TOP=../.. include $(TOP)/Make.config include $(TOP)/mk/rules.mk BUILD_DIR=bin/Debug/$(DOTNET_TFM) DOTNET_TARGETS += \ $(BUILD_DIR)/dotnet-linker.dll \ $(foreach platform,$(DOTNET_PLATFORMS),$(DOTNET_DESTDIR)/$($(platform)_NUGET_SDK_NAME)/tools/dotnet-linker/dotnet-linker.dll) \ $(foreach platform,$(DOTNET_PLATFORMS),$(DOTNET_DESTDIR)/$($(platform)_NUGET_SDK_NAME)/tools/dotnet-linker/dotnet-linker.pdb) \ DOTNET_DIRECTORIES += \ $(foreach platform,$(DOTNET_PLATFORMS),$(DOTNET_DESTDIR)/$($(platform)_NUGET_SDK_NAME)/tools/dotnet-linker) \ # dotnet-linker.csproj.inc contains the dotnet_linker_dependencies variable used to determine if mtouch needs to be rebuilt or not. dotnet-linker.csproj.inc: export BUILD_EXECUTABLE=$(DOTNET) build dotnet-linker.csproj.inc: export BUILD_VERBOSITY=$(DOTNET_BUILD_VERBOSITY) dotnet-linker.csproj.inc: dotnet-linker.csproj -include dotnet-linker.csproj.inc $(BUILD_DIR)/dotnet-linker%dll $(BUILD_DIR)/dotnet-linker%pdb: Makefile $(dotnet_linker_dependencies) $(Q_DOTNET_BUILD) $(DOTNET) build dotnet-linker.csproj /bl:dotnet-linker.binlog $(DOTNET_BUILD_VERBOSITY) $(Q) touch $(BUILD_DIR)/dotnet-linker.dll $(BUILD_DIR)/dotnet-linker.pdb define InstallTemplate $(DOTNET_DESTDIR)/$($(1)_NUGET_SDK_NAME)/tools/dotnet-linker/%: $(BUILD_DIR)/% | $(DOTNET_DESTDIR)/$($(1)_NUGET_SDK_NAME)/tools/dotnet-linker $$(Q) $$(CP) $$< $$@ endef $(foreach platform,$(DOTNET_PLATFORMS),$(eval $(call InstallTemplate,$(platform)))) $(DOTNET_DIRECTORIES): $(Q) mkdir -p $@ all-local:: $(DOTNET_TARGETS) install-local:: $(DOTNET_TARGETS) VSCODE?="/Applications/Visual Studio Code.app/Contents/Resources/app/bin/code" vscode: PATH=$(DOTNET_DIR):$(PATH) $(VSCODE) .