can be defined anywhere in the Makefile.
* Simplify the targets that sign assemblies significantly.
There are a few end results:
* It's now possible to do `make install`, without doing `make all` first. This
might seem weird, but that also ensures the more common `make all install`
works properly.
* Remakes (without any mono/llvm changes) in build/ are much faster, because
we now won't recurse into every mono build:
$ time make all -C builds/ -j8
[...]
real 0m1.873s
This even means that we might be able to make it a habit to remake in the
root directory, which doesn't take forever now:
$ time make all -j8
[...]
real 0m4.521s
Unfortunately adding `make install` to the mix still does some useless
stuff, and it ends up taking ~30 seconds to complete a full build:
$ time make all install -j8
[...]
real 0m32.542s
* [msbuild] Don't verify the xml syntax of targets files unless the files change.
* [build] Don't depend on installed files.
Don't depend on installed files, because that causes a rebuild when installing
to a different directory (i.e. package creation).
* Bump maccore to get build improvements.
Rebuilds are now very fast:
$ make all install -j8
$ time make all install -j8
real 0m5.735s
Less than 6s to figure out that nothing needs to be done.
And strangely flushing the disk cache doesn't make it much slower:
$ sudo purge
$ time make all install -j8
real 0m7.309s
Which probably means that Make mostly reads file metadata, and not actual file
contents (which is good).
* Bump maccore to get fix for launching the simulator for app extensions.
* [runtime] Don't look in shared memory for debug data in normal apps.
Don't look in shared memory for debug data in normal apps, because it
interferes when debugging extensions from the same solution as a container
app:
Example, for a keyboard extension:
1. Run extension in XS.
2. Manually launch the extension's container app (which contains a textbox
that can be used to launch the keyboard).
3. The container app reads the debug data in shared memory which was intented
for the extension, and takes over the debugger.
4. Launch keyboard, which will not be able to connect to the IDE because the
container app already connected to the IDE.
* Bump maccore to get partial fix for bug #52710.
Bump maccore to get partial fix for bug #52710 (can't launch/debug today
extensions more than once).
https://bugzilla.xamarin.com/show_bug.cgi?id=52710
* Bump maccore to make the (partial) fix for #52710 work on device as well.
* Bump maccore to get new mlaunch.
A new mlaunch that:
* Should have fewer random failures when launching watchOS apps.
* Supports launching extensions on device.
* Supports uninstalling apps from devices.
* [msbuild] Remove unused FrameworkList.xmls
* [msbuild] Make files in /Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/msbuild/iOS the real deal, not a symlink.
* [msbuild] Make /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS a symlink, instead of each file inside.
* [msbuild] Don't put anything in /Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/2.1 anymore.
* [msbuild] Remove support for XI/Classic binding projects.
* Improve 'install-system' to clean up old files.
* [msbuild] Simplify XI/Classic targets files a bit.
* [msbuild] Remove dead XI/Classic code.
* Bump maccore to get fix for xamarin-analysis.
commit xamarin/maccore@34c04c2bf1
Author: Rolf Bjarne Kvinge <rolf@xamarin.com>
Date: Mon Oct 10 16:46:18 2016 +0200
[analysis] Update to put files in /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS.
XI/Classic is being removed now, which means files should go into
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/msbuild/iOS/ instead of into
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/2.1.
At startup we send a request to all the IP addresses we have,
so we must make sure to not get confused if we get responses
from more than one of them.
This fix also requires an updated mlaunch.
https://bugzilla.xamarin.com/show_bug.cgi?id=44568