Граф коммитов

14 Коммитов

Автор SHA1 Сообщение Дата
Rolf Bjarne Kvinge 690f18385d
[msbuild] Enable nullability for the CompileAppManifest task. (#14670)
This also meant:

* Using 'latest' as the C# language version for all msbuild/ project files.
* Enabling warnaserror for nullability warnings.
* Fix any nullability warnings in the CompileAppManifest files.
* Fix a nullability warning in the Ditto task.
* Fix any '== null' or '!= null' to use 'is null' and 'is not null'.
2022-04-06 22:57:10 +02:00
Rolf Bjarne Kvinge 2972e1b715
Fix some whitespace issues in various files. (#12399)
* Remove BOM
* Add EOL at end of file.
2021-08-11 10:06:46 +02:00
Emanuel Fernandez Dell'Oca d337f0deac
[dotnet] Initial support for .NET6 from Windows (#10590)
These changes add support for executing iOS and MacDev tasks remotely (on a Mac) when running a build from Windows, and creates a specific .NET6 pack for Windows that's only included in the MSI.

For now this only enables builds for the iOS Simulator, physical devices are not yet supported.

- Each task decides if it should run locally or remotely depending on the SessionId property, which will only have a value on Windows.
- The XMA Build agent is now part of this repo and will be included in the iOS .NET6 Windows pack.
- On this first version we're including some Windows specific tasks and references into the Xamarin.iOS.Tasks project for simplicity, but those will be moved to the Windows specific project.

------------

* [msbuild] Adds support for executing Xamarin.iOS tasks from Windows

* [msbuild] Adds support for executing Xamarin.MacDev tasks from Windows

* Added XMA Build Agent to Xamarin.MacDev.Tasks.sln

* Fixes some MSBuild versioning problems

* Makes the XMA Build agent load Xamarin.iOS tasks

We need to load a type from the iOS tasks assembly so we can run the tasks requested by MSBuild from Windows. We only need to load Xamarin.iOS.Tasks.dll since MacDev.tasks is already embedded in that one.

There's a little trick on the csproj, we can't directly use the Xamarin.iOS.Tasks project ref assemblies because that includes both Xamarin.iOS.Tasks.dll and Xamarin.MacDev.Tasks.dll, so the MacDev tasks will collide. We use the project ref only for build dependency purposes but we add an assembly reference to Xamarin.iOS.Tasks.dll.

* Added Xamarin.iOS.Tasks.Windows project

* Removed unnecessary references on Xamarin.iOS.Tasks.Windows.csproj

* Adds Messaging assemblies when ILRepacking Xamarin Tasks

The Xamarin Task assemblies now depend on Messaging, so we need the Messaging assemblies to be packed into Xamarin.Mac.Tasks and Xamarin.iOS.Tasks. Also had to remove the direct Messaging dependencies from the build agent since those are already contained in Xamarin.iOS.Tasks

* Adds a reference to Messaging.Core targets to the Agent's project

* [msbuild] Adds Xamarin iOS Windows targets

* [msbuild] Adds missing dependencies to Xamarin.iOS.Tasks

This should fix build errors because of missing dependencies. Had to move System.Net.Mqtt.Server from the Build agent project to the tasks one to avoid conflicts with System.Diagnostics.Tracer.

* [dotnet] Creates iOS Windows pack

Creates a new pack for Windows specific (targets, build agent, etc.) files that shouldn't be installed on the Mac. We have a separate package for this to avoid increasing the core pack size with things that are not needed when using it from macOS.

* Fixes type in dotnet makefile

* [dotnet] Fixes the iOS Windows pack generation

- The windows pack should not include the Sdk and Targets folders
- For now we'll just create an iOS pack
- Fixes the path to the files to include on the Windows Sdk pack

* Added reference to the Windows iOS SDK from the Xamarin.iOS.Common.targets

Added a property to navigate to the Windows iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version

* Added reference to the core iOS SDK from the Windows iOS SDK

Added a property to navigate to the core iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version

* Updated Messaging version

* Override MessagingBuildClientAssemblyFile property and correctly imported props from targets

* [dotnet] Make Windows pack using target files from the output dir

We need to take the target files from the output dir to include targets that are part of nuget packages, otherwise we will only include targets from our source

* [dotnet] Adds the Windows Sdk pack to the workload manifest

* [msbuild] Fixes the Windows Sdk pack name

* [dotnet] Merge Mqtt instead of Mqtt.Server

We only need System.Net.Mqtt to be merged into Xamarin.iOS.Tasks

* Updated Messaging version

* [dotnet] Several fixes for the Windows Sdk

- Adds missing task CollectMonotouchReferences
- Merges more dependencies into Xamarin.iOS.Tasks.dll needed by XMA
- Updates the msbuild/Makefile to include files from both the output dir and the source dir
- Overrides the agents directory to look for them on the Windows pack

* [dotnet] Fixes the XMA Build agent

- The build agent is an app so it cannot target ns2.0
- The MSBuild dependencies should be copied into the agent zip file
- Avoids copying all the Xamarin iOS SDK core targets into the build agent, since those are not needed
- Ensures the broker zip file is copied into the Xamarin.iOS.Windows.Tasks output dir so its included in the Windows pack

* Bumps Xamarin.Messaging to 1.2.102

* Adds net6-win branch to trigger builds

* Adds Messaging.Client missing dependency to Xamarin.Mac.Tasks

* Added Xamarin.Messaging.Apple.Tasks project and VerifyXcodeVersion Task

* Fix unloaded Xamarin.Messaging.Build project

* Added Build contracts project and unified Xamarin.Messaigng.Apple.Tasks in Xamarin.iOS.Tasks.Windows

Also added missing tasks and changes .After.targets

* Updated Xamarin.Messaging version

* Build agent - reference MSBuild assemblies from the framework

Since the assemblies will be included in the build agent we need those to be the ones that come from the framework to be compatible with macOS

* [msbuild] Fixes _UpdateDynamicLibraryId target

The tasks con this target need to be executed remotely (when building from Windows).

* Updates resources

* Bump Xamarin.Messaging

Fixes problems when executing Exec task remotely

* [dotnet] Overrides Publish targets to execute them remotely from Windows

The `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` targets essentially copy files into the app bundle. Since those are part of the .NET SDK we need to override those so we can pass to the Copy task the SessionId parameter and then it will be executed remotely when building from Windows.

This is done in a Windows.After.targets file so it won't affect builds on macOS.

* Added ILMerge to Xamarin.iOS.Tasks.Windows

Also modified ILMerge.targets to not include System assemblies because we don't need them on the Windows package

* Bumps Messaging

This new version of messaging fixes a problem when copying task inputs from Windows to the Mac

* [dotnet] Fixes copying files to the Mac when building from Windows

When building from Windows there are .NET SDK targets that copy dynamic libraries from the SDK to the intermediate output directory or other files to the publish directory, since we can't control those we can't run them remotely so we need to copy those files to the Mac to ensure other targets will find those.

* [dotnet] Fixes how files are copied to the output dir

- Before executing `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` we copy the input files for those targets to the Mac
- Then we override the original targets to execute the same copy task as the original ones but on the Mac, so the output files are placed in the right location for the following targets to pick them up.

* Fixes typo on Xamarin.iOS.Common.After.targets

* Bumps Xamarin.Messaging

* [msbuild] Fixes VerifyXcodeVersion and ResolveUTIs tasks

Both tasks were not being able to connect to the Mac mostly because of ILRepack, there were kind of 2 versions of Xamarin.Messaging, one merged into Xamarin.iOS.Tasks and another one merged into Xamarin.iOS.Windows.Tasks. Because of this the build connection object registered on the task could not be casted to the build connection type.

This essentially moves both tasks into the Xamarin.iOS.Tasks assembly to avoid this issue, and as part of that also includes the Messaging contracts into that same project.

* [msbuild] Fixes warnings when building from Windows

* [dotnet] Adds missing assemblies to merge into Xamarin.iOS.Tasks

Those 2 new assemblies will only be used from Windows and we need their implementation instead of the ref assemblies. In the future we will need to find a way of doing this on the Windows only pack insted of doing it on the core Xamarin.iOS.Tasks assembly.

* [dotnet] Compute PublishTrimmed on a target

We need to do this so the property is evaluated after VS on Windows connects to the Mac, otherwise by default IsMacEnabled is false from Windows.

* Bumps Messaging to 1.2.111

* [dotnet] Execute ILLink remotely when building from Windows

- Overrides the ILLink task and _RunILLink target to add the hability to execute it remotely, adding input and output properties so files are copied to the server and output files are created on Windows.
- This "custom" ILLink task will only be executed from the Windows targets so when building from a Mac it will execute the core SDK task.

* [dotnet] Fixes intput/output files creation for linker tasks

- Custom Linker options file should be created on the Mac so we need to execute WriteLinesToFile remotely
- All the *.items files from the linker are created on the Mac so we need to execute ReadItemsFromFile remotely
- CompileNativeCode: fixes the OutputFile metadata path, otherwise the execution fails; also copies all the files in the declared "IncludeDirectories" to the Mac
- Avoids copying input files from Windows to the Mac when running LinkNativeCode since the real input files already exist on the Mac, and Windows contains only empty files just to make MSBuild inputs/outputs check work. If we copy those empty files to the Mac we brake the build.

* [msbuild] Minor fixes after merging from main

* [dotnet] Adds missing output files to the Xamarin.iOS.Tasks.Windows project

The output of this project was missing Messaging build targets and the build agent zip file that are needed to create the dotnet Windows specific pack

* [dotnet] Fixes dotnet Windows specific pack generation

Ensures the Windows projects are built and the files are copied to the dotnet pack directory before creating the package.

It also adds a variable to enable building this pack.

* [dotnet] Adds iOS Windows specific pack to iOS only MSI

There's only a Windows specific pack for iOS available for now, so we should only add it to the iOS SDK MSI

* [dotnet] Create a separate bundle for the iOS Windows MSI

We need to do this to avoid including the Windows specific pack in the pkg. Also for now we'll only create an MSI for iOS since it's the only supported platform from Windows.

* Fixes spacing issues in Xamarin.iOS.Tasks.csproj

* Bumps Touch.Unit back to 05db76

* Fixes formatting problems

* [msbuild] Replaces error E0176 by E0186

Because there's a warning W0176 that will overlap with the error

* [msbuild] Fixes CompileEntitlements task

There were 2 problems:
1- The if statement on the DefaultEntitlementsPath was wrong, because we should return the base value if there's no SessionId (which means the task is running on a Mac)
2- We should copy to the Mac the default entitlements file if no custom file was specified

* Several fixes to cleanup the code to support iOS from Windows

* Apply suggestions from code review

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Formatting fixes in Xamarin.Messaging.Build

* Reverted formatting changes in CompileEntitlements.cs

* More formatting fixes

* Update msbuild/Messaging/Xamarin.Messaging.Build/Handlers/ExecuteTaskMessageHandler.cs

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Fixes order of MSBuild errors in the resource file

* Add newly added localizable strings to canary test of translated strings.

* Delete tests that ensure theres code only on the abstract tasks

These were needed to ensure all the code was in the base tasks so we could have tasks implementations on Windows to remote those. Now that code is part of this repo (and that is why these tests are failing now) so we do not need them anymore.

* [dotnet] Don't build the Windows SDK pack if not configured to do so.

Co-authored-by: mag <mauro.agnoletti@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
2021-02-12 07:43:17 +01:00
Rolf Bjarne Kvinge cb234697f5
[msbuild] Remove the net461 version of the msbuild task assemblies. (#8419)
The netstandard2.0 version has been the default for a few weeks now, and no
problems have been found, so just delete the net461 version.

This speeds up testing a bit, since we won't be testing the net461 version
anymore.
2020-04-20 09:59:22 +02:00
Rolf Bjarne Kvinge 54b07b2f2d
[msbuild] Build the MSBuild task assemblies for netstandard2.0. (#7706)
* Bump Xamarin.MacDev.

New commits in xamarin/Xamarin.MacDev:

* xamarin/Xamarin.MacDev@210c664 Adds net451 to Xamarin.MacDev.csproj
* xamarin/Xamarin.MacDev@64db365 [winios] Changes provisioning profiles default path
* xamarin/Xamarin.MacDev@d34430a Switch to short-form projects and build for both net461 and netstandard2.0. (#68)

Diff: 0f578f51e6..210c664e56

* [msbuild] Update to latest Mono.Cecil.

The older version doesn't support netstandard2.0.

No code changes were required.

* [msbuild] Remove unused usings.

* [msbuild] Make ILMerge work when building for netstandard2.0.

Also unify/deduplicate the ILMerge logic between Xamarin.iOS and Xamarin.Mac.

* [msbuild] Build for netstandard2.0 in addition to net461.

* [msbuild] Use custom project configurations to support running the tests for both netstandard2.0 and net461.

Use custom project configurations to support running the tests for when the
tasks assembly is built for netstandard2.0 and net461.

* [tests] Make command-line based 'make test-ios-tasks' run tests for both netstandard2.0 and net461.

* [xharness] Add test configuration to run iOS MSBuild tests using either netstandard2.0 or net461.

* [msbuild] Make the netstandard2.0-buils task assemblies the default.

* [msbuild] ILRepack lib assemblies, not ref assemblies.

Ask MSBuild to copy lib assemblies to the output folder when building for
netstandard2.0, this way we can easily find the actual implementation
libraries to pass to ILRepack.

* [msbuild] Merge System.Text.Encodings.Web.dll as well.

* [xharness] Fix build of MSBuild tests for iOS.
2020-01-16 18:22:48 +01:00
Rolf Bjarne Kvinge c4e15ed6b6
[msbuild] Convert project files to sdk-style project files. (#7698)
* [msbuild] Convert to short-form csproj.

* [msbuild] Make asserts more useful.

* [msbuild] Make tests ignore the actual location of the test assembly.

* [msbuild] Short-style projects default to deterministic builds, which is not compatible with wildcard versions.

* [msbuild] Adjust test.

* Update .gitignore.

* Bump NUnit.ConsoleRunner version.

* [msbuild] Fix indentation.

* [msbuild] Simplify csproj.
2020-01-14 08:16:02 +01:00
Rolf Bjarne Kvinge a8fdf6db6e
Implement a different escaping/quoting algorithm for arguments to System.Diagnostics.Process. (#7177)
* Implement a different escaping/quoting algorithm for arguments to System.Diagnostics.Process.

mono changed how quotes should be escaped when passed to
System.Diagnostic.Process, so we need to change accordingly.

The main difference is that single quotes don't have to be escaped anymore.

This solves problems like this:

    System.ComponentModel.Win32Exception : ApplicationName='nuget', CommandLine='restore '/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories/ios-samples/WorkingWithTables/Part 3 - Customizing a Table\'s appearance/3 - CellCustomTable/CellCustomTable.sln' -Verbosity detailed -SolutionDir '/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories/ios-samples/WorkingWithTables/Part 3 - Customizing a Table\'s appearance/3 - CellCustomTable'', CurrentDirectory='/Users/vsts/agent/2.158.0/work/1/s/tests/sampletester/bin/Debug/repositories', Native error= Cannot find the specified file
      at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x0029f] in /Users/builder/jenkins/workspace/build-package-osx-mono/2019-08/external/bockbuild/builds/mono-x64/mcs/class/System/System.Diagnostics/Process.cs:778

ref: https://github.com/mono/mono/pull/15047

* Rework process arguments to pass arrays/lists around instead of quoted strings.

And then only convert to a string at the very end when we create the Process
instance.

In the future there will be a ProcessStartInfo.ArgumentList property we can
use to give the original array/list of arguments directly to the BCL so that
we can avoid quoting at all. These changes gets us almost all the way there
already (except that the ArgumentList property isn't available quite yet).

We also have to bump to target framework version v4.7.2 from v4.5 in several
places because of 'Array.Empty<T> ()' which is now used in more places.

* Parse linker flags from LinkWith attributes.

* [sampletester] Bump to v4.7.2 for Array.Empty<T> ().

* Fix typo.

* Rename GetVerbosity -> AddVerbosity.

* Remove unnecessary string interpolation.

* Remove unused variable.

* [mtouch] Simplify code a bit.

* Use implicitly typed arrays.
2019-10-14 16:18:46 +02:00
Oleg Demchenko 112247efb0 [vsts-938452] Change inheritance order of altool-task classes 2019-08-07 16:09:20 -04:00
William Kent dc8e07f678 Add macOS Xcode archive support (#5862)
* Initial commit of ArchiveTaskBase for macOS

* Fix namespace

* Add concrete Archive task

* Add Archive target to Xamarin.Mac.Common.targets

* Remove TODOs for non-applicable items

* Add more properties to archive Info.plist

* Add more parameters to Archive task

* Set the ArchiveDir output parameter

* Move ITunesSourceFiles parameter

* Add test

* Fix msbuild mistakes preventing archive from working

* Reorder ApplicationProperties to be at top like iOS

* Add note

* Improve error handling

* Fix archive to be loadable in Xcode

* 4 spaces to tabs

* More space -> tab
2019-04-15 15:20:18 -05:00
Ankit 256035e11d [msbuild] Update xbuild assembly references to msbuild ones
.. and switch from v4.0 to the new .Core assemblies.
2018-05-22 13:26:55 -04:00
Daniel Cazzulino 136b9a43b4 [msbuild] Unify and relocate shared MSBuild overriden tasks (#179)
* [msbuild] Remove unnecessary duplicate implementation of Move

Our implementation of the Move task was a partial copy of what
the MSBuild Move task does: https://github.com/Microsoft/msbuild/blob/master/src/XMakeTasks/Move.cs

Remove the unnecessary code, make it inherit the base implementation
like we do for the other MSBuild-overriden tasks, and place it in a
corresponding MsBuildTasks folder to denote this (again, like we do
in iOS.Tasks).

Removing this (unnecessary IMO) custom implementation of Move
ensures that when we switch to MSBuild, we can leverage improvements
and fixes on the task automatically.

* [msbuild] Move all the common MSBuild overriden tasks to MacDev

These tasks previously existed in iOS.Tasks, and Mac.Tasks. Since
they are reused across iOS and XM targets, move them to the common
MacDev project and update the targets accordingly.
2016-06-13 15:07:18 -04:00
Jeffrey Stedfast 01587d8fb4 [msbuild] Explicitly target .NET 4.5 for Xamarin.Mac.Tasks.Core
The other projects already explicitly target .NET 4.5.
2016-06-01 11:28:51 -04:00
joj dea10d50b3 Renamed TaskBase class files to *TaskBase; Fixed Mac reference 2016-05-26 13:06:39 -03:00
joj 19b87f2723 Added new Mac.Tasks.Core project; moved tasks with no Core base there 2016-05-26 10:07:59 -03:00