Граф коммитов

619 Коммитов

Автор SHA1 Сообщение Дата
Manuel de la Pena 7ea2524ce6
[Xcode13] Bump xcode 13 to beta 3. (#12137) 2021-07-19 09:03:20 -04:00
Alex Soto e2a92c1b07
[xcode13] Bump PR to Xcode 13 Beta 2 (#12017)
Update tests regarding the deprecated fields and classes.

Co-authored-by: Rachel Kang <rachelkang@microsoft.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
2021-06-28 17:54:52 -04:00
Manuel de la Pena cafea99339
Bump VSMac to use the stable release. (#11992) 2021-06-21 16:36:38 -04:00
Rolf Bjarne Kvinge 6b78a86849
Bump min watchOS simulator to 6.0. (#11981)
* Bump min watchOS simulator to 6.0.

Fixes https://github.com/xamarin/maccore/issues/2454.

* Try to keep using the iOS 12 simulator for watchOS 8.0

* [introspection] Fix running on watchOS 6.0.

* [AVFoundation] Adjust availability of AVPlayerWaitingDuringInterstitialEventReason.
2021-06-21 07:42:58 +02:00
Rolf Bjarne Kvinge dd5f9f7b61
Try to prevent identical version numbers across branches by matching hardcoded prerelease identifiers with hardcoded branch name. (#11893)
If we hardcode a prelease identifier for a .NET release, we can easily end up
with multiple branches using the same version number, because the hardcoded
prerelease identifier ends up being the same for any other branches that are
created later from the release branch (one typical example would be backport
branches).

This is bad.

So try to prevent this, by hardcoding two values instead!

We'll hardcode the branch name where the hardcoded prerelease identifier
should be applied, and this way any other branches will not use the hardcoded
prerelease identifier.

Ref: https://github.com/xamarin/xamarin-macios/pull/11891.
2021-06-11 12:56:24 +02:00
Rolf Bjarne Kvinge 0921ae4e26
Bump to Xcode 13 beta 1. (#11861)
* Bump maccore.

New commits in xamarin/maccore:

* xamarin/maccore@9acbbed1f6 [mlaunch] Add support for Xcode 13 beta 1. (#2452)
* xamarin/maccore@e48f75c0b6 [Xamarin.Hosting] Fix the --stdout arg not being forwarded to DeviceLaunchConfig (#2435)
* xamarin/maccore@109c695b1b [Xamarin.Hosting] Fix help string for launchdev argument (#2429)

Diff: cddbd1915d..9acbbed1f6

* [xtro] Fix generation of .pch files
* [xtro] Fix deprecated check to handle (anonymous) declarations and enable latest C# syntax in project
* [xtro] Fix _sanity_ checks
* [xtro] Update todo for beta 1

* [Siminstaller] Force siminstaller to use the xcode 12.5 url

Related issue: https://github.com/xamarin/xamarin-macios/issues/11881

* Fix introspection failures (due to [breaking] changes)
* [tests][intro] Fix hang for tvOS

Creating an instance of `NSMetadataQuery` hangs the simulator.

Even after (xharness) timeout the simulator is not in a good state
to run further tests and every new (tvOS) test will also hang...

* [tests][intro] Same hang for watchOS

except that further test execution does not seem affected (like tvOS)

```
CoreSimulator 772.1 - Device: Apple Watch Series 3 - 38mm (watchOS 8.0) - created by XHarness (42262867-E060-40C0-803E-6DA676AF50CC) - Runtime: watchOS 8.0 (19R5266p) - DeviceType: Apple Watch Series 3 - 38mm

Thread 0 Crashed:: tid_103  Dispatch queue: com.apple.main-thread
0   com.apple.Foundation          	0x00007fff21470bd0 -[NSMetadataQuery dealloc] + 432
1   libobjc.A.dylib               	0x00007fff200d11f7 objc_object::sidetable_release(bool, bool) + 177
2   com.apple.Foundation          	0x00007fff21470a03 -[NSMetadataQuery init] + 64
3   com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107efc139 xamarin_dyn_objc_msgSend + 217 (trampolines-x86_64-objc_msgSend.s:15)
4   ???                           	0x000000010c76d4f6 0 + 4504081654
5   com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107cffc85 mono_jit_runtime_invoke + 1621 (mini-runtime.c:3197)
6   com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107e177d8 do_runtime_invoke + 54 (object.c:3052) [inlined]
7   com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107e177d8 mono_runtime_invoke_checked + 136 (object.c:3220)
8   com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107e1e3c5 mono_runtime_try_invoke_array + 2101 (object.c:5601)
9   com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107daf977 ves_icall_InternalInvoke + 871 (icall.c:3927)
10  com.xamarin.introspection_watch.watchkitapp.watchkitextension	0x0000000107dc0167 ves_icall_InternalInvoke_raw + 103 (icall-def.h:667)
11  ???                           	0x000000010a232799 0 + 4465043353
12  ???                           	0x000000010c76e08b 0 + 4504084619
```

* [tests][monotouch-test] Fix failures with xcode 13 beta 1
* [tests][mmptest] Use a FAT framework that's build with x86_64 and arm64

Co-authored-by: Alex Soto <alex@alexsoto.me>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@microsoft.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
2021-06-10 20:07:20 -04:00
Alex Soto 7fb037c878
[main][mono] Bump mono to HEAD of 2020-02 to match android (#11716)
* [mono] Bump mono to HEAD of 2020-02 to match android

New commits in mono/mono:

* mono/mono@c633fe9238 [MSBuild] Update to vs16.10 branch (#21073)
* mono/mono@a01309d104 sdks: Use https for xamjenkinsartifacts llvm archive download
* mono/mono@6e079842a6 sdks: Disable parallelism for mxe llvmwin64 build
* mono/mono@28a101a8ab [2020-02] Fix leak in assembly-specific dllmap lookups (#21053)
* mono/mono@0449008883 [MonoIO] Wrap calls to open() in EINTR handling (#21042)
* mono/mono@51d876a041 [2020-02][System.Native] Handle ReadDir EINTR (#21029)
* mono/mono@581e5827f4 Bump corefx for credscan fixes (#21018)
* mono/mono@c90ec48f59 [arm64] Fix wrong marshalling in gsharedvt transition (#21006)

Diff: b4a385816e..c633fe9238

* [mmptests] Accommodate tests to take into account msbuild formating changes
2021-06-02 18:59:09 -04:00
Rolf Bjarne Kvinge aa7e9d06d1
[configure] Add option to use a locally built dotnet/runtime. (#11643)
* Add a configure option to use a locally built dotnet/runtime.
* Add documentation how to build dotnet/runtime the way we need it built.
* Modify our build to consume the custom dotnet/runtime if so configured.

This is useful when trying to debug the runtime locally, or trying out new
features there are no packages for yet.

Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com>
2021-05-21 22:18:25 +02:00
Manuel de la Pena b4264689c8
[Make] Use stable for completeness. (#11505) 2021-05-20 09:41:23 -04:00
Sebastien Pouliot d8e1c600a4
[apidiff] Bump definitions now that `xcode12.5` support is on stable (#11558) 2021-05-14 08:41:56 -04:00
Rolf Bjarne Kvinge 3958940366
Bump system mono to get fix for #11475. (#11486)
Fixes https://github.com/xamarin/xamarin-macios/issues/11475.
2021-05-10 23:13:57 +02:00
Rolf Bjarne Kvinge 6f743fd292
[build] Skip building stuff that isn't enabled. (#11385) 2021-04-30 07:51:58 +02:00
VS MobileTools Engineering Service 2 78e62f8564
[main] [xcode12.5] Bump for Xcode 12.5 RC (#11263)
and add the few new bindings added in the SDKs
2021-04-21 15:07:17 -04:00
dotnet-maestro[bot] e8f437319a
[main] Update dependencies from dotnet/installer (#11175)
* Update dependencies from https://github.com/dotnet/installer build 20210408.1

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21208.1

* Update dependencies from https://github.com/dotnet/installer build 20210409.4

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21209.4

* Update dependencies from https://github.com/dotnet/installer build 20210410.1

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21210.1

* same P4 specific fix as ccb43cba56
but the ICU support was added based on P3 but merged after ^

* Update dependencies from https://github.com/dotnet/installer build 20210412.5

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21212.5

* Update dependencies from https://github.com/dotnet/installer build 20210413.70

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21213.70

* Update dependencies from https://github.com/dotnet/installer build 20210414.14

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21214.14

* Update to new package names

Thanks @pjcollins for the heads up https://github.com/xamarin/xamarin-macios/pull/11175#issuecomment-819936692

* Update dependencies from https://github.com/dotnet/installer build 20210415.1

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21215.1

* Fix build (path changed to include '.mono')

* remove more '.mono' special case that are not needed anymore

* Update dependencies from https://github.com/dotnet/installer build 20210415.12

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21215.12

* Fix building apps (it now finds the native libs)

Credits to @filipnavara

8325f8dadc

* Add back IsTrimmable (or nothing gets linked)

* Update dependencies from https://github.com/dotnet/installer build 20210418.6

Microsoft.Dotnet.Sdk.Internal
 From Version 6.0.100-preview.3.21202.5 -> To Version 6.0.100-preview.4.21218.6

* Keep downloading the CoreCLR runtime packs.

* [runtime] Adjust the build to link with the correct runtime library for CoreCLR.

* [tests][monotouch-test] Ignore NSTimeZoneTest / All_28300 on dotnet as it hangs

Introduced with https://github.com/dotnet/runtime/pull/48931

Issue https://unicode-org.atlassian.net/browse/ICU-21591
PR https://github.com/unicode-org/icu/pull/1699

* [dotnet][msbuild] Add more (missing) '\'

Fix satellite/location assemblies and some unit tests

Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Alex Soto <alex@alexsoto.me>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@microsoft.com>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
2021-04-20 09:09:56 -04:00
Alex Soto a01bee4717
[mono] Bump mono to match android (#11213)
New commits in mono/mono:

* mono/mono@b4a385816e Bump fsharp.py to get upstream nuget feed cleanup
* mono/mono@225ba3c8cb [2020-02] Backport r4-conv-i fixes (#20986)
* mono/mono@fcbc455935 [ci] Use adoptopenjdk instead of zulu-8 in sdks-archive.groovy
* mono/mono@cc8b25a7d8 [2020-02] Bump msbuild, roslyn and nuget (#20983)
* mono/mono@8c331833c7 Disable JSC runs on WASM since it crashes
* mono/mono@69cfb5fa61 Fix the System.String.Replace throwing NotImplementedException (#20960) (#20978)

Diff: eb4c3116eb..b4a385816e

Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
2021-04-15 08:36:49 -04:00
Peter Collins 2dc113ea28
[CI] Upload build asset data to darc/maestro (#11189) 2021-04-14 17:34:30 -04:00
Alex Soto bc1d8513a6 Merge remote-tracking branch 'xamarin/xcode12.5' into alex-xcode12.5-main 2021-04-02 21:46:31 -04:00
Peter Collins 5c12fdfac9
[build] Use arcade dependency management tooling (#10890)
* [build] Use arcade dependency management tooling

* Apply feedback

* Apply second round of feedback

* Always make dotnet.config before trying to read it

* Debugging

* Update dependencies, trim tabs and spaces

* [dotnet] Remove the existing workload shipped with .NET and install our locally built ones.

The new version of .NET ships with our workloads, but those aren't
the workloads we want to use, so replace them with our own.

* Update .gitignores.

* Bump to 6.0.100-preview.3.21181.5

That required renaming simulator runtime packs...

* More rename for simulator packages

* moar (hopefully all)

* Bump to 6.0.100-preview.3.21201.11

This fix the issue with `Wait` that failed several tests in monotouch-tests

However it does not include the fix for AppConext.GetData on device (AOT)

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Co-authored-by: Sebastien Pouliot <sebastien@xamarin.com>
2021-04-02 00:02:27 -04:00
VS MobileTools Engineering Service 2 73977364cb
[xcode12.5] [CI] Fix pool selector (#11057)
* [VSmac] Bump max version to the new stable. (#11025)

* Remove not needed code.

Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
2021-03-31 23:00:46 -04:00
Manuel de la Pena 36a2df3904
[VSmac] Bump max version to the new stable. (#11025) 2021-03-30 09:51:02 -04:00
Rolf Bjarne Kvinge c8b6bc6c85
[dotnet] Build macOS/.NET for ARM64 as well. (#10959)
Partial fix for #10959.
2021-03-25 07:26:48 +01:00
Alex Soto 9c791dcd07
[mono] Bump mono to bring iOS binaries built with xcode12.4 (#10943)
* [mono] Bump mono to bring iOS binaries built with xcode12.4

Also bumping system mono pkg to the one that contains arm64 support

New commits in mono/mono:

* mono/mono@eb4c3116eb Build iOS SDK archives on Xcode 12.4
* mono/mono@acb8d8ed6f [2020-02][marshal] Fix VARIANT and BSTR marshaling in structs (#20918)

Diff: be9218f4d1..eb4c3116eb

* [mtouch] fix version logic check

Fixes Unexpected minOS version (expected 8.0.0, found 7.0.0) in MonoTouch.iphonesimulator.sdk/lib/libmono-native-compat.dylib ()

we really only care if it is over the version we expect not below.

* Fix version test
2021-03-24 17:34:30 -04:00
Rolf Bjarne Kvinge b30777f420
Bump to .NET 6.0.100-preview.3.21161.23 (#10772)
* Bump to .NET 6.0.100-preview.3.21152.10

* Bump to 6.0.100-preview.3.21152.10.

* Bump to 6.0.100-preview.3.21161.7.

* Bump to .NET 6.0.100-preview.3.21161.23.

* [dotnet-linker] Bump ILink and use the supported method of getting an assembly's location.

* Bump to MSBuild.StructuredLogger 2.1.364 to get support for newer binlog versions.

* Fix build failure

Fixes:

    TestHelpers/BuildEngine.cs(161,24): error CS0433: The type 'ProjectEvaluationFinishedEventArgs' exists in both 'Microsoft.Build.Framework, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and 'StructuredLogger, Version=2.1.0.0, Culture=neutral, PublicKeyToken=d4c7181801cb6448' [/Users/builder/azdo/_work/1/s/xamarin-macios/tests/msbuild/Xamarin.MacDev.Tests/Xamarin.MacDev.Tests.csproj]

* Update parsing binlog properties.

* Be more defensive.

* [tests] Make sure the InternalsVisibleToAttribute constructor isn't linked away.

* [tests] Implement better printing of binlogs.

The latest MSBuild.StructuredLogger made some internal changes to the Message
property which confuses some of our test logic. So implement manual printing
of the log entries that we care about to make sure they conform to the
expected format by the tests (the output is mimicing what 'msbuild /v:diag
foo.binlog' would show).
2021-03-24 16:59:33 +01:00
Alex Soto 4bde41c508
[mono] Bump mono to get M1 binaries (#10836)
* [mono] Bump mono to get M1 binaries

New commits in mono/mono:

* mono/mono@be9218f4d1 Don't include mono-dtrace.h when generating offsets
* mono/mono@14ac6d4f0b [2020-02] Backport Apple silicon support (#20909)
* mono/mono@7dc02abf99 Build Mac/MacCat SDK archives on Xcode 12.4
* mono/mono@fdf57e7744 Disable DebuggerTests.Crash since it fails on Linux i386 in CI
* mono/mono@8c552e98bd Bump bockbuild to include https://github.com/mono/bockbuild/pull/168
* mono/mono@b1e2a54c6a Remove signing from Jenkins MSI pipeline
* mono/mono@a8f265550b Remove signing from Jenkins PKG/MSI pipelines
* mono/mono@c621c35ffa Fix early return in Process.Start (#20833)
* mono/mono@715757301f [2020-02][System.Drawing] Work around libgdiplus Metafile dispose ordering (#20828)
* mono/mono@305b6cff96 Revert some unrelated bumps
* mono/mono@c66141a8c7 [AOT] Make native linker name configurable (#20816)
* mono/mono@64368a00d8 Bump msbuild
* mono/mono@364c87b1a7 Disable acceptance-tests/roslyn.mk
* mono/mono@9b139294c0 Bump msbuild to fix build break
* mono/mono@b9c050faf2 [aot] Quote the -Wl,install_name argument to clang. (#20660)

Diff: 5e9cb6d1c1..be9218f4d1

* [Make.Config] Use actual mono binaries

Since mac binaries are built using Xcode 12.4 and iOS using
Xcode 11.3 we are not accounting for this difference and we
are building mono from source. Fix this scenario.

* [tests] mmptests account for the arm64 binaries in mono
2021-03-12 12:33:40 -05:00
Rolf Bjarne Kvinge e53176383e
[builds] Remove the code to optionally inject an x64 slice into our binaries. (#10846)
It's been disabled for a while, which indicates that Apple has fixed the issue
on their side, and we don't need this code anymore.
2021-03-12 07:38:07 +01:00
Sebastien Pouliot 77b3c21a80
Add the minimum OS supported inside platform assemblies metadata (#10820)
The minimum OS supported for .net assemblies are specified in
https://github.com/dotnet/core/blob/master/release-notes/6.0/6.0-supported-os.md

The minimum for legacy assemblies are unchanged. However this information
will now be present in the assemblies (and not just in documentation and
code).

This PR partially address https://github.com/xamarin/xamarin-macios/issues/10659 and possibly https://github.com/xamarin/xamarin-macios/issues/10728

Fix https://github.com/xamarin/xamarin-macios/issues/10793
2021-03-10 09:19:20 -05:00
Rolf Bjarne Kvinge bf7c3268bc
[dotnet] Use the reference assemblies from the .NET 6 version we're referencing. (#10813) 2021-03-09 14:57:56 +01:00
Rolf Bjarne Kvinge cc1918e674
Bump to 6.0.100-preview.2.21155.3. (#10803) 2021-03-09 07:42:13 +01:00
Rolf Bjarne Kvinge bccef33d3f
[runtime] Build a new version of libxamarin specifically for CoreCLR. (#10798)
We're currently only building for macOS, but we'll eventually build for Mac
Catalyst as well.
2021-03-08 07:57:55 +01:00
Rolf Bjarne Kvinge 73d49c022f
Build the .NET version of our platform assemblies with csc from .NET (#10794)
This way we can use C# 9 in any platform code specific to .NET.
2021-03-06 01:08:04 +01:00
Rolf Bjarne Kvinge 2d6a3c42a7
Bump to .NET 6.0.100-preview.2.21153.28. (#10788)
* Bump to .NET 6.0.100-preview.2.21153.28.

* [tests] Ignore failing tests due to dotnet/runtime#49201.
2021-03-05 16:28:31 +01:00
Rolf Bjarne Kvinge 80ed9d81bc
Add configure option to disable building for legacy Xamarin. (#10773)
* Add configure option to disable building for legacy Xamarin.

This can greatly speed up the debug-edit-build cycle when doing .NET
development, since it cuts down the build time in half more or less.

* Bump maccore.

New commits in xamarin/maccore:

* xamarin/maccore@548fa45432 [mlaunch] Disable building mlaunch when not including the legacy Xamarin build. (#2403)

Diff: 0562e08b12..548fa45432
2021-03-04 09:07:44 +01:00
Rolf Bjarne Kvinge 54324173d3
Bump the stable .NET to 5.0.200. (#10769)
* Bump the stable .NET to 5.0.200.

* Update global.json
2021-03-04 07:46:38 +01:00
Rolf Bjarne Kvinge 363f4611db
Use our [OBJC_]CFLAGS when compiling code for macOS. (#10771)
This required fixing a couple of compiler warnings in code that's now compiled
with more warnings + warnings-as-errors enabled:

    launcher.m:188:48: error: implicit conversion changes signedness: 'int' to 'unsigned long' [-Werror,-Wsign-conversion]
            argv = (char **) malloc (sizeof (char *) * (n + 1));
                                                     ~  ~~^~~
    launcher.m:609:67: error: implicit conversion changes signedness: 'int' to 'unsigned long' [-Werror,-Wsign-conversion]
                    char **new_argv = (char **) malloc (sizeof (char *) * (new_argc + 1 /* null terminated */));
                                                                        ~  ~~~~~~~~~^~~
2021-03-03 21:41:39 +01:00
Sebastien Pouliot 7d1c3b3f26
[xcode12.5][apidiff] Bump api-diff with d16-9 release as it's new reference (#10757) 2021-03-03 09:27:12 -05:00
Alex Soto 6cadb7dceb
[xcode12.5] Bump to Xcode 12.5 Beta 3 (#10764) 2021-03-03 08:13:36 -05:00
Rolf Bjarne Kvinge 871e7b1cd0
[runtime] Build our runtime for Mac Catalyst/ARM64 for .NET. (#10739)
* [runtime] Build our runtime for Mac Catalyst/ARM64 for .NET.

* [ObjCRuntime] There's no need for the StartWWAN implementation on Mac Catalyst.

This also fixes a build error:

    error MT5214: Native linking failed, undefined symbol: _xamarin_start_wwan. This symbol was referenced by the managed member ObjCRuntime.Runtime.xamarin_start_wwan.

* Only exclude xamarin_start_wwan in the .NET version of Mac Catalyst.

* [tests] Update to not run the StartWWAN test on Mac Catalyst.

* Update conditional logic.

* Fix build with newer make versions.
2021-03-03 07:48:07 +01:00
Sebastien Pouliot c140f50435
[apidiff] Bump api-diff with d16-9 release as it's new reference (#10756) 2021-03-02 19:39:03 -05:00
Sebastien Pouliot 02f160af6c
[apidiff] Bump api-diff with xcode12.4 release as it's new reference (#10745) 2021-03-01 20:32:50 -05:00
Rolf Bjarne Kvinge 7ab7e25138
[runtime] Build a .NET-specific libxamarin-dotnet[-debug].[a|dylib]. (#10723)
This also means linking with the runtime packs from .NET instead of the mono archive
(thus we have one less reliance on the mono archive).

We're also using the Xamarin.iOS code for our macOS launch sequence now, since
(at least at first) we're only going to support self-contained .NET macOS apps
(so no need to support a system-installed runtime, which simplifies things a
bit).
2021-02-26 14:42:30 +01:00
Rolf Bjarne Kvinge 85fe6340f6
Bump .NET to 6.0.100-preview.2.21114.3. (#10666)
* Bump .NET to 6.0.100-preview.2.21114.3.

* [dotnet-linker] Several steps are now gone, so load our custom step before the new first step (MarkStep).

* [dotnet-linker] Dump the current steps if we fail to call InsertBefore/InsertAfter.

* [dotnet-linker] Load the CollectAssembliesStep as the first step, and make it load every assembly.

* [dotnet] Set InvariantGlobalization=true because that's the only thing .NET supports for now.

* [dotnet-linker] Use recommended workaround for linker's inability to do load assemblies in custom step.

* [tests] Bump version of MSBuild.StructuredLogger to get support for new log version.

Otherwise this happens in tests that read binary logs:

    System.NotSupportedException : Unsupported log file format. Latest supported version is 9, the log file has version 10.

* [introspection] Ignore P/Invokes to QCall for LogThreadPool* P/Invokes.

* [dotnet-linker] Inject a dummy implementation of mono_config_parse_memory as a temporary solution for mono's removal of the same method.
2021-02-23 07:49:09 +01:00
Rolf Bjarne Kvinge 946f92dca6
[builds] Download the runtime packs for our platforms. (#10671)
These will soon be used to build a .NET version of libxamarin (we need the
dylibs shipped with the runtime packs to link libxamarin.dylib).

We also write out the version of the runtime packs
(BundledNETCorePlatformsPackageVersion) so that we can use the version later
in our Makefiles.
2021-02-22 08:16:41 +01:00
Sebastien Pouliot 52301f3fb5
[xcode12.5] Bump for beta 2 (#10650) 2021-02-17 13:56:40 -05:00
Rolf Bjarne Kvinge b8d98a499c
[dotnet] Disable watchOS. (#10625)
* [dotnet] Disable watchOS.

* [tests] Ignore watchOS tests when the watchOS build is disabled.
2021-02-12 21:52:27 +01:00
Alex Soto 0ab3fbd72e
Merge pull request #10634 from dalexsoto/main-xcode12.4-bump
[main] Merge xcode12.4 into main
2021-02-12 13:31:02 -05:00
Emanuel Fernandez Dell'Oca d337f0deac
[dotnet] Initial support for .NET6 from Windows (#10590)
These changes add support for executing iOS and MacDev tasks remotely (on a Mac) when running a build from Windows, and creates a specific .NET6 pack for Windows that's only included in the MSI.

For now this only enables builds for the iOS Simulator, physical devices are not yet supported.

- Each task decides if it should run locally or remotely depending on the SessionId property, which will only have a value on Windows.
- The XMA Build agent is now part of this repo and will be included in the iOS .NET6 Windows pack.
- On this first version we're including some Windows specific tasks and references into the Xamarin.iOS.Tasks project for simplicity, but those will be moved to the Windows specific project.

------------

* [msbuild] Adds support for executing Xamarin.iOS tasks from Windows

* [msbuild] Adds support for executing Xamarin.MacDev tasks from Windows

* Added XMA Build Agent to Xamarin.MacDev.Tasks.sln

* Fixes some MSBuild versioning problems

* Makes the XMA Build agent load Xamarin.iOS tasks

We need to load a type from the iOS tasks assembly so we can run the tasks requested by MSBuild from Windows. We only need to load Xamarin.iOS.Tasks.dll since MacDev.tasks is already embedded in that one.

There's a little trick on the csproj, we can't directly use the Xamarin.iOS.Tasks project ref assemblies because that includes both Xamarin.iOS.Tasks.dll and Xamarin.MacDev.Tasks.dll, so the MacDev tasks will collide. We use the project ref only for build dependency purposes but we add an assembly reference to Xamarin.iOS.Tasks.dll.

* Added Xamarin.iOS.Tasks.Windows project

* Removed unnecessary references on Xamarin.iOS.Tasks.Windows.csproj

* Adds Messaging assemblies when ILRepacking Xamarin Tasks

The Xamarin Task assemblies now depend on Messaging, so we need the Messaging assemblies to be packed into Xamarin.Mac.Tasks and Xamarin.iOS.Tasks. Also had to remove the direct Messaging dependencies from the build agent since those are already contained in Xamarin.iOS.Tasks

* Adds a reference to Messaging.Core targets to the Agent's project

* [msbuild] Adds Xamarin iOS Windows targets

* [msbuild] Adds missing dependencies to Xamarin.iOS.Tasks

This should fix build errors because of missing dependencies. Had to move System.Net.Mqtt.Server from the Build agent project to the tasks one to avoid conflicts with System.Diagnostics.Tracer.

* [dotnet] Creates iOS Windows pack

Creates a new pack for Windows specific (targets, build agent, etc.) files that shouldn't be installed on the Mac. We have a separate package for this to avoid increasing the core pack size with things that are not needed when using it from macOS.

* Fixes type in dotnet makefile

* [dotnet] Fixes the iOS Windows pack generation

- The windows pack should not include the Sdk and Targets folders
- For now we'll just create an iOS pack
- Fixes the path to the files to include on the Windows Sdk pack

* Added reference to the Windows iOS SDK from the Xamarin.iOS.Common.targets

Added a property to navigate to the Windows iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version

* Added reference to the core iOS SDK from the Windows iOS SDK

Added a property to navigate to the core iOS SDK folder, based on a naming convention that assumes that both packs will always have the same version

* Updated Messaging version

* Override MessagingBuildClientAssemblyFile property and correctly imported props from targets

* [dotnet] Make Windows pack using target files from the output dir

We need to take the target files from the output dir to include targets that are part of nuget packages, otherwise we will only include targets from our source

* [dotnet] Adds the Windows Sdk pack to the workload manifest

* [msbuild] Fixes the Windows Sdk pack name

* [dotnet] Merge Mqtt instead of Mqtt.Server

We only need System.Net.Mqtt to be merged into Xamarin.iOS.Tasks

* Updated Messaging version

* [dotnet] Several fixes for the Windows Sdk

- Adds missing task CollectMonotouchReferences
- Merges more dependencies into Xamarin.iOS.Tasks.dll needed by XMA
- Updates the msbuild/Makefile to include files from both the output dir and the source dir
- Overrides the agents directory to look for them on the Windows pack

* [dotnet] Fixes the XMA Build agent

- The build agent is an app so it cannot target ns2.0
- The MSBuild dependencies should be copied into the agent zip file
- Avoids copying all the Xamarin iOS SDK core targets into the build agent, since those are not needed
- Ensures the broker zip file is copied into the Xamarin.iOS.Windows.Tasks output dir so its included in the Windows pack

* Bumps Xamarin.Messaging to 1.2.102

* Adds net6-win branch to trigger builds

* Adds Messaging.Client missing dependency to Xamarin.Mac.Tasks

* Added Xamarin.Messaging.Apple.Tasks project and VerifyXcodeVersion Task

* Fix unloaded Xamarin.Messaging.Build project

* Added Build contracts project and unified Xamarin.Messaigng.Apple.Tasks in Xamarin.iOS.Tasks.Windows

Also added missing tasks and changes .After.targets

* Updated Xamarin.Messaging version

* Build agent - reference MSBuild assemblies from the framework

Since the assemblies will be included in the build agent we need those to be the ones that come from the framework to be compatible with macOS

* [msbuild] Fixes _UpdateDynamicLibraryId target

The tasks con this target need to be executed remotely (when building from Windows).

* Updates resources

* Bump Xamarin.Messaging

Fixes problems when executing Exec task remotely

* [dotnet] Overrides Publish targets to execute them remotely from Windows

The `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` targets essentially copy files into the app bundle. Since those are part of the .NET SDK we need to override those so we can pass to the Copy task the SessionId parameter and then it will be executed remotely when building from Windows.

This is done in a Windows.After.targets file so it won't affect builds on macOS.

* Added ILMerge to Xamarin.iOS.Tasks.Windows

Also modified ILMerge.targets to not include System assemblies because we don't need them on the Windows package

* Bumps Messaging

This new version of messaging fixes a problem when copying task inputs from Windows to the Mac

* [dotnet] Fixes copying files to the Mac when building from Windows

When building from Windows there are .NET SDK targets that copy dynamic libraries from the SDK to the intermediate output directory or other files to the publish directory, since we can't control those we can't run them remotely so we need to copy those files to the Mac to ensure other targets will find those.

* [dotnet] Fixes how files are copied to the output dir

- Before executing `_CopyResolvedFilesToPublishPreserveNewest` and `_CopyResolvedFilesToPublishAlways` we copy the input files for those targets to the Mac
- Then we override the original targets to execute the same copy task as the original ones but on the Mac, so the output files are placed in the right location for the following targets to pick them up.

* Fixes typo on Xamarin.iOS.Common.After.targets

* Bumps Xamarin.Messaging

* [msbuild] Fixes VerifyXcodeVersion and ResolveUTIs tasks

Both tasks were not being able to connect to the Mac mostly because of ILRepack, there were kind of 2 versions of Xamarin.Messaging, one merged into Xamarin.iOS.Tasks and another one merged into Xamarin.iOS.Windows.Tasks. Because of this the build connection object registered on the task could not be casted to the build connection type.

This essentially moves both tasks into the Xamarin.iOS.Tasks assembly to avoid this issue, and as part of that also includes the Messaging contracts into that same project.

* [msbuild] Fixes warnings when building from Windows

* [dotnet] Adds missing assemblies to merge into Xamarin.iOS.Tasks

Those 2 new assemblies will only be used from Windows and we need their implementation instead of the ref assemblies. In the future we will need to find a way of doing this on the Windows only pack insted of doing it on the core Xamarin.iOS.Tasks assembly.

* [dotnet] Compute PublishTrimmed on a target

We need to do this so the property is evaluated after VS on Windows connects to the Mac, otherwise by default IsMacEnabled is false from Windows.

* Bumps Messaging to 1.2.111

* [dotnet] Execute ILLink remotely when building from Windows

- Overrides the ILLink task and _RunILLink target to add the hability to execute it remotely, adding input and output properties so files are copied to the server and output files are created on Windows.
- This "custom" ILLink task will only be executed from the Windows targets so when building from a Mac it will execute the core SDK task.

* [dotnet] Fixes intput/output files creation for linker tasks

- Custom Linker options file should be created on the Mac so we need to execute WriteLinesToFile remotely
- All the *.items files from the linker are created on the Mac so we need to execute ReadItemsFromFile remotely
- CompileNativeCode: fixes the OutputFile metadata path, otherwise the execution fails; also copies all the files in the declared "IncludeDirectories" to the Mac
- Avoids copying input files from Windows to the Mac when running LinkNativeCode since the real input files already exist on the Mac, and Windows contains only empty files just to make MSBuild inputs/outputs check work. If we copy those empty files to the Mac we brake the build.

* [msbuild] Minor fixes after merging from main

* [dotnet] Adds missing output files to the Xamarin.iOS.Tasks.Windows project

The output of this project was missing Messaging build targets and the build agent zip file that are needed to create the dotnet Windows specific pack

* [dotnet] Fixes dotnet Windows specific pack generation

Ensures the Windows projects are built and the files are copied to the dotnet pack directory before creating the package.

It also adds a variable to enable building this pack.

* [dotnet] Adds iOS Windows specific pack to iOS only MSI

There's only a Windows specific pack for iOS available for now, so we should only add it to the iOS SDK MSI

* [dotnet] Create a separate bundle for the iOS Windows MSI

We need to do this to avoid including the Windows specific pack in the pkg. Also for now we'll only create an MSI for iOS since it's the only supported platform from Windows.

* Fixes spacing issues in Xamarin.iOS.Tasks.csproj

* Bumps Touch.Unit back to 05db76

* Fixes formatting problems

* [msbuild] Replaces error E0176 by E0186

Because there's a warning W0176 that will overlap with the error

* [msbuild] Fixes CompileEntitlements task

There were 2 problems:
1- The if statement on the DefaultEntitlementsPath was wrong, because we should return the base value if there's no SessionId (which means the task is running on a Mac)
2- We should copy to the Mac the default entitlements file if no custom file was specified

* Several fixes to cleanup the code to support iOS from Windows

* Apply suggestions from code review

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Formatting fixes in Xamarin.Messaging.Build

* Reverted formatting changes in CompileEntitlements.cs

* More formatting fixes

* Update msbuild/Messaging/Xamarin.Messaging.Build/Handlers/ExecuteTaskMessageHandler.cs

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Fixes order of MSBuild errors in the resource file

* Add newly added localizable strings to canary test of translated strings.

* Delete tests that ensure theres code only on the abstract tasks

These were needed to ensure all the code was in the base tasks so we could have tasks implementations on Windows to remote those. Now that code is part of this repo (and that is why these tests are failing now) so we do not need them anymore.

* [dotnet] Don't build the Windows SDK pack if not configured to do so.

Co-authored-by: mag <mauro.agnoletti@gmail.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
2021-02-12 07:43:17 +01:00
Rolf Bjarne Kvinge f4ac99efc0
[dotnet] Build & publish MacCatalyst packs. (#10624)
* [dotnet] Build & publish MacCatalyst packs.

* Add runtime support.
2021-02-12 07:38:43 +01:00
Alex Soto 7ab43d46c6 Merge remote-tracking branch 'xamarin/xcode12.4' into main-xcode12.4-bump 2021-02-11 21:20:58 -05:00
Rolf Bjarne Kvinge f127e614c9
[dotnet] Templateify some build logic. (#10618)
* [dotnet-linker] Templateify the install logic.

* [builds] Templateify the Versions.plist install logic.

* [dotnet] Create a per-platform Versions.props file with only the values applicable to that platform.

Also move the definition of the default TargetPlatformVersion to Make.versions, where we have other versions.

* [dotnet] Templateify some build code.
2021-02-11 20:17:12 +01:00
Rolf Bjarne Kvinge 5a1e8ce417
Bump to .NET 6.0.100-preview.1.21103.13. (#10596) 2021-02-09 18:29:41 -05:00