* Touch.Client references the official NUnitLite package, which means we're using
a non-forked version of NUnit.
* This makes it easier for our .NET 5 effort, since we won't have to port an ancient
version of NUnitLite to .NET 5 (nor will we have to keep using it in our existing
code, we can use more modern NUnit patterns).
* Reference MonoTouch.Dialog from the NuGet package. This also eases the .NET 5 effort,
since we won't have to port MonoTouch.Dialog to .NET 5 (we'll probably still do it
though at some point, but it doesn't have to be done right away), nor build it
ourselves / ship it.
Only one to start... it's been discussed before but we generally
found other ways to do them. Let's continue to pick the best place
but we now have more options :)
The tests in the mini project are the same ones found in
monotouch_Mono.Runtime.Tests_test.dll which is already ran via the
autogenerated bcl tests.
Mini tests therefore are redundant and require the mono sources which
will be removed.
* [tests] Add sample tester.
Add a unit project that looks for iOS/macOS/tvOS sample projects in several
repositories, and builds them all.
* [tests][sampletester] Remove known issue which has now been fixed.
* [tests] Only run sample tests on CI in Azure Devops.
* Remove the possibility of automatically running the sample tests with
xharness (so the sample tests won't run on PR bots or internal bots when the
'run-all-tests' label is added). It's still possible to run the sample tests
manually from the xharness web UI.
* Automatically trigger the sample test run in Azure Devops if the
'run-sample-tests' label is applied to a PR (and that PR is executed on
internal Jenkins).
* Fix typo.
* Fix path.
* Verbose output to track down scheduling failure.
* Bump maccore to get improved debug spew.
Diff: f527c9c526..f89d74b165
* [tests][sampletester] Fix build for TodoWCF.
* [build] Remove MT.D source build and replace it with a binary
This commit removes MonoTouch.Dialog from our source build and
replaces it with a binary from c913506df2/MonoTouch.Dialog-Unified
The MT.D hash used in this commit is fixed to migueldeicaza/MonoTouch.Dialog@92c6e14
* Update .gitignore.
* MonoTouch.Dialog-1.dll doesn't need depend on the platform assembly anymore, because we're copying a binary instead of building.
* Add significant debug spew.
* More debugging.
* Remove debug spew.
* [compare-commits] Create directory before trying to create files in it.
* [tests] Move linker tests to match introspection directory layout.
Move linker tests to match introspectio directory layout: tests/linker/ios and
tests/linker/mac instead of tests/linker-ios and tests/linker-mac.
This creates a logical place for shared linker files (tests/linker).
* [tests] Fix path to GuiUnit_NET_4_5.csproj in sln as well.
This is the path used to find referenced projects when building Classic.
Fixes this build problem:
warning: Referenced project 'GuiUnit_NET_4_5' not found in the solution.
/Users/builder/jenkins/workspace/xamarin-macios-pr-builder/tests/common/mac/MacTestMain.cs(11,7) : error CS0246: The type or namespace name `GuiUnit' could not be found. Are you missing an assembly reference?
/Users/builder/jenkins/workspace/xamarin-macios-pr-builder/tests/common/mac/MacTestMain.cs(64,42) : error CS0246: The type or namespace name `IMainLoopIntegration' could not be found. Are you missing an assembly reference?
/Users/builder/jenkins/workspace/xamarin-macios-pr-builder/tests/common/mac/MacTestMain.cs(75,34) : error CS0246: The type or namespace name `InvokerHelper' could not be found. Are you missing an assembly reference?