Some of the fixes done for the warnings have breaking changes. Move back
to int and ensure that we do not have any compilation errors (we are
using -Werror).
Fixes: https://github.com/xamarin/xamarin-macios/issues/7509
* [Runtime] Enable the -Wshorten-64-to-32 flag and fix all warnings.
We want to enable the -Wconversion but that will raise too many warning
for a single commit. We are enabiling one by one the flags included in
-Wconversion so that we have smaller diffs.
-Wshorten-64-to-32 adds warnings when there is a implicit conversion that
loses integer precision. We are moving all the 32 to 64 conversions to
use 64. Expecially since most of the code changed is related with sizes,
legths and params counts that are never going to be negative.
Co-Authored-By: Rolf Bjarne Kvinge <rolf@xamarin.com>
* Add xamarin_os_log function
See the comment in the function for an explanation
of why this wrapper function is required.
* Add Darwin/OSLog.cs
* Add xamarin_os_log to header
This ensures that the symbol will not be subject
to C++ name mangling, therefore breaking mmp.
With this change applied, OSLog works as expected.
* Resolve stylistic PR feedback
* Move OSLog into CoreFoundation namespace
This is where the NativeObject class lives, and it
also feels like a better fit for a low-level API
that is available on non-Mac platforms than the
macOS-only Darwin namespace.
Support for `NSValue`/`CGAffineTransform` exists in iOS/tvOS/watchOS,
from UIKit, but not for macOS. However this will be required for the
new protocols inside CoreImage.
Also add an overload for `StoreValueAtAddress` since the original
one was deprecated but we did not provide the new alternative to
update the code.
It's now required to cast objc_msgSend[Super] to a function of the correct
signature, so let's do that.
Also remove the define that allowed us to use the previous behavior.
Define the xamarin_timezone_get_local_name function in a header, so that we
don't get C++ mangling. Also make it return a non-const char*, since the
caller is supposed to free the returned value.
Fixes this test:
* Xamarin.Tests.Misc.PublicSymbols(iOS): Failed libraries
Expected: <empty>
But was: "/Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/MonoTouch.iphoneos.sdk/usr/lib/libxamarin-debug.a:
__Z31xamarin_timezone_get_local_namev
__Z31xamarin_timezone_get_local_namev
__Z31xamarin_timezone_get_local_namev
__Z31xamarin_timezone_get_local_namev
__Z31xamarin_timezone_get_local_namev
* Use the commonly used casing for `MSBuildSDKsPath` property
Handle "incorrectly" cased msbuild property names
msbuild property names are case insensitive. While generating the custom
app.config, in `SetToolsetProperty(..)` we try to update the property if
it already exists. But the name lookup was case sensitive, thus causing
the lookup to fail, resulting in two entries for the same property name
differing only in case. Eg. `MSBuildSDKsPath` vs `MSBuildSdksPath`.
* [mtouch] Whitelist new Brotli native symbols in Xamarin.Tests.Misc.PublicSymbols test
* [mtouch] Better assert in NoLLVMFailuresInWatchOS() test
We'd list the "LLVM failed" messages before even though the AOT might've crashed and the list is meaningless. Assert the exit code before that.
* [mtouch] Use new LLVM even for 32bit targets
See https://github.com/mono/mono/issues/14841 and https://github.com/mono/mono/issues/9621
* [mtouch] Work around slow LLVM in "don't link" test
See https://github.com/mono/mono/issues/14843
* Remove useless conditional
* Remove LLVM36 from Makefile
* [watch4] set right min version for arm64_32 based watch devices (#6307)
Fixes the confusion around `libmono-native*` (see for example ce5ba1e41d (commitcomment-33834491) ) when building with `MONO_BUILD_FROM_SOURCE=1`.
* reflect watchos64_32_version_min change from mono sdk
* Move mono hash info to mk/mono.mk so that existing scripts work.
* Add Makefile dependency on mono.mk where necessary
With 3e7bc29ade the Mono hash was moved from Make.config to mono.mk.
We need to add a Makefile dependency on this file wherever Make.config was used to track a Mono dependency.
* [tests] Copy mk/mono.mk to the XM test package.
* [tests] Update minOS version test after consolidating min watchOS versions everywhere.
Fixes this mtouch and mmptest failure:
1) Failed : Xamarin.Tests.ProductTests.MinOSVersion(watchOS,MinwatchOS,WatchOSSimulator,False)
Failures
Expected: <empty>
But was: < "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (mono-runtime-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (bindings-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (bindings-generated-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (shared-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (runtime-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-invoke-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (xamarin-support-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (nsstring-localization-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-varargs-debug.arm64_32.o)."... >
* [mmp] Fix make clean target
It needs an -r to remove directories:
```
rm: bin: is a directory
rm: obj: is a directory
```
* Add new xamarin_timezone_get_local_name() to a few more places
The `_stret` API are not included in the ARM64 version of iOS (not
needed) but the removal of `dlsym` cause build failures*
So we're providing dummy symbols, just like what we did for tvOS,
to please the native linker (so nothing is undefined) and keep the
benefits of not using dlsym.
* Xamarin.iOS.dll (or other bindings) when the linker is disabled.
Normally the linker would remove the 32bits parts of the bindings
on a 64bits slice (and that would not be noticed). However we can
not assume this will be done for all binding projects, hence this
workaround.