This makes it easier to iterate over all the *_SDK_VERSION variables in
template code, because they're all named using the standard platform names we
use elsewhere.
We either use the html web page, or for .NET tests there are custom makefile
logic.
This avoids having to maintain the makefile generation to keep up with our new
tests, and it fixes numerous warnings like this:
Makefile-mac.inc:56: warning: overriding recipe for target 'build-mac-modern-macOS'
Makefile-mac.inc:41: warning: ignoring old recipe for target 'build-mac-modern-macOS'
Makefile-mac.inc:59: warning: overriding recipe for target 'clean-mac-modern-macOS'
Makefile-mac.inc:44: warning: ignoring old recipe for target 'clean-mac-modern-macOS'
Makefile-mac.inc:62: warning: overriding recipe for target 'exec-mac-modern-macOS'
Makefile-mac.inc:47: warning: ignoring old recipe for target 'exec-mac-modern-macOS'
Makefile-mac.inc:65: warning: overriding recipe for target 'run-mac-modern-macOS'
Makefile-mac.inc:50: warning: ignoring old recipe for target 'run-mac-modern-macOS'
On CI we'll collect all the binlogs in the repository and make them available
for post-build analysis if need be, so this will make it easier to diagnose
build problems.
* Remove a lot of dead code.
* Use TestBase.CreateTask<T> to create tasks (and set required properties for all
tasks) instead of instantiating tasks directly. This required subclassing TestBase
in a few places, as well as making a few helper methods instance methods instead
of static methods.
* Bump to net472.
* A few other misc simplifications.
Split the iOS msbuild tests in two:
* Xamarin.MacDev.Tasks.Tests: contains in-process unit tests for tasks.
* Xamarin.MacDev.Tasks: contains larger tests that either invoke targets or a complete
build. These are currently in-process, but will become out-of-process soon to make
it possible to run them with dotnet.
Also make the new projects non-iOS-specific, because the macOS msbuild tests will
be moved here as well soon.
There is some duplicated code between these two test projects now (all files
that show up as new are copies of existing files), this will be cleaned up in
later pull requests.
* [msbuild] Move msbuild/tests to tests/msbuild to put all the tests together.
* [tests] Move test projects for Xamarin.Mac to tests/common/TestProjects
* [tests] Move test projects for Xamarin.iOS to tests/common/TestProjects
Make the bgen tests pass in the path to the attribute library, platform
assembly and all the .NET reference assemblies to bgen. This way we execute
these tests using the .NET version of everything.
Automatically detect which .NET version to use based on the global.json reachable from the project directory.
Due to how things are designed, some parts of the code wants the dotnet
executable before the code in question knows the project directory, which
isn't possible anymore. So there's a minor change to pass around a lambda that
can calculate the path to the executable instead of the executable itself.
Also add a very simple net5 test app (which doesn't build yet).
Current (expected) build result:
> xamarin-macios/tests/dotnet/MySingleView $ dotnet build
Microsoft (R) Build Engine version 16.7.0-preview-20258-02+26f6d1d87 for .NET
Copyright (C) Microsoft Corporation. All rights reserved.
Determining projects to restore...
xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: Unable to find package Microsoft.NETCore.App.Runtime.ios-x64 with version (= 5.0.0-preview.6.20264.1)
xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 1 version(s) in nuget.org [ Nearest version: 5.0.0-preview.4.20251.6 ]
xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 1 version(s) in Nuget Official [ Nearest version: 5.0.0-preview.4.20251.6 ]
xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 0 version(s) in local-dotnet-feed
xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 0 version(s) in Dotnet arcade
Failed to restore xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj (in 951 ms).
This fails because the .NET build logic isn't being told that it should look
for the mono runtime packs instead of the .NET Core runtime packs.
Create the various NuGet packages to support .NET 5+. The packages are
currently empty (and not very useful), but the actual content will come later.
The current set of NuGet packages are (this list is duplicated for each
platform: iOS, tvOS, watchOS and macOS):
* Microsoft.iOS.Sdk: currently contains the basic MSBuild targets files for an
MSBuild Project SDK. Will eventually contain all the build logic. Might also
eventually contain other tools (mlaunch, bgen, etc.), but these might also
end up in a different package.
* Microsoft.iOS.Ref: will contain the Xamarin.iOS.dll reference assembly.
* Microsoft.iOS.Runtime.[RID]: will contain architecture-specific files
(libxamarin*.dylib, the Xamarin.iOS.dll implementation assembly, etc.):
The NuGets built on CI are automatically published to a NuGet feed.
The versioning for the NuGet packages required a few changes: OS bumps are now
changed in Make.versions instead of Make.config (this is explained in the
files themselves as well).
Ensure that the sdk versions are generated when we compile xharness.
This is needed in bots since the entire project is not compiled and
therefore the file is not created.
fixes: https://github.com/xamarin/xamarin-macios/issues/8487
The netstandard2.0 version has been the default for a few weeks now, and no
problems have been found, so just delete the net461 version.
This speeds up testing a bit, since we won't be testing the net461 version
anymore.
This is not a complete solution, because it doesn't work when running device
tests, because then we don't build locally. On the other hand, that bug has
never been a problem for device bots, so hopefully that won't change in the
future.
Ref: https://github.com/xamarin/maccore/issues/2177
* Bump Xamarin.MacDev.
New commits in xamarin/Xamarin.MacDev:
* xamarin/Xamarin.MacDev@210c664 Adds net451 to Xamarin.MacDev.csproj
* xamarin/Xamarin.MacDev@64db365 [winios] Changes provisioning profiles default path
* xamarin/Xamarin.MacDev@d34430a Switch to short-form projects and build for both net461 and netstandard2.0. (#68)
Diff: 0f578f51e6..210c664e56
* [msbuild] Update to latest Mono.Cecil.
The older version doesn't support netstandard2.0.
No code changes were required.
* [msbuild] Remove unused usings.
* [msbuild] Make ILMerge work when building for netstandard2.0.
Also unify/deduplicate the ILMerge logic between Xamarin.iOS and Xamarin.Mac.
* [msbuild] Build for netstandard2.0 in addition to net461.
* [msbuild] Use custom project configurations to support running the tests for both netstandard2.0 and net461.
Use custom project configurations to support running the tests for when the
tasks assembly is built for netstandard2.0 and net461.
* [tests] Make command-line based 'make test-ios-tasks' run tests for both netstandard2.0 and net461.
* [xharness] Add test configuration to run iOS MSBuild tests using either netstandard2.0 or net461.
* [msbuild] Make the netstandard2.0-buils task assemblies the default.
* [msbuild] ILRepack lib assemblies, not ref assemblies.
Ask MSBuild to copy lib assemblies to the output folder when building for
netstandard2.0, this way we can easily find the actual implementation
libraries to pass to ILRepack.
* [msbuild] Merge System.Text.Encodings.Web.dll as well.
* [xharness] Fix build of MSBuild tests for iOS.
* [msbuild] Convert to short-form csproj.
* [msbuild] Make asserts more useful.
* [msbuild] Make tests ignore the actual location of the test assembly.
* [msbuild] Short-style projects default to deterministic builds, which is not compatible with wildcard versions.
* [msbuild] Adjust test.
* Update .gitignore.
* Bump NUnit.ConsoleRunner version.
* [msbuild] Fix indentation.
* [msbuild] Simplify csproj.
Updating the msbuild tasks to use netstandard2.0 requires us to bump NUnit to 3+.
This requires:
* A few code changes due to breaking API changes in NUnit.
* Changes in xharness and a makefile to cope with the new location for the
NUnit console runner (I added a helper script to make things slightly
easier).
* [tests] Add make target to manually launch a device test run for the current commit.
* Upload a manifest that can be found using only the hash, and use it to find the packages.
This has a couple of advantages:
* It makes it easier to add a catalyst version of these libraries (because it
becomes cumbersome to build for catalyst when the build rules assumes we're
building for both simulator and device).
* It makes it easier to create an xcframework of our libraries, because the
contents in an xcframework is split like this.
* Use the commonly used casing for `MSBuildSDKsPath` property
Handle "incorrectly" cased msbuild property names
msbuild property names are case insensitive. While generating the custom
app.config, in `SetToolsetProperty(..)` we try to update the property if
it already exists. But the name lookup was case sensitive, thus causing
the lookup to fail, resulting in two entries for the same property name
differing only in case. Eg. `MSBuildSDKsPath` vs `MSBuildSdksPath`.
* [mtouch] Whitelist new Brotli native symbols in Xamarin.Tests.Misc.PublicSymbols test
* [mtouch] Better assert in NoLLVMFailuresInWatchOS() test
We'd list the "LLVM failed" messages before even though the AOT might've crashed and the list is meaningless. Assert the exit code before that.
* [mtouch] Use new LLVM even for 32bit targets
See https://github.com/mono/mono/issues/14841 and https://github.com/mono/mono/issues/9621
* [mtouch] Work around slow LLVM in "don't link" test
See https://github.com/mono/mono/issues/14843
* Remove useless conditional
* Remove LLVM36 from Makefile
* [watch4] set right min version for arm64_32 based watch devices (#6307)
Fixes the confusion around `libmono-native*` (see for example ce5ba1e41d (commitcomment-33834491) ) when building with `MONO_BUILD_FROM_SOURCE=1`.
* reflect watchos64_32_version_min change from mono sdk
* Move mono hash info to mk/mono.mk so that existing scripts work.
* Add Makefile dependency on mono.mk where necessary
With 3e7bc29ade the Mono hash was moved from Make.config to mono.mk.
We need to add a Makefile dependency on this file wherever Make.config was used to track a Mono dependency.
* [tests] Copy mk/mono.mk to the XM test package.
* [tests] Update minOS version test after consolidating min watchOS versions everywhere.
Fixes this mtouch and mmptest failure:
1) Failed : Xamarin.Tests.ProductTests.MinOSVersion(watchOS,MinwatchOS,WatchOSSimulator,False)
Failures
Expected: <empty>
But was: < "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (mono-runtime-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (bindings-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (bindings-generated-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (shared-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (runtime-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-invoke-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (xamarin-support-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (nsstring-localization-debug.arm64_32.o).", "Unexpected minOS version (expected 2.0.0, alternatively 2.0.0, found 5.1.0) in /Users/builder/jenkins/workspace/xamarin-macios/xamarin-macios/_ios-build/Library/Frameworks/Xamarin.iOS.framework/Versions/git/SDKs/Xamarin.WatchSimulator.sdk/usr/lib/libxamarin-debug.a (trampolines-varargs-debug.arm64_32.o)."... >
* [mmp] Fix make clean target
It needs an -r to remove directories:
```
rm: bin: is a directory
rm: obj: is a directory
```
* Add new xamarin_timezone_get_local_name() to a few more places