Autotools-based project using libtool's -module flag generate plugins
with the .so extension that needs to be treated like DynamicLibraries in
terms of deployment location and relocation, except they are not linked
to the app.
This PR adds support for such .so files: they're treated as .dylib files, except
that they're not linked to the app.
Fixes#17162
Added GPSLatitudeRef and GPSLongitudeRef to CGImagePropertiesGPS.
Added new photo to all resources folders that has GPS data.
Created new test that reads GPS information off a photo and verifies that it is correct.
---------
Co-authored-by: GitHub Actions Autoformatter <github-actions-autoformatter@xamarin.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
.NET 6 doesn't define the minimum supported OS version property, which means
we can't use the existing logic to automatically determine the min OS version
to use as the default SupportedOSPlatformVersion in the .NET 6, so hardcode
the value.
Create an MSBuild property for the minimum OS version
(`SupportedOSPlatformVersion`) we support for a given platform (named
`[platform]MinSupportedOSPlatformVersion`), and use it in most tests instead
of hardcoding the min OS version (which would otherwise have to be updated
every time we bump the min OS version).
Closes#16822
This PR adds an F# template to the basic Microsoft.iOS.iOSApp template.
This should allow being able to do either:
```
dotnet new ios -lang C# -n MyApp
dotnet new ios -lang F# -n MyApp
```
I had to move the C# template into a `csharp` folder.
Also added the `groupIdentity` `Microsoft.iOS.iOSApp` and set the identity for both C# and F# respectively to `Microsoft.iOS.iOSApp.CSharp` and `Microsoft.iOS.iOSApp.FSharp`
Co-authored-by: Timothé LARIVIERE <timothe.lariviere@fundourselves.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Fixes#16865
```
➜ test dotnet build -bl:msbuild.binlog
MSBuild version 17.3.2+561848881 for .NET
/usr/local/share/dotnet/sdk/6.0.403/MSBuild.dll -bl:msbuild.binlog -consoleloggerparameters:Summary -distributedlogger:Microsoft.DotNet.Tools.MSBuild.MSBuildLogger,/usr/local/share/dotnet/sdk/6.0.403/dotnet.dll*Microsoft.DotNet.Tools.MSBuild.MSBuildForwardingLogger,/usr/local/share/dotnet/sdk/6.0.403/dotnet.dll -maxcpucount -restore -verbosity:m ./test.csproj
Determining projects to restore...
All projects are up-to-date for restore.
/usr/local/share/dotnet/packs/Microsoft.macOS.Sdk/12.3.471/targets/Xamarin.Shared.Sdk.targets(284,3): error : WinExe is not a valid output type for macOS [/Users/andoni/Downloads/test/test.csproj]
Build FAILED.
/usr/local/share/dotnet/packs/Microsoft.macOS.Sdk/12.3.471/targets/Xamarin.Shared.Sdk.targets(284,3): error : WinExe is not a valid output type for macOS [/Users/andoni/Downloads/test/test.csproj]
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:01.14
```
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Dynamic libraries might be deployed in subdirectories such as libclrjit.dylib from the nuget package cefglue.common:
Contents/MonoBundle/CefGlueBrowserProcess/libclrjit.dylib
The library ID for that library should be: @executable_path/../MonoBundle/CefGlueBrowserProcess/libclrjit.dylib
Instead of: @executable_path/../MonoBundle/libclrjit.dylib
Beside the library ID being wrong, when it's combined with the nuget package microsoft.netcore.app.runtime.osx-x64 providing a library with the same name, both uses the same `ReidentifiedPath`, which can cause a failure in the InstallNameTool tasks that are run in parallel operating on the same temporary file.
The following patch uses the `RelativePath` for the tempory file used by `InstallNameTool` so that there are no clashes with other files with the same name deployed in other directories. It also uses the `RelativePath` to create the correct library id: @executable_path/../../Contents/MonoBundle/CefGlueBrowserProcess/libclrjit.dylib
Partially fixes https://github.com/xamarin/xamarin-macios/issues/15173 for this scenario
This test requires another platform to be enabled in addition to the current
platform being tested: that other platform is iOS when testing macOS, and
macOS for all other platforms.
This can be seen in the target frameworks for the referenced library projects:
MacCatalyst/Library.csproj: <TargetFrameworks>net$(BundledNETCoreAppTargetFrameworkVersion)-macos;netstandard2.1</TargetFrameworks>
iOS/Library.csproj: <TargetFrameworks>net$(BundledNETCoreAppTargetFrameworkVersion)-macos;netstandard2.1</TargetFrameworks>
macOS/Library.csproj: <TargetFrameworks>net$(BundledNETCoreAppTargetFrameworkVersion)-ios;netstandard2.1</TargetFrameworks>
tvOS/Library.csproj: <TargetFrameworks>net$(BundledNETCoreAppTargetFrameworkVersion)-macos;netstandard2.1</TargetFrameworks>
Add the following item templates for all platforms:
* Controller (View Controller with UI written in code)
* View
* View Controller (View Controller with UI written in XIB)
* Storyboard
Item templates won't show up in VSMac until this is released:
https://github.com/xamarin/vsmac/pull/9133.
Fixes https://github.com/xamarin/xamarin-macios/issues/15836.
Also update the template tests accordingly.
This PR might be easier to review commit-by-commit due to the large number of generated localization files.
Add support for two new MSBuild item groups:
* CodesignBundle: lists additional app bundles inside the main bundle which should
be signed (typically manually copied into the app bundle by the developer).
* SkipCodesignItems: lists files we'd sign by default, but which shouldn't be signed.
Fixes https://github.com/xamarin/xamarin-macios/issues/15594.
* Add support for specifying custom entitlements with an MSBuild item group.
* Use this new support to automatically add the 'com.apple.security.cs.allow-jit'
entitlement to .NET desktop apps when building for release, since all apps that
go through notarization will need it in order to be able to use the JIT.
It's possible to override the default behavior by adding something like this to the project file:
<ItemGroup>
<CustomEntitlements Include="com.apple.security.cs.allow-jit" Type="Remove" />
</ItemGroup>
Fixes https://github.com/xamarin/xamarin-macios/issues/15745.
This will increase app size a little bit: the space for the MVID + 4 bytes for each
assembly, but we'll be able to validate and show a helpful error message if the generated
static registrar code does not match the assembly loaded at runtime.
It's also a step toward per-assembly static registration (ref: #12067).
Since executables in frameworks usually don't have dots, `%(Filename)` will be
the entire filename, because `%(Extension)` is empty. However, if the
executable happens to have a dot, then we need to include the extension:
`%(Filename)%(Extension)`.
Fixes https://github.com/xamarin/xamarin-macios/issues/15727.
* Add additional app extensions to the list of items we need to sign.
* Improve msbuild test for additional app extensions:
* Build for both device and simulator.
* Hopefully fix the signing problems that occurred on the bots last time we tried.
* Assert that both the container and extension are signed during the build when we build for device.
A 10-line fix with 3300 lines of tests...
Fixes https://github.com/xamarin/xamarin-macios/issues/15598.