- A long while ago, this hack was added to mmp:
// Shutup the warning until we decide on bug: 36478
if (shortendName.ToLowerInvariant () == "intl" && IsUnifiedFullXamMacFramework)
- This breaks use cases were we explicitly ask for that file, so let's
fix that for now until we can fix the root cause for real
It's needed at runtime since it changes exception handling behavior.
The "link sdk" Linker_RuntimeWrappedException() test relies on it,
but this never showed up there since "link sdk" doesn't link the main assembly.
Existing binding binaries won't have the `[Preserve]` attribute on
the `Handler` field and, with the new optimization, would not work
properly.
This tweak make sure that older, already linker-safe, bindings will
remain this way (safe) in this (and future) versions of both iOS and
macOS SDK.
According to Rolf it's fine to always add since the native linker will
figure out if it's really needed and so customers don't need to do
anything when using -all_load.
Mono started using System.IO.File from CoreFX and it has a different
behavior for File.Copy() when the target is a directory:
It just puts the file into the directory instead of raising an exception.
In order to fix the MT1015 test we just check ourselves whether the target
is a directory.
Up to this commit the test dlls used for the bcl tests were from iOS. Since
the Mono SDK provides the dlls for both missing platforms (TvOS and
WatchOS) we can now use the correct path for the dlls.
There is a small trick to minimize the project generation, since there
is a simple stirng.Replace, the logic now checks the platform under
test and does:
* TvOS - Goes from monotouch_TEST_NAME to monotouch_tv_TEST_NAME
* WatchOS - Gores from monotouch_TEST_NAME to monotouch_watch_TEST_NAME
This commit improves the state of the BCL testing in the following ways:
1. Improve the device tets running. Less apps, faster results.
2. WatchOS apps are left as they were to ensure that we do not have deplouyment/run issues.
We now support the ignore files per assembly name to simplify the
tracking of the ignored tests. All
```
/Users/poupou/git/master/xamarin-macios/tools/linker/MonoTouch.Tuner/RemoveBitcodeIncompatibleCodeStep.cs(14,7): warning CS0105: The using directive for 'Xamarin.Linker' appeared previously in this namespace [/Users/poupou/git/master/xamarin-macios/tools/mtouch/mtouch.csproj]
```
This also centralize other interpreter checks and options in the same
location (making it easier to read / update).
* Warn and switch the REPL if the interpreter is enabled on simulator
Why ? It's confusing to build the same code using different options for
simulator and devices. This is what happens if you try to use features
like `dynamic` or `System.Reflection.Emit`.
So instead of an error, we warn that the interpreter is not supported
and switch to the existing REPL mode.
The JIT remains the only option for the simulator but it allows testing
features without a device.
* Fail early if the interpreter is used on 32bits [1]
The current interpreter only works on 64 bits (so ARM64). However the
error won't be reported, back to the developer, until deployment time.
This temporary [1] fix spot the condition very early and report an error
```
error MT0099 : Internal error : The interpreter is currently only available for 64 bits.
```
instead of the current one at deploy time
```
IncorrectArchitecture: Failed to find matching arch for 32-bit Mach-O input file /private/var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.tNKDlx/extracted/X.app/X
error MT1006: Could not install the application 'X.app' on the device 'Mercure': AMDeviceSecureInstallApplicationBundle returned: 0xe8000087 (kAMDIncorrectArchitectureError).
Application could not be uploaded to the device.
```
[1] https://github.com/mono/mono/issues/9871
* [tests] Fix/renumbered MT0138
The test was using simulator + interpreter which is not _really_
possible, we use REPL in that case - so we're now checking if
assemblies were specified with `--interpreter` to cover both cases.
Also 0138 was already used by `mmp` and the warning was **not**
registered or documented in the errors documents. To avoid
confusion it has been renumbered to 0142 and documented.
* [Foundation] Add an NSArray.FromNSObjects overload that can take an array of INativeObjects.
* [runtime] Use mono_array_setref instead of mono_array_set.
Otherwise the GC won't know about the assignment, and the assigned value can
be freed if it's no longer referenced anywhere else.
Some optimizations are not safe to apply when dynamically loading code
at runtime. This is not possible when ahead-of-time (AOT) compilation
is used, so those options were always enabled in the past. The
interpreter is changing the situation so those optimizations are now
disabled, when the interpreter is enabled.
The disabled optimizations are:
* 'remove-dynamic-registrar' when using the interpreter
This avoid the following exception when unknown (at build time) code
tries to register (at runtime)
```
Unhandled Exception:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> ObjCRuntime.RuntimeException: Can't register the class SubclassDemo.CustomView when the dynamic registrar has been linked away.
```
* 'inline-isdirectbinding' when using the interpreter
This avoid crashing (at runtime) when types are subclasses by the
interpreter (code unknown to `mtouch` at build time).
* 'register-protocols' when the interpreter is enabled
Dynamically loaded code can include protocols. When the optimization is
enabled then they won't be registered and won't work as expected.
Note: It is possible to re-enable the optimization(s), either one or all,
if the interpreter is not used to dynamically load code at runtime.
In both cases we use a different binaries for a few assemblies. They
include support for SRE and a few other things that are not normally
usable on iOS. That's totally fine and not something that can be fixed
(unless you stop using the feature). So this PR simply ignore that
specific case so we don't warn about things that can't be changed (and
are not a problem)
E.g.
```
Warning MT0109: The assembly 'mscorlib.dll' was loaded from a different path than the provided path (provided path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/mscorlib.dll, actual path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/lib/mono/Xamarin.iOS/repl/mscorlib.dll). (MT0109) (XXX)
Warning MT0109: The assembly 'System.Core.dll' was loaded from a different path than the provided path (provided path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.Core.dll, actual path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/lib/mono/Xamarin.iOS/repl/System.Core.dll). (MT0109) (XXX)
Warning MT0109: The assembly 'System.dll' was loaded from a different path than the provided path (provided path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.dll, actual path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/lib/mono/Xamarin.iOS/repl/System.dll). (MT0109) (XXX)
Warning MT0109: The assembly 'System.Xml.dll' was loaded from a different path than the provided path (provided path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.Xml.dll, actual path: /Users/poupou/git/intr/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/lib/mono/Xamarin.iOS/repl/System.Xml.dll). (MT0109) (XXX)
```
E.g. `MetalPerformanceShaders` is unusable in 10.3.1 on the simulator so
trying to build with the static registrar cause simlauncher to be rebuilt
with a **strong** (and not _weak_) reference to the framework. This cause
a crash then the application start
```
Dyld Error Message:
Library not loaded: /System/Library/Frameworks/MetalPerformanceShaders.framework/MetalPerformanceShaders
Referenced from: /Users/USER/Library/Developer/CoreSimulator/Devices/95679F95-CCE7-4733-8376-35E91E97039C/data/Containers/Bundle/Application/0F665B2D-ADAC-4CA0-BD04-33E968B3F268/FailerApp.app/FailerApp
Reason: no suitable image found. Did find:
/System/Library/Frameworks/MetalPerformanceShaders.framework/MetalPerformanceShaders: mach-o, but not built for iOS simulator
```
ref: https://github.com/xamarin/xamarin-macios/issues/5753
document it and adjust the optimization tests.
This allows the optimization to be:
* disabled (if ever needed) on fully AOT'ed applications
* re-enabled for the interpreter (at your own risk)
Fix comparison so the XM profiles do not report _inexistent_ changes for `_Attribute`, `_EventInfo` and `_Exception`. That noise makes it harder to review the diffs (for us) and is incorrect in our published API diffs (for release notes).
Also
* Delete .unzip.stamp on clean
* Skip classic XM diff (binaries won't change)