using Foundation; using UIKit; namespace MyWatch2Container { // The UIApplicationDelegate for the application. This class is responsible for launching the // User Interface of the application, as well as listening (and optionally responding) to application events from iOS. [Register ("AppDelegate")] public class AppDelegate : UIApplicationDelegate { // class-level declarations public override UIWindow Window { get; set; } public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions) { // Override point for customization after application launch. // If not required for your application you can safely delete this method return true; } public override void OnResignActivation (UIApplication application) { // Invoked when the application is about to move from active to inactive state. // This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) // or when the user quits the application and it begins the transition to the background state. // Games should use this method to pause the game. } public override void DidEnterBackground (UIApplication application) { // Use this method to release shared resources, save user data, invalidate timers and store the application state. // If your application supports background exection this method is called instead of WillTerminate when the user quits. } public override void WillEnterForeground (UIApplication application) { // Called as part of the transiton from background to active state. // Here you can undo many of the changes made on entering the background. } public override void OnActivated (UIApplication application) { // Restart any tasks that were paused (or not yet started) while the application was inactive. // If the application was previously in the background, optionally refresh the user interface. } public override void WillTerminate (UIApplication application) { // Called when the application is about to terminate. Save data, if needed. See also DidEnterBackground. } } }