// // Unit tests for AudioBalanceFade // // Authors: // Marek Safar (marek.safar@gmail.com) // // Copyright 2012 Xamarin Inc. All rights reserved. // #if !__WATCHOS__ using System; using System.IO; #if XAMCORE_2_0 using Foundation; using AudioToolbox; using CoreFoundation; #else using MonoTouch.Foundation; using MonoTouch.MediaPlayer; using MonoTouch.AudioToolbox; using MonoTouch.CoreFoundation; #endif using NUnit.Framework; using System.Threading; namespace MonoTouchFixtures.AudioToolbox { [TestFixture] [Preserve (AllMembers = true)] public class AudioBalanceFadeTest { [Test] public void GetBalanceFade () { var acl = AudioChannelLayout.FromAudioChannelLayoutTag (AudioChannelLayoutTag.AudioUnit_6_1); var abf = new AudioBalanceFade (acl); Assert.IsNotNull (abf.GetBalanceFade ()); } } } #endif // !__WATCHOS__