Add the following item templates for all platforms:
* Controller (View Controller with UI written in code)
* View
* View Controller (View Controller with UI written in XIB)
* Storyboard
Item templates won't show up in VSMac until this is released:
https://github.com/xamarin/vsmac/pull/9133.
Fixes https://github.com/xamarin/xamarin-macios/issues/15836.
Also update the template tests accordingly.
This PR might be easier to review commit-by-commit due to the large number of generated localization files.
Apple has deprecated bitcode, and will apparently reject app submissions
containing bitcode starting with Xcode 14. So automatically disable bitcode if
building using Xcode 14+ (and show a warning so that app developers can remove
the 'MtouchEnableBitcode' property from their project files).
Fixes https://github.com/xamarin/xamarin-macios/issues/15210.
Backport of #15804
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
This pull request updates the following dependencies
## From https://github.com/dotnet/runtime
- **Subscription**: 0f76eea3-d4b0-4229-e732-08d9ecb01c9c
- **Build**: 20220916.13
- **Date Produced**: September 17, 2022 2:53:53 AM UTC
- **Commit**: cdf48abd370f148a537960141f73769e678660e7
- **Branch**: refs/heads/release/6.0
- **Updates**:
- **Microsoft.NETCore.App.Ref**: [from 6.0.9 to 6.0.10][15]
- **Microsoft.NET.Workload.Emscripten.Manifest-6.0.100**: [from 6.0.9 to
6.0.10][16]
[15]: 531f715...cdf48ab
[16]: 3f6c45a...c3fc739
## Coherency Updates
The following updates ensure that dependencies with a
*CoherentParentDependency*
attribute were produced in a build used as input to the parent
dependency's build.
See [Dependency Description
Format](https://github.com/dotnet/arcade/blob/master/Documentation/DependencyDescriptionFormat.md#dependency-description-overview)
- **Coherency Updates**:
- **Microsoft.NET.Workload.Emscripten.Manifest-6.0.100**: from 6.0.9 to
6.0.10 (parent: Microsoft.NETCore.App.Ref)
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
This is the behavior in legacy Xamarin (for mobile projects): if a project
contains a CodesignEntitlements=Entitlements.plist property, we require a
provisioning profile (and failing the build if none is found).
In .NET, the expected behavior is that if a file is in the project directory,
it should be detected automatically and handled accordingly. We didn't do this
for the initial release of .NET, but we implemented it later
(https://github.com/xamarin/xamarin-macios/pull/15729).
However, this turned out to be complicated, because many templates provide an
Entitlements.plist file, and now suddenly just the presence of such a file
would require a provisioning profile, which also means setting up the whole
rigmarole of Apple's certificates and provisioning profiles (and even
potentially getting a paid Apple Developer account).
This usually worked well in legacy Xamarin, because in templates only the
Release configuration would set the CodesignEntitlements=Entitlements.plist
property, and thus we'd only require a provisioning profile for release builds
(and the Entitlements.plist file would be ignored for Debug builds).
Here we change the default behavior when building for .NET so that we only
require a provisioning profile if the Entitlements.plist file is empty (i.e.
doesn't request any entitlements).
I've also implemented an override, where setting the
CodesignRequireProvisioningProfile=true property will override our default
logic.
Fixes https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1613459.
* Add additional app extensions to the list of items we need to sign.
* Improve msbuild test for additional app extensions:
* Build for both device and simulator.
* Hopefully fix the signing problems that occurred on the bots last time we tried.
* Assert that both the container and extension are signed during the build when we build for device.
A 10-line fix with 3300 lines of tests...
Fixes https://github.com/xamarin/xamarin-macios/issues/15598.
NuGet seems to struggle with the network on the bots for this particular test,
so ignore the test if there are any nuget failures.
Fixes https://github.com/xamarin/maccore/issues/2612.
* Update dependencies from https://github.com/dotnet/runtime build 20220727.6
Microsoft.NETCore.App.Ref
From Version 6.0.8 -> To Version 6.0.8
* Update dependencies from https://github.com/dotnet/runtime build 20220727.6
Microsoft.NETCore.App.Ref
From Version 6.0.8 -> To Version 6.0.8
* Update dependencies from https://github.com/dotnet/runtime build 20220813.7
Microsoft.NETCore.App.Ref
From Version 6.0.8 -> To Version 6.0.9
Dependency coherency updates
Microsoft.NET.Workload.Emscripten.Manifest-6.0.100
From Version 6.0.4 -> To Version 6.0.8 (parent: Microsoft.NETCore.App.Ref
* Update dependencies from https://github.com/dotnet/runtime build 20220815.11
Microsoft.NETCore.App.Ref
From Version 6.0.8 -> To Version 6.0.9
Dependency coherency updates
Microsoft.NET.Workload.Emscripten.Manifest-6.0.100
From Version 6.0.4 -> To Version 6.0.9 (parent: Microsoft.NETCore.App.Ref
* Update dependencies from https://github.com/dotnet/runtime build 20220816.8
Microsoft.NETCore.App.Ref
From Version 6.0.8 -> To Version 6.0.9
Dependency coherency updates
Microsoft.NET.Workload.Emscripten.Manifest-6.0.100
From Version 6.0.4 -> To Version 6.0.9 (parent: Microsoft.NETCore.App.Ref
* Update dependencies from https://github.com/dotnet/runtime build 20220819.3
Microsoft.NETCore.App.Ref
From Version 6.0.8 -> To Version 6.0.9
Dependency coherency updates
Microsoft.NET.Workload.Emscripten.Manifest-6.0.100
From Version 6.0.4 -> To Version 6.0.9 (parent: Microsoft.NETCore.App.Ref
* [tests] Adjust InvalidRuntimeIdentifier_Restore to expect failure for Mac Catalyst.
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
This makes it not necessary to check for the currently selected Xcode in our
system dependency check. It also means it'll become much easier to work with
multiple branches simultaneously where each branch needs its own Xcode.
Make our local .NET the default .NET (in the root's global.json), and then if
a directory wants to use the system .NET, then that directory would have to
opt-in (using its own global.json).
This way we don't have to copy global.json/NuGet.config files around to run
tests with the correct .NET setup.
Remove our dependency on Visual Studio. Use the 'dotnet-t4' tool instead of
invoking the t4 tool embedded in Visual Studio.
Fixes this build error after installing VS Mac 2022:
> Cannot open assembly '/Applications/Visual Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.TextTemplating/TextTransform.exe': No such file or directory.
Ask ditto to thin native libraries and frameworks when copying them to the app
bundle to remove slices for architectures we're not building for.
Also add tests.
Fixes https://github.com/xamarin/xamarin-macios/issues/13081.
Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com>
* Fix resolving paths to required test files (test files can be found relative to the root path of the repository, not relative to where Xamarin.Mac is installed)
* Don't try to sign symlinks - we can end up trying to sign the target of the symlink twice simultaneously.
* Fix finding libxammac.dylib and Xamarin.Mac.dll when testing a system installation (when MAC_DESTDIR or TESTS_USE_SYSTEM are set).
* Remove a few .NET tests we don't need anymore.
Fixes https://github.com/xamarin/maccore/issues/2560.
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>