Detect MT1111 from mlaunch (which means mlaunch won't wait for the app to
exit), and instead use test run completion to determine test completion.
The main drawback is that if the test app crashes, it won't be detected (the
test run will time out, and reported as such), but it's still an improvement
over the current behavior (the tests may complete successfully, and still be
reported as timed out).
This also requires bumping maccore to get an updated mlaunch (one that reports
MT1111).
commit 287cbcf72d81e185f6d9d9534bcd558a718d8001 (HEAD -> master, upstream/master, upstream/HEAD)
Author: Vincent Dondain <vidondai@microsoft.com>
Date: Wed Oct 25 11:33:11 2017 -0400
Bump maciostools to get unlock device warning code
commit af38985deb3dd4ce6f5cf33de921cea602e1e8e1 (HEAD -> master, origin/master, origin/HEAD)
Author: Vincent Dondain <vidondai@microsoft.com>
Date: Fri Oct 20 14:36:18 2017 -0400
[Xamarin.Hosting] Update '--wait-for-unlock' error message (#94)
- Use same `1031` error code as in `controller-device.cs`'s `LaunchBundleIdOnDevice`.
- Simplify message to not mention passcode as there are other ways to unlock a device.
- This change is needed to show up the alert dialog in https://github.com/xamarin/md-addins/pull/2590.
commit xamarin/maccore@9b9dd1c752
Author: Rolf Bjarne Kvinge <rolf@xamarin.com>
Date: Thu Oct 19 11:04:50 2017 +0200
Bump maciostools to get better error reporting in mlaunch.
commit xamarin/maciostools@4967539783
Author: Rolf Bjarne Kvinge <rolf@xamarin.com>
Date: Thu Oct 19 10:45:27 2017 +0200
[Xamarin.Hosting] Be a bit more defensive with nulls when something goes wrong to try to get helpful error messages instead of NREs.
* [tests] Add makefile target to run device tests and bump maccore to get automated VSTS triggering.
* [tests] Rename device-testing makefile target to make it clearer, and add a comment about it.
* Colorize dependency checks to make them nicer (and easier to see if something is ignored).
Also print any ignored readme-style dependencies (previously we only printed
ignored submodule-style dependencies).
* Ignore any errors when fetching console colors sequences.
It's not a serious problems to not have colors, so just ignore any problems.
Makes this message go away on bots:
> tput: No value for $TERM and no -T specified
* [mtouch] Don't allow building for 32-bit when deployment target is >= 11. Fixes#57966.
Also bump maccore to get an mlaunch error for launching a 32-bit app in a 64-bit-only simulator.
https://bugzilla.xamarin.com/show_bug.cgi?id=57966
* [tests][msbuild] Make sure all Info.plists have deployment targets.
Otherwise we get different behavior (32-bit allowed or not) depending on which
Xcode is used to build.
* [mtouch] Default to 64-bit arch if not specified and targeting iOS 11+.
* [tests] Tweak tests to either specify a deployment target < 11 or not build a 32-bit arch.
- Update Versions-ios and Versions-mac file too.
- Bump maccore and maciostools to the xcode9 branch.
- [builds] Force disable 'futimens' and 'utimensat' so that we build with Xcode 9.
- [builds] 'system' is not available on iOS (simulator).
- [runtime] Fix: cannot initialize a variable of type 'char *' with an rvalue of type 'const char *'
- Prevented building xcode9 branch, see: https://jenkins.mono-project.com/job/xamarin-macios-pr-builder/3886/console
```
runtime.m:1122:9: error: cannot initialize a variable of type 'char *' with an rvalue of type 'const char *'
char *last_sep = strrchr (info.dli_fname, '/');
```
- [registrar] Apple removed a header, so don't include it anymore.
- [mtouch] Don't run the partial static registrar for tvOS.
The generated output doesn't compile because Apple forgot to ship headers for
the ExternalAccessory framework in their tvOS simulator SDK.
Previously we copied any equivalent .dylib and ran install_name_tool on the
library to change the library id to make it a framework.
Unfortunately this does not work when the library contains bitcode, because
bitcode embeds linker flags (-install_name for instance), and
install_name_tool does not change those linker flags.
This means that we need to create frameworks by linking with the proper
arguments, since it's much more difficult to fixup the embedded bitcode linker
flags as well.
So change how be build Mono.framework, Xamarin.framework, and any frameworks
built from assemblies to:
* Always link instead of fixup a dylib. For Mono.framework this means
extracting all the object files from libmonosgen-2.0.a and linking those,
for Xamarin.framework this means linking the object files we've already
built.
* Make sure the library is correctly named when linked (once again: bitcode
contains embedded linker flags, so renaming the executable later breaks
stuff as well).
I've also extracted the logic that creates Mono.framework from
libmonosgen-2.0.a to a separate shell script, to deduplicate this logic.
This required a minor change in the mono builds: we need the Mono.framework
when building the `all` target, so make sure that happens.
https://bugzilla.xamarin.com/show_bug.cgi?id=53813
* [builds] Improve mono/llvm dependencies.
* Create a list of all the files in the mono and llvm repositories, and save
these lists as a Make variable (in a generated Makefile - .deps.*.mk). We
don't list _all_ the files in each repository, because there are quite a few
(55k for mono), and Make measurably takes a while to check all of them, so
try to limit it to a sane subset, without risking missing changes to files
that actually matters.
* Always create stamp files when we're done with mono builds.
* Modify the mono/llvm builds to depend on all the files in their
repositories.
* Explicitly list the corresponding .stamp-build-* files as dependencies for
various files that are produced by the mono builds, so that make knows how
to build these files.
* Rewrite the *-facade-check targets to depend on the corresponding
*_BCL_TARGETS, so that we can avoid running a submake to the same Makefile
to execute the facade checks.
It now takes a little while (less than a second on my machine, which is
fine) for make to list all dependencies and get their timestamps, but if
executing multiple submakes this adds up to a multi-second timewaste.
So avoid the timewaste by not doing submakes, but instead use dependencies
to enforce the required target execution ordering.
* Don't depend on nicely named intermediate targets, since won't prevent
rebuilds:
build-cross64: setup-cross64
Since the `setup-cross64` file doesn't exist, `build-cross64` will always
execute. Instead depend on the stamp file:
build-cross64: .stamp-configure-cross64
And now `build-cross64` will only rebuild if needed.
* Don't try to list all intermediate files as .SECONDARY dependencies, instead
list none at all, which works as if all files were listed as dependencies.
* Some targets had to move later in the file, since variables used in dependencies:
foo: $(VARIABLE)
must be defined before that point in the file, as opposed to variables used in recipes:
foo:
$(MAKE) $(VARIABLE)
can be defined anywhere in the Makefile.
* Simplify the targets that sign assemblies significantly.
There are a few end results:
* It's now possible to do `make install`, without doing `make all` first. This
might seem weird, but that also ensures the more common `make all install`
works properly.
* Remakes (without any mono/llvm changes) in build/ are much faster, because
we now won't recurse into every mono build:
$ time make all -C builds/ -j8
[...]
real 0m1.873s
This even means that we might be able to make it a habit to remake in the
root directory, which doesn't take forever now:
$ time make all -j8
[...]
real 0m4.521s
Unfortunately adding `make install` to the mix still does some useless
stuff, and it ends up taking ~30 seconds to complete a full build:
$ time make all install -j8
[...]
real 0m32.542s
* [msbuild] Don't verify the xml syntax of targets files unless the files change.
* [build] Don't depend on installed files.
Don't depend on installed files, because that causes a rebuild when installing
to a different directory (i.e. package creation).
* Bump maccore to get build improvements.
Rebuilds are now very fast:
$ make all install -j8
$ time make all install -j8
real 0m5.735s
Less than 6s to figure out that nothing needs to be done.
And strangely flushing the disk cache doesn't make it much slower:
$ sudo purge
$ time make all install -j8
real 0m7.309s
Which probably means that Make mostly reads file metadata, and not actual file
contents (which is good).