Граф коммитов

39 Коммитов

Автор SHA1 Сообщение Дата
Chris Hamons 3119129ab7 Remove references to bugzilla and replace with github (#4920)
https://github.com/xamarin/xamarin-macios/issues/3647
2018-10-04 09:43:55 -04:00
Rolf Bjarne Kvinge 7f966cfc74
[mtouch] Don't pass -read_only_relocs to clang when compiling 64-bit code. Fixes #4735. (#4809)
Fixes this ld warning:

    ld : warning : -read_only_relocs cannot be used with arm64

Fixes https://github.com/xamarin/xamarin-macios/issues/4735.
2018-09-14 07:35:53 +02:00
Sebastien Pouliot 4509e66168
[mtouch] Fix Xamarin.Sdk not to link with private frameworks. Fixes #61039 (#3118)
We can't trust Apple's native linker to pick the right (non private)
framework when an older TargetVersion is used. It just prefer what's
available - even if specified with a WeakFramework :(

That was already dealt with for applications. However the native linking
of the Xamarin.Sdk.framework (code sharing with extensions) is done with
the `LinkTask` instead of the `NativeLinkTask` so it did not have the
"auto correct" code.

Unit test added.

reference:
https://bugzilla.xamarin.com/show_bug.cgi?id=61039
2017-12-22 10:28:29 -05:00
Sebastien Pouliot 05eb96d0a7 Merge branch 'xcode9' into xcode9-master-merge 2017-09-15 11:05:30 -04:00
Sebastien Pouliot a74174eb65 [iosurface] IOSurface is not usable before iOS/tvOS 11. Fixes #59201 (#2706)
Apple rejects apps that links with the previously private IOSurface.framework.
We were not sure about this [1] and had it disabled (this is removed).

However another bug stopped our adjustment logic [2] from being executed. This
is needed since `clang` picks up the private framework if it does not find the
public one (even when asking for a weak framework),

[1] https://bugzilla.xamarin.com/show_bug.cgi?id=59201
[2] Added a while ago for JavascriptCore
2017-09-14 23:34:55 -04:00
Timothy Risi 25468bf617 Merge Quote methods into a single class instead of multiple versions (#2153) 2017-06-06 12:32:25 -08:00
Rolf Bjarne Kvinge d17cb6556a [mtouch] Improve how we make sure native symbols aren't stripped away. Fixes #51710 and #54417. (#2162)
* [mtouch] Improve how we make sure native symbols aren't stripped away. Fixes #51710 and #54417.

* Refactor required symbol collection to store more information about each
  symbol (field, function, Objective-C class), and in general make the code
  more straight forward.
* Implement support for generating source code that references these symbols,
  and do this whenever we can't ask the native linker to keep these symbols
  (when using bitcode). Additionally make it possible to do this manually, so
  that the source code can be generated for non-bitcode platforms too (which
  is useful if the number of symbols is enormous, in which case we might
  surpass the maximum command-line length).
* Also make it possible to completely ignore native symbols, or ignore them on
  a per-symbol basis. This provides a fallback for users if we get something
  right and we try to preserve something that shouldn't be preserved (for
  instance if it doesn't exist), and the user ends up with unfixable linker
  errors.
* Don't collect Objective-C classes unless they're in an assembly with
  LinkWith attributes. We don't need to preserve Objective-C classes in any
  other circumstances.
* Implement everything for both Xamarin.iOS and Xamarin.Mac, and share the
  code between them.
* Remove previous workaround for bug #51710, since it's no longer needed.
* Add tests.

https://bugzilla.xamarin.com/show_bug.cgi?id=54417
https://bugzilla.xamarin.com/show_bug.cgi?id=51710

* [mtouch] Make sure to only keep symbols from the current app when code sharing.

This fixes a build problem with the interdependent-binding-projects test when
testing in Today Extension mode.
2017-06-02 18:29:19 +02:00
Rolf Bjarne Kvinge 294668fa54 [mtouch] Fix compiling assemblies to frameworks on watchOS. (#2038)
* [runtime] Fix Xamarin-debug.framework's install name.

This makes building to frameworks work in debug mode.

* [mtouch] Fix check to add frameworks to watchKit extensions.

* [mtouch] Never pass -read_only_relocs to the native linker when bitcode is enabled.

* [mtouch] Bitcode requires linking with c++.

This particular case applies to shared libraries/frameworks (we already link
with c++ when building statically).
2017-04-25 17:39:58 +02:00
Sebastien Pouliot d9fc5cf837 [mtouch] Update code that only considered .mdb (not .pdb) (#2003)
Also stop using `mdb` as the name for debug symbols and remove

> static MdbReader mdb_reader;

since we're not mkbundl'ing mtouch anymore.

Related to https://github.com/xamarin/xamarin-macios/pull/2002 for mmp
2017-04-17 12:48:35 +02:00
Rolf Bjarne Kvinge 6e90f92773 [mtouch] Rename a few variables to make them clearer. 2017-02-17 10:20:30 +01:00
Rolf Bjarne Kvinge 8f91bb163e [mtouch] Re-AOT an assembly if its .mdb or .config files changed. 2017-02-10 16:39:25 +01:00
Rolf Bjarne Kvinge f399d464da [mtouch] Add support for creating a dot file of the build tree. 2017-02-10 14:46:30 +01:00
Rolf Bjarne Kvinge 96637b5e13 [mtouch] Remove dead code. 2017-02-10 14:46:29 +01:00
Rolf Bjarne Kvinge d24a4e3b62 [mtouch] Rework how tasks are built.
The previous build system kept a forward-pointing single linked list of tasks
to execute: task X had a list of subsequent tasks to execute. If task X was
up-to-date, it was not created (and the next tasks were directly added to the
list of tasks to execute).

In this world it became complicated to merge output from tasks (for instance
if the output of task X and task Y should be a consumed by a single task
producing a single output, since the corresponding task would end up in both
X's and Y's list of subsequent tasks).

Example: creating a single framework from the aot-compiled output of multiple
assemblies.

So I've reversed the logic: now we keep track of the final output, and then
each task has a list of dependencies that must be built.

This makes it trivial to create merging tasks (for the previous example, there
could for instance be a CreateFrameworkTask, where its dependencies would be
all the corresponding AotTasks).

We also always create every task, and then each task decides when its executed
whether it should do anything or not. This makes it unnecessary to 'forward-
delete' files when creating tasks (say you have three tasks, A, B, C; B
depends on A, and C depends on B; if A's output isn't up-to-date, it has to
delete its own output if it exists, otherwise B would not detect that it would
have to re-execute, because at task *creation* time, B's input hadn't
changed).

Additionally make it based on async/await, since much of the work happens in
externel processes (and we don't need to spin up additional threads just to
run external processes). This makes us have less code run on background
threads, which makes any issues with thread-safety less likely.
2017-02-10 14:46:28 +01:00
Rolf Bjarne Kvinge da0a7ffdd3 [mtouch] Make sure output directory exists. 2017-02-10 14:46:27 +01:00
Rolf Bjarne Kvinge c2ad1ac499 [mtouch] Don't pass '-read_only_relocs suppress' to the native linker when compiling to asm-only bitcode either.
It fails to link.
2017-02-10 14:46:27 +01:00
Rolf Bjarne Kvinge 6e2648e125 [mtouch] Make sure CompilerFlags always have a Target. 2017-02-10 14:46:27 +01:00
Rolf Bjarne Kvinge 2f380ae509 [mtouch] Remove unused field. 2017-02-10 14:46:26 +01:00
Rolf Bjarne Kvinge 04a6f585c5 [mtouch] Make the install_name logic a bit more flexible. 2017-02-10 14:46:26 +01:00
Rolf Bjarne Kvinge a52f18ec3b [mtouch] Give BuildTasks enough information to determine if the task is up-to-date or not. 2017-02-10 14:46:26 +01:00
Rolf Bjarne Kvinge 1f7ce2e445 [mtouch] Fix the error message for 'CompileTask'.
The AOT-compilation occurs in the AOT-task now, and then we compile the result
using CompileTask.

This means that the error message in CompileTask was slightly incorrect, so
rectify it.
2017-02-10 14:46:25 +01:00
Rolf Bjarne Kvinge fea1fc6447 [mtouch] Teach about source files to CompilerFlags. 2017-02-10 14:46:25 +01:00
Rolf Bjarne Kvinge 024d5a92ca [mtouch] Add target-specific error messages.
This removes a little bit of duplicated code, and gives us slightly better error messages.
2017-02-10 14:46:25 +01:00
Rolf Bjarne Kvinge 9e7cec490f [mtouch] Move native linking to a separate task. 2017-02-10 14:42:11 +01:00
Rolf Bjarne Kvinge 69ff0c4486 [mtouch] Move CompileRegistrarTask creation out of the task itself. 2017-02-10 14:42:10 +01:00
Rolf Bjarne Kvinge 3a5c493e85 [mtouch] Remove PInvokesTask creation out of the task itself. 2017-02-10 14:42:10 +01:00
Rolf Bjarne Kvinge ed1a1ae3b8 [mtouch] Rename BuildTask.Build to Run.
Some tasks are technically not 'building', another verb would fit better, so
use the more generic 'Run' instead of 'Build'.
2017-02-10 14:42:10 +01:00
Rolf Bjarne Kvinge 9c6bf21a18 [mtouch] Refactor Generate|CompileMainTasks to only know how to do their task. 2017-02-10 14:42:10 +01:00
Rolf Bjarne Kvinge 0a91d75b2c [mtouch] Create a 'RunRegistrarTask'. 2017-02-10 14:42:09 +01:00
Rolf Bjarne Kvinge e73d71cbe8 [mtouch] Build into arch-specific temporary directories, instead of having arch-specific filenames.
This makes dylibs automatically have the correct dylib id, which means no
fixups are required.

For instance: we'd build libpinvokes.armv7.dylib from libpinvokes.armv7.m,
which by default ends up with a dylib id of "libpinvokes.armv7.dylib". With
this fix no change is required, since we now build armv7/libpinvokes.dylib
from armv7/libpinvokes.m.
2017-02-10 14:42:09 +01:00
Rolf Bjarne Kvinge f1397b561e [mtouch] No need to pass the input file around if all we want to know is the source code type.
This makes the code a little bit more self-descriptive.
2017-02-10 14:35:20 +01:00
Rolf Bjarne Kvinge e83c2b507f [mtouch] Show output in ProcessTask if the process returns a non-zero exit code. 2017-02-10 14:29:10 +01:00
Rolf Bjarne Kvinge 815fbef3fc [mtouch] Split 'MainTask' into 'GenerateMainTask' and 'CompileMainTask'. 2017-02-10 14:29:10 +01:00
Rolf Bjarne Kvinge 876dc938c8 [mtouch] Rename 'RegistrarTask' to 'CompileRegistrarTask' to be more descriptive. 2017-02-10 14:29:10 +01:00
Rolf Bjarne Kvinge 267c28b552 [mtouch] Remove redundant 'internal' class modifier. 2017-02-10 14:29:10 +01:00
Rolf Bjarne Kvinge 6b9bb63e24 [mtouch] Rename Bitcodeify to BitcodeifyTask to match other similar classes. 2017-02-10 14:29:10 +01:00
Rolf Bjarne Kvinge 3dac0bae81 Use @rpath instead of @executable_path in dylibs. (#1552)
Use @rpath instead of @executable_path in dylibs, since it allows us to be
more flexible when placing dylibs in the app.

In particular with this change it's trivial to put libmonosgen-2.0.dylib in
the container app, and reference it from extensions.
2017-01-24 20:24:32 +01:00
Rolf Bjarne Kvinge 1a7a4ab463 [mtouch] Add support for specifying how to optimize LLVM output. (#1532)
Performance tests
-----------------

This is for a new watchOS extension project, built for release.

* The default (currently -O2) optimizations:      41s (  baseline )  30.027.060 bytes (     baseline    )
* All optimizations disabled (`--llvm-opt=all=`): 17s (-24s = -59%)  32.978.312 bytes (+2.951.252 = +10%)
* Optimized for size (`--llvm-opt=all=-Os`):      36s ( -5s = -12%)  28.617.408 bytes (-1.409.652 =  -5%)
* Optimized for more size (`--llvm-opt=all=-Oz`): 35s ( -6s = -15%)  28.601.016 bytes (-1.426.044 =  -5%)
* Optimized slightly (`--llvm-opt=all=-O1`):      35s ( -6s = -15%)  28.666.556 bytes (-1.360.504 =  -5%)
* Optimized a lot (`--llvm-opt=all=-O3`):         41s (  0s =   0%)  30.403.996 bytes (+  376.936 =  +1%)

Conclusions
-----------

* The fastest build by far (less than twice as fast) is if optimizations are
  disabled, but this adds a 10% size penalty (~3 MB in this test case),
  compared to the baseline, and 15% size penalty (4.3 MB) compared to -Oz.
* -Oz seems to have the best overall results: at least as fast as any other
  optimized build, and the smallest app as well.

Caveats
-------

Some optimizations might not work the AOT compiled code. The resulting
binaries have not been tested.
2017-01-20 16:11:48 +01:00
Rolf Bjarne Kvinge d3d542aba6 [mtouch] Move the BuildTask classes into their own files. (#1521)
This is just a pure code move, no functional code changes.
2017-01-19 12:42:27 +01:00