include $(TOP)/mk/subdirs.mk # calculate commit distance and store it in a file so that we don't have to re-calculate it every time make is executed. -include $(TOP)/Make.config.inc $(TOP)/Make.config.inc: $(TOP)/Make.config $(TOP)/mk/mono.mk @rm -f $@ @printf "IOS_COMMIT_DISTANCE:=$(shell LANG=C; export LANG && git --git-dir $(TOP)/.git log `git --git-dir $(TOP)/.git blame -- ./Make.versions HEAD | grep IOS_PACKAGE_VERSION= | sed 's/ .*//' `..HEAD --oneline | wc -l | sed 's/ //g')\n" >> $@ @printf "MAC_COMMIT_DISTANCE:=$(shell LANG=C; export LANG && git --git-dir $(TOP)/.git log `git --git-dir $(TOP)/.git blame -- ./Make.versions HEAD | grep MAC_PACKAGE_VERSION= | sed 's/ .*//' `..HEAD --oneline | wc -l | sed 's/ //g')\n" >> $@ @printf "IOS_NUGET_COMMIT_DISTANCE:=$(shell LANG=C; export LANG; git --git-dir $(TOP)/.git log `git --git-dir $(TOP)/.git blame -- ./Make.versions HEAD | grep IOS_NUGET_VERSION= | sed 's/ .*//' `..HEAD --oneline | wc -l | sed 's/ //g')\n" >> $@ @printf "TVOS_NUGET_COMMIT_DISTANCE:=$(shell LANG=C; export LANG; git --git-dir $(TOP)/.git log `git --git-dir $(TOP)/.git blame -- ./Make.versions HEAD | grep TVOS_NUGET_VERSION= | sed 's/ .*//' `..HEAD --oneline | wc -l | sed 's/ //g')\n" >> $@ @printf "WATCHOS_NUGET_COMMIT_DISTANCE:=$(shell LANG=C; export LANG; git --git-dir $(TOP)/.git log `git --git-dir $(TOP)/.git blame -- ./Make.versions HEAD | grep WATCHOS_NUGET_VERSION= | sed 's/ .*//' `..HEAD --oneline | wc -l | sed 's/ //g')\n" >> $@ @printf "MACOS_NUGET_COMMIT_DISTANCE:=$(shell LANG=C; export LANG; git --git-dir $(TOP)/.git log `git --git-dir $(TOP)/.git blame -- ./Make.versions HEAD | grep MACOS_NUGET_VERSION= | sed 's/ .*//' `..HEAD --oneline | wc -l | sed 's/ //g')\n" >> $@ @if which ccache > /dev/null 2>&1; then printf "ENABLE_CCACHE=1\nexport CCACHE_BASEDIR=$(abspath $(TOP)/..)\n" >> $@; echo "Found ccache on the system, enabling it"; fi @if test -d $(TOP)/../maccore; then printf "ENABLE_XAMARIN=1\n" >> $@; echo "Detected the maccore repository, automatically enabled the Xamarin build"; fi @# Build from source if we're on CI and packages aren't available. @if ! curl -s -f --head "$(MONO_IOS_URL)" &> /dev/null; then \ echo "$(COLOR_GRAY)*** The mono archive for iOS ($(MONO_IOS_URL)) can't be downloaded:$(COLOR_CLEAR)"; \ echo "$$ curl -s --head '$(MONO_IOS_URL)'" | sed 's/^/ /'; \ curl -s --head "$(MONO_IOS_URL)" | sed 's/^/ /'; \ MONO_DOWNLOAD_FAIL=1; \ fi; \ if ! curl -s -f --head "$(MONO_MAC_URL)" &> /dev/null; then \ echo "$(COLOR_GRAY)*** The mono archive for macOS ($(MONO_MAC_URL)) can't be downloaded:$(COLOR_CLEAR)"; \ echo "$$ curl -s --head '$(MONO_MAC_URL)'" | sed 's/^/ /'; \ curl -s --head "$(MONO_MAC_URL)" | sed 's/^/ /'; \ MONO_DOWNLOAD_FAIL=1; \ fi; \ if test -n "$$MONO_DOWNLOAD_FAIL"; then \ echo "$(COLOR_GRAY)Building mono from source because one or both of the mono archives aren't downloadable.$(COLOR_CLEAR)"; \ printf "MONO_BUILD_FROM_SOURCE=1\n" >> $@; \ else \ echo "Downloading mono archives"; \ fi include $(TOP)/Make.versions APIDIFF_REFERENCES=https://bosstoragemirror.blob.core.windows.net/wrench/jenkins/d16-7/64004ee259c7ae9f046436ee82a29db0a45f49fb/76/package/bundle.zip PACKAGE_HEAD_REV=$(shell git rev-parse HEAD) # # /!\ README /!\ # # A release branch requires updating some variables. # This is done in Make.versions, not here. # ifeq ($(BRANCH_NAME),) # BRANCH_NAME is set in Jenkins, so this is for local builds. CURRENT_BRANCH:=$(shell git rev-parse --abbrev-ref HEAD) else CURRENT_BRANCH:=$(BRANCH_NAME) endif CURRENT_BRANCH_SED_ESCAPED:=$(subst |,\|,$(subst &,\&,$(subst $$,\$$,$(subst /,\/,$(CURRENT_BRANCH))))) # The branch name in the nuget version has to be alphanumeric, and we follow the semantic versioning spec, # which defines "alphanumeric" as the letters, numbers and the dash character (and nothing else). # So here we replace all non-alphanumeric characters in the branch name with a dash. CURRENT_BRANCH_ALPHANUMERIC:=$(shell export LANG=C; printf "%s" "$(CURRENT_BRANCH)" | tr -c '[a-zA-Z0-9-]' '-') # Get the current hash CURRENT_HASH:=$(shell git log -1 --pretty=%h) # Get the pull request number, if this is a pull request # Jenkins may set either CHANGE_ID or ghprbPullId # Azure Devops sets SYSTEM_PULLREQUEST_PULLREQUESTNUMBER ifneq ($(CHANGE_ID),) PULL_REQUEST_ID=$(CHANGE_ID) else ifneq ($(ghprbPullId),) PULL_REQUEST_ID=$(ghprbPullId) else ifneq ($(SYSTEM_PULLREQUEST_PULLREQUESTNUMBER),) PULL_REQUEST_ID=$(SYSTEM_PULLREQUEST_PULLREQUESTNUMBER) endif # The prerelease identifier is missing the per-product commit distance, which is added below ifneq ($(PULL_REQUEST_ID),) NUGET_PRERELEASE_IDENTIFIER=ci.pr.gh$(PULL_REQUEST_ID). else NUGET_PRERELEASE_IDENTIFIER=ci.$(CURRENT_BRANCH_ALPHANUMERIC). endif NUGET_BUILD_METADATA=sha.$(CURRENT_HASH) IOS_PRODUCT=Xamarin.iOS IOS_PACKAGE_NAME=Xamarin.iOS IOS_PACKAGE_NAME_LOWER=$(shell echo $(IOS_PACKAGE_NAME) | tr "[:upper:]" "[:lower:]") IOS_PACKAGE_VERSION_MAJOR=$(word 1, $(subst ., ,$(IOS_PACKAGE_VERSION))) IOS_PACKAGE_VERSION_MINOR=$(word 2, $(subst ., ,$(IOS_PACKAGE_VERSION))) IOS_PACKAGE_VERSION_REV:=$(word 3, $(subst ., ,$(IOS_PACKAGE_VERSION))) IOS_PACKAGE_VERSION_BUILD=$(IOS_COMMIT_DISTANCE) IOS_PACKAGE_UPDATE_ID=$(shell printf "2%02d%02d%02d%03d" $(IOS_PACKAGE_VERSION_MAJOR) $(IOS_PACKAGE_VERSION_MINOR) $(IOS_PACKAGE_VERSION_REV) $(IOS_PACKAGE_VERSION_BUILD)) IOS_NUGET=Microsoft.iOS IOS_NUGET_VERSION_MAJOR=$(word 1, $(subst ., ,$(IOS_NUGET_VERSION))) IOS_NUGET_VERSION_MINOR=$(word 2, $(subst ., ,$(IOS_NUGET_VERSION))) IOS_NUGET_VERSION_PATCH=$(word 3, $(subst ., ,$(IOS_NUGET_VERSION))) IOS_NUGET_VERSION_NO_METADATA=$(IOS_NUGET_VERSION)-$(NUGET_PRERELEASE_IDENTIFIER)$(IOS_NUGET_COMMIT_DISTANCE) IOS_NUGET_VERSION_FULL=$(IOS_NUGET_VERSION_NO_METADATA)+$(NUGET_BUILD_METADATA) TVOS_NUGET=Microsoft.tvOS TVOS_NUGET_VERSION_MAJOR=$(word 1, $(subst ., ,$(TVOS_NUGET_VERSION))) TVOS_NUGET_VERSION_MINOR=$(word 2, $(subst ., ,$(TVOS_NUGET_VERSION))) TVOS_NUGET_VERSION_PATCH=$(word 3, $(subst ., ,$(TVOS_NUGET_VERSION))) TVOS_NUGET_VERSION_NO_METADATA=$(TVOS_NUGET_VERSION)-$(NUGET_PRERELEASE_IDENTIFIER)$(TVOS_NUGET_COMMIT_DISTANCE) TVOS_NUGET_VERSION_FULL=$(TVOS_NUGET_VERSION_NO_METADATA)+$(NUGET_BUILD_METADATA) WATCHOS_NUGET=Microsoft.watchOS WATCHOS_NUGET_VERSION_MAJOR=$(word 1, $(subst ., ,$(WATCHOS_NUGET_VERSION))) WATCHOS_NUGET_VERSION_MINOR=$(word 2, $(subst ., ,$(WATCHOS_NUGET_VERSION))) WATCHOS_NUGET_VERSION_PATCH=$(word 3, $(subst ., ,$(WATCHOS_NUGET_VERSION))) WATCHOS_NUGET_VERSION_NO_METADATA=$(WATCHOS_NUGET_VERSION)-$(NUGET_PRERELEASE_IDENTIFIER)$(WATCHOS_NUGET_COMMIT_DISTANCE) WATCHOS_NUGET_VERSION_FULL=$(WATCHOS_NUGET_VERSION_NO_METADATA)+$(NUGET_BUILD_METADATA) # Xcode version should have both a major and a minor version (even if the minor version is 0) XCODE_VERSION=11.6 XCODE_URL=http://xamarin-storage/bot-provisioning/xcodes/Xcode_11.6.xip XCODE_DEVELOPER_ROOT=/Applications/Xcode_11.6.0.app/Contents/Developer XCODE_PRODUCT_BUILD_VERSION:=$(shell /usr/libexec/PlistBuddy -c 'Print :ProductBuildVersion' $(XCODE_DEVELOPER_ROOT)/../version.plist) # Mono version embedded in XI/XM (NEEDED_MONO_VERSION/BRANCH) are specified in mk/mono.mk include $(TOP)/mk/mono.mk MONO_HASH := $(NEEDED_MONO_VERSION) # Minimum Mono version for building XI/XM MIN_MONO_VERSION=6.12.0.39 MAX_MONO_VERSION=6.12.99 MIN_MONO_URL=https://xamjenkinsartifact.azureedge.net/build-package-osx-mono/2020-02/41/338349925cd380cad2d19c6c15184cf22cf14800/MonoFramework-MDK-6.12.0.39.macos10.xamarin.universal.pkg # Minimum Mono version for Xamarin.Mac apps using the system mono MIN_XM_MONO_VERSION=6.4.0.94 MIN_XM_MONO_URL=https://xamjenkinsartifact.azureedge.net/build-package-osx-mono/2019-06/77/c608cf3eafaea310e11af13cc9380d770112bb83/MonoFramework-MDK-6.4.0.94.macos10.xamarin.universal.pkg # Minimum Visual Studio version MIN_VISUAL_STUDIO_URL=https://bosstoragemirror.blob.core.windows.net/vsmac/3425624/release-8.4/88f89d49594ac101891944e2a6b9a0b607a6fb52/VisualStudioForMac-8.4.4.8.dmg MIN_VISUAL_STUDIO_VERSION=8.4.4.8 MAX_VISUAL_STUDIO_VERSION=8.6.99 # Minimum CMake version MIN_CMAKE_URL=https://cmake.org/files/v3.6/cmake-3.6.2-Darwin-x86_64.dmg MIN_CMAKE_VERSION=2.8.8 # ObjectiveSharpie min/max versions MIN_SHARPIE_VERSION=3.5.37 MAX_SHARPIE_VERSION=3.5.99 MIN_SHARPIE_URL=https://download.visualstudio.microsoft.com/download/pr/ab6c85e9-be56-4946-9c0d-b0f91c331ceb/0c66b78f532a6a488c98f4219d82be49/objectivesharpie-3.5.37.pkg # Minimum OSX versions for building XI/XM MIN_OSX_BUILD_VERSION=10.15.2 # Minimum OSX version for executing XI/XM tooling. MIN_OSX_VERSION_FOR_IOS=10.11 MIN_OSX_VERSION_FOR_MAC=10.11 # Bump the *_NUGET_VERSION variables in Make.versions instead, because that makes sure the computed commit distance for the version is correct. IOS_SDK_VERSION=$(word 1, $(subst ., ,$(IOS_NUGET_VERSION))).$(word 2, $(subst ., ,$(IOS_NUGET_VERSION))) OSX_SDK_VERSION=$(word 1, $(subst ., ,$(MACOS_NUGET_VERSION))).$(word 2, $(subst ., ,$(MACOS_NUGET_VERSION))) WATCH_SDK_VERSION=$(word 1, $(subst ., ,$(WATCHOS_NUGET_VERSION))).$(word 2, $(subst ., ,$(WATCHOS_NUGET_VERSION))) TVOS_SDK_VERSION=$(word 1, $(subst ., ,$(TVOS_NUGET_VERSION))).$(word 2, $(subst ., ,$(TVOS_NUGET_VERSION))) MAX_IOS_DEPLOYMENT_TARGET=$(IOS_SDK_VERSION) MAX_WATCH_DEPLOYMENT_TARGET=$(WATCH_SDK_VERSION) MAX_TVOS_DEPLOYMENT_TARGET=$(TVOS_SDK_VERSION) MAX_IOS_SIMULATOR_VERSION=$(IOS_SDK_VERSION) MAX_TVOS_SIMULATOR_VERSION=$(TVOS_SDK_VERSION) MAX_WATCH_SIMULATOR_VERSION=$(WATCH_SDK_VERSION) # Minimum OS versions for running XI/XM apps. MIN_IOS_SDK_VERSION=7.0 MIN_OSX_SDK_VERSION=10.9 MIN_WATCHOS_SDK_VERSION=2.0 MIN_WATCHOS64_32_SDK_VERSION=5.1 MIN_WATCH_OS_VERSION=1.0 MIN_TVOS_SDK_VERSION=9.0 # The min simulator version available in the Xcode we're using MIN_IOS_SIMULATOR_VERSION=10.3 MIN_WATCHOS_SIMULATOR_VERSION=3.2 # This is the iOS version that matches the watchOS version (i.e same Xcode) MIN_WATCHOS_COMPANION_SIMULATOR_VERSION=10.3 MIN_TVOS_SIMULATOR_VERSION=10.2 # These are the simulator package ids for the versions above EXTRA_SIMULATORS=com.apple.pkg.iPhoneSimulatorSDK10_3 com.apple.pkg.AppleTVSimulatorSDK10_2 com.apple.pkg.WatchSimulatorSDK3_2 INCLUDE_IOS=1 INCLUDE_MAC=1 INCLUDE_WATCH=1 INCLUDE_TVOS=1 INCLUDE_DEVICE=1 # disable source code install by default (it's enabled for CI builds) ENABLE_INSTALL_SOURCE= -include $(TOP)/Make.config.local -include $(TOP)/configure.inc ifdef ENABLE_CCACHE # Note the space at the end the line CCACHE=ccache endif XCODE_MAC_SDKROOT=$(XCODE_DEVELOPER_ROOT)/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk # The MAC_* variables do not contain the -mmacosx-version-min flag on purpose: each usage must specify it separately. MAC_CC=$(CCACHE)$(XCODE_DEVELOPER_ROOT)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -isysroot $(XCODE_MAC_SDKROOT) -stdlib=libc++ MAC_CXX=$(CCACHE)$(XCODE_DEVELOPER_ROOT)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -isysroot $(XCODE_MAC_SDKROOT) -stdlib=libc++ MAC_INSTALL_VERSION ?= git IOS_INSTALL_VERSION ?= git IOS_DESTDIR ?= $(TOP)/_ios-build IOS_TARGETDIR ?= $(IOS_DESTDIR) USE_SOURCE_LINKS ?= 1 IOS_FRAMEWORK_DIR=/Library/Frameworks/Xamarin.iOS.framework # Prefix used to install monotouch ifndef MONOTOUCH_PREFIX MONOTOUCH_PREFIX=$(IOS_FRAMEWORK_DIR)/Versions/$(IOS_INSTALL_VERSION) endif XCODE_CC=$(CCACHE)$(XCODE_DEVELOPER_ROOT)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang XCODE_CXX=$(CCACHE)$(XCODE_DEVELOPER_ROOT)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ # make sure we have full paths. The patsubst function is to remove any trailing slash (this may leave the variable empty) override IOS_DESTDIR := $(patsubst %/,%,$(abspath $(IOS_DESTDIR))) override IOS_TARGETDIR := $(patsubst %/,%,$(abspath $(IOS_TARGETDIR))) MONOTOUCH_PREFIX := $(abspath $(MONOTOUCH_PREFIX)) MONOTOUCH_MONO_PATH?=$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS MONOTOUCH_TV_MONO_PATH?=$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS MONOTOUCH_WATCH_MONO_PATH?=$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS IOS_PACKAGE_FILENAME=$(IOS_PACKAGE_NAME_LOWER)-$(IOS_PACKAGE_VERSION).pkg IOS_PACKAGE_UTI=com.xamarin.$(IOS_PACKAGE_NAME_LOWER).pkg IOS_COMMON_DEFINES=-DMONOTOUCH IOS_CC=$(XCODE_CC) IOS_CXX=$(XCODE_CXX) SIMULATOR_BIN_PATH=$(XCODE_DEVELOPER_ROOT)/Platforms/iPhoneSimulator.platform/Developer/usr/bin SIMULATOR_CC=$(IOS_CC) CFLAGS= -Wall -fms-extensions -Werror -Wconversion -Wdeprecated -Wuninitialized -fstack-protector-strong ifdef ENABLE_BITCODE_ON_IOS BITCODE_CFLAGS=-fembed-bitcode-marker # Overwrite the default MIN_IOS_SDK_VERSION=9.0 endif SIMULATOR_SDK=$(XCODE_DEVELOPER_ROOT)/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator$(IOS_SDK_VERSION).sdk OBJC_CFLAGS=-ObjC++ -std=c++14 -fno-exceptions -stdlib=libc++ COMMON_SIMULATOR_CFLAGS=-mios-simulator-version-min=$(MIN_IOS_SDK_VERSION) -isysroot $(SIMULATOR_SDK) $(CFLAGS) -g $(IOS_COMMON_DEFINES) SIMULATOR86_CFLAGS=$(COMMON_SIMULATOR_CFLAGS) -arch i386 SIMULATOR64_CFLAGS=$(COMMON_SIMULATOR_CFLAGS) -arch x86_64 COMMON_SIMULATOR_OBJC_CFLAGS=-fobjc-abi-version=2 -fobjc-legacy-dispatch $(CFLAGS) $(OBJC_CFLAGS) SIMULATOR86_OBJC_CFLAGS=$(COMMON_SIMULATOR_OBJC_CFLAGS) $(SIMULATOR86_CFLAGS) SIMULATOR64_OBJC_CFLAGS=$(COMMON_SIMULATOR_OBJC_CFLAGS) $(SIMULATOR64_CFLAGS) MONOTOUCH_SIMULATOR_SDK=$(MONOTOUCH_PREFIX)/SDKs/MonoTouch.iphonesimulator.sdk DEVICE_BIN_PATH=$(XCODE_DEVELOPER_ROOT)/Toolchains/XcodeDefault.xctoolchain/usr/bin DEVICE_CC=$(IOS_CC) DEVICE_CXX=$(IOS_CXX) IOS_CSC=$(SYSTEM_CSC) -features:strict -nostdlib -noconfig -r:$(MONOTOUCH_MONO_PATH)/System.dll -r:$(MONOTOUCH_MONO_PATH)/System.Core.dll -r:$(MONOTOUCH_MONO_PATH)/System.Xml.dll -r:$(MONOTOUCH_MONO_PATH)/mscorlib.dll -r:$(MONOTOUCH_MONO_PATH)/System.Net.Http.dll -r:$(MONOTOUCH_MONO_PATH)/Facades/System.Drawing.Common.dll -deterministic TV_CSC=$(SYSTEM_CSC) -features:strict -nostdlib -noconfig -r:$(MONOTOUCH_TV_MONO_PATH)/System.dll -r:$(MONOTOUCH_TV_MONO_PATH)/System.Core.dll -r:$(MONOTOUCH_TV_MONO_PATH)/System.Xml.dll -r:$(MONOTOUCH_TV_MONO_PATH)/mscorlib.dll -r:$(MONOTOUCH_TV_MONO_PATH)/System.Net.Http.dll -r:$(MONOTOUCH_TV_MONO_PATH)/Facades/System.Drawing.Common.dll -deterministic WATCH_CSC=$(SYSTEM_CSC) -features:strict -nostdlib -noconfig -r:$(MONOTOUCH_WATCH_MONO_PATH)/System.dll -r:$(MONOTOUCH_WATCH_MONO_PATH)/System.Core.dll -r:$(MONOTOUCH_WATCH_MONO_PATH)/System.Xml.dll -r:$(MONOTOUCH_WATCH_MONO_PATH)/mscorlib.dll -r:$(MONOTOUCH_WATCH_MONO_PATH)/System.Net.Http.dll -r:$(MONOTOUCH_WATCH_MONO_PATH)/Facades/System.Drawing.Common.dll -deterministic DEVICE_OBJC_CFLAGS=$(OBJC_CFLAGS) $(BITCODE_CFLAGS) DEVICE_SDK=$(XCODE_DEVELOPER_ROOT)/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS$(IOS_SDK_VERSION).sdk DEVICE7_CFLAGS= -arch armv7 -mno-thumb -miphoneos-version-min=$(MIN_IOS_SDK_VERSION) -isysroot $(DEVICE_SDK) $(CFLAGS) $(IOS_COMMON_DEFINES) DEVICE7S_CFLAGS=-arch armv7s -mno-thumb -miphoneos-version-min=$(MIN_IOS_SDK_VERSION) -isysroot $(DEVICE_SDK) $(CFLAGS) $(IOS_COMMON_DEFINES) DEVICE64_CFLAGS=-arch arm64 -miphoneos-version-min=7.0 -isysroot $(DEVICE_SDK) $(CFLAGS) $(IOS_COMMON_DEFINES) DEVICE7_OBJC_CFLAGS =$(DEVICE7_CFLAGS) $(DEVICE_OBJC_CFLAGS) DEVICE7S_OBJC_CFLAGS=$(DEVICE7S_CFLAGS) $(DEVICE_OBJC_CFLAGS) DEVICE64_OBJC_CFLAGS=$(DEVICE64_CFLAGS) $(DEVICE_OBJC_CFLAGS) MONOTOUCH_DEVICE_SDK=$(MONOTOUCH_PREFIX)/SDKs/MonoTouch.iphoneos.sdk # iOS XAMARIN_IOSSIMULATOR_SDK = $(MONOTOUCH_SIMULATOR_SDK) XAMARIN_IPHONEOS_SDK = $(MONOTOUCH_DEVICE_SDK) # WatchOS XAMARIN_WATCHSIMULATOR_SDK = $(MONOTOUCH_PREFIX)/SDKs/Xamarin.WatchSimulator.sdk XAMARIN_WATCHOS_SDK = $(MONOTOUCH_PREFIX)/SDKs/Xamarin.WatchOS.sdk SIMULATORWATCH_SDK = $(XCODE_DEVELOPER_ROOT)/Platforms/WatchSimulator.platform/Developer/SDKs/WatchSimulator$(WATCH_SDK_VERSION).sdk SIMULATORWATCH_CFLAGS = -arch i386 -mwatchos-simulator-version-min=$(MIN_WATCHOS_SDK_VERSION) -isysroot $(SIMULATORWATCH_SDK) $(CFLAGS) -g $(IOS_COMMON_DEFINES) SIMULATORWATCH_OBJC_CFLAGS = $(SIMULATORWATCH_CFLAGS) $(COMMON_SIMULATOR_OBJC_CFLAGS) DEVICEWATCH_SDK = $(XCODE_DEVELOPER_ROOT)/Platforms/WatchOS.platform/Developer/SDKs/WatchOS$(WATCH_SDK_VERSION).sdk DEVICEWATCH_CFLAGS = -arch armv7k -mwatchos-version-min=$(MIN_WATCHOS_SDK_VERSION) -isysroot $(DEVICEWATCH_SDK) $(CFLAGS) -fembed-bitcode $(IOS_COMMON_DEFINES) DEVICEWATCH64_32_CFLAGS = -arch arm64_32 -mwatchos-version-min=$(MIN_WATCHOS64_32_SDK_VERSION) -isysroot $(DEVICEWATCH_SDK) $(CFLAGS) -fembed-bitcode $(IOS_COMMON_DEFINES) DEVICEWATCH_OBJC_CFLAGS = $(DEVICEWATCH_CFLAGS) $(DEVICE_OBJC_CFLAGS) DEVICEWATCH64_32_OBJC_CFLAGS = $(DEVICEWATCH64_32_CFLAGS) $(DEVICE_OBJC_CFLAGS) # TVOS XAMARIN_TVSIMULATOR_SDK = $(MONOTOUCH_PREFIX)/SDKs/Xamarin.AppleTVSimulator.sdk XAMARIN_TVOS_SDK = $(MONOTOUCH_PREFIX)/SDKs/Xamarin.AppleTVOS.sdk SIMULATORTV_SDK = $(XCODE_DEVELOPER_ROOT)/Platforms/AppleTVSimulator.platform/Developer/SDKs/AppleTVSimulator$(TVOS_SDK_VERSION).sdk SIMULATORTV_CFLAGS = -arch x86_64 -mtvos-simulator-version-min=$(MIN_TVOS_SDK_VERSION) -isysroot $(SIMULATORTV_SDK) $(CFLAGS) -g $(IOS_COMMON_DEFINES) SIMULATORTV_OBJC_CFLAGS = $(SIMULATORTV_CFLAGS) $(COMMON_SIMULATOR_OBJC_CFLAGS) DEVICETV_SDK = $(XCODE_DEVELOPER_ROOT)/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS$(TVOS_SDK_VERSION).sdk DEVICETV_CFLAGS = -arch arm64 -mtvos-version-min=$(MIN_TVOS_SDK_VERSION) -isysroot $(DEVICETV_SDK) $(CFLAGS) -fembed-bitcode $(IOS_COMMON_DEFINES) DEVICETV_OBJC_CFLAGS = $(DEVICETV_CFLAGS) $(DEVICE_OBJC_CFLAGS) # macOS XAMARIN_MACOS_SDK = $(MAC_FRAMEWORK_CURRENT_DIR)/SDKs/Xamarin.macOS.sdk # paths to the modules we depend on, as variables, so people can put # things in other places if they absolutely must. MONO_PATH=$(TOP)/external/mono TOUCH_UNIT_PATH=$(TOP)/external/Touch.Unit OPENTK_PATH=$(TOP)/external/opentk XAMARIN_MACDEV_PATH=$(TOP)/external/Xamarin.MacDev MACCORE_PATH=$(TOP)/../maccore MACIOS_BINARIES_PATH=$(TOP)/external/macios-binaries MONO_PREFIX ?= /Library/Frameworks/Mono.framework/Versions/Current SYSTEM_MCS=$(MONO_PREFIX)/bin/mcs SYSTEM_CSC=$(MONO_PREFIX)/bin/csc SYSTEM_SN=$(MONO_PREFIX)/bin/sn SYSTEM_MONO=$(MONO_PREFIX)/bin/mono SYSTEM_MONO32=$(MONO_PREFIX)/bin/mono32 SYSTEM_XBUILD=$(MONO_PREFIX)/bin/msbuild /p:Features=strict /m SYSTEM_MSBUILD=unset MSBuildExtensionsPath && $(MONO_PREFIX)/bin/msbuild /p:Features=strict /m SYSTEM_RESGEN=$(MONO_PREFIX)/bin/resgen XIBUILD_EXE_PATH=$(abspath $(TOP)/tools/xibuild/bin/Debug/xibuild.exe) SYSTEM_XIBUILD=$(SYSTEM_MONO) $(XIBUILD_EXE_PATH) $(XIBUILD_VERBOSITY) PKG_CONFIG=$(MONO_PREFIX)/bin/pkg-config MAC_PRODUCT=Xamarin.Mac MAC_PACKAGE_NAME=xamarin.mac MAC_PACKAGE_NAME_LOWER=$(shell echo $(MAC_PACKAGE_NAME) | tr "[:upper:]" "[:lower:]") MAC_PACKAGE_VERSION_MAJOR=$(word 1, $(subst ., ,$(MAC_PACKAGE_VERSION))) MAC_PACKAGE_VERSION_MINOR=$(word 2, $(subst ., ,$(MAC_PACKAGE_VERSION))) MAC_PACKAGE_VERSION_REV=$(word 3, $(subst ., ,$(MAC_PACKAGE_VERSION))) MAC_PACKAGE_VERSION_BUILD=$(word 4, $(subst ., ,$(MAC_PACKAGE_VERSION))) MAC_PACKAGE_VERSION_MAJOR_MINOR=$(MAC_PACKAGE_VERSION_MAJOR).$(MAC_PACKAGE_VERSION_MINOR) MAC_PACKAGE_UPDATE_ID=$(shell echo $(subst ., ,$(MAC_PACKAGE_VERSION).$(MAC_PACKAGE_VERSION_BUILD)) | awk '{printf "2%02d%02d%02d%03d",$$1,$$2,$$3,$$4}') MAC_PACKAGE_TITLE=Xamarin $(MAC_PACKAGE_NAME) $(MAC_PACKAGE_VERSION) MACOS_NUGET=Microsoft.macOS MACOS_NUGET_VERSION_MAJOR=$(word 1, $(subst ., ,$(MACOS_NUGET_VERSION))) MACOS_NUGET_VERSION_MINOR=$(word 2, $(subst ., ,$(MACOS_NUGET_VERSION))) MACOS_NUGET_VERSION_PATCH=$(word 3, $(subst ., ,$(MACOS_NUGET_VERSION))) MACOS_NUGET_VERSION_NO_METADATA=$(MACOS_NUGET_VERSION)-$(NUGET_PRERELEASE_IDENTIFIER)$(MACOS_NUGET_COMMIT_DISTANCE) MACOS_NUGET_VERSION_FULL=$(MACOS_NUGET_VERSION_NO_METADATA)+$(NUGET_BUILD_METADATA) MAC_DESTDIR ?= $(TOP)/_mac-build MAC_TARGETDIR ?= $(MAC_DESTDIR) # make sure we have full paths. The patsubst function is to remove any trailing slash (this may leave the variable empty) override MAC_DESTDIR := $(patsubst %/,%,$(abspath $(MAC_DESTDIR))) override MAC_TARGETDIR := $(patsubst %/,%,$(abspath $(MAC_TARGETDIR))) MAC_FRAMEWORK_DIR = /Library/Frameworks/Xamarin.Mac.framework MAC_FRAMEWORK_VERSIONED_DIR = $(MAC_FRAMEWORK_DIR)/Versions/$(MAC_PACKAGE_VERSION) MAC_FRAMEWORK_CURRENT_DIR = $(MAC_FRAMEWORK_DIR)/Versions/$(MAC_INSTALL_VERSION) MOBILE_BCL_DIR = $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac MAC_mobile_CSC = $(SYSTEM_CSC) -features:strict -nostdlib -noconfig -r:$(MOBILE_BCL_DIR)/System.dll -r:$(MOBILE_BCL_DIR)/System.Core.dll -r:$(MOBILE_BCL_DIR)/System.Xml.dll -r:$(MOBILE_BCL_DIR)/mscorlib.dll -r:$(MOBILE_BCL_DIR)/System.Net.Http.dll -r:$(MOBILE_BCL_DIR)/Facades/System.Drawing.Common.dll -deterministic FULL_BCL_DIR = $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5 MAC_full_CSC = $(SYSTEM_CSC) -features:strict -nostdlib -noconfig -r:$(FULL_BCL_DIR)/System.dll -r:$(FULL_BCL_DIR)/System.Core.dll -r:$(FULL_BCL_DIR)/System.Xml.dll -r:$(FULL_BCL_DIR)/mscorlib.dll -r:$(FULL_BCL_DIR)/System.Net.Http.dll -r:$(FULL_BCL_DIR)/Facades/System.Drawing.Common.dll -deterministic MAC_PACKAGE_FILENAME=$(MAC_PACKAGE_NAME_LOWER)-$(MAC_PACKAGE_VERSION).pkg MAC_PACKAGE_DMG_FILENAME=$(MAC_PACKAGE_NAME_LOWER)-$(MAC_PACKAGE_VERSION).dmg MAC_PACKAGE_DMG_DIRNAME="$(MAC_PACKAGE_TITLE)" MAC_PACKAGE_UTI=com.$(MAC_PACKAGE_NAME_LOWER).pkg MAC_PACKAGE_INSTALL_LOCATION=$(MAC_FRAMEWORK_VERSIONED_DIR) TT = $(SYSTEM_MONO) "/Applications/Visual Studio.app/Contents/Resources/lib/monodevelop/AddIns/MonoDevelop.TextTemplating/TextTransform.exe" PRODUCT_KEY_PATH?=$(TOP)/product.snk include $(TOP)/mk/quiet.mk MDTOOL?="/Applications/Visual Studio.app/Contents/MacOS/vstool" $(MDTOOL_VERBOSITY) IOS_SOURCE=$(TOP)/src IOS_BUILD_SOURCE=$(IOS_SOURCE)/build/ios/native IOS_COMMON_BUILD_SOURCE=$(IOS_SOURCE)/build/common MAC_SOURCE=$(TOP)/src MAC_FULL_BUILD_SOURCE=$(MAC_SOURCE)/build/mac/full MAC_MODERN_BUILD_SOURCE=$(MAC_SOURCE)/build/mac/mobile MAC_COMMON_BUILD_SOURCE=$(MAC_SOURCE)/build/common ifneq ($(BUILD_REVISION),) IOS_CSC_FLAGS_XI=-pathmap:"$(abspath $(IOS_COMMON_BUILD_SOURCE))/=$(IOS_FRAMEWORK_DIR)/Versions/$(IOS_PACKAGE_VERSION)/src/Xamarin.iOS/" -pathmap:"$(abspath $(IOS_BUILD_SOURCE))/=$(IOS_FRAMEWORK_DIR)/Versions/$(IOS_PACKAGE_VERSION)/src/Xamarin.iOS/" -pathmap:"$(abspath $(IOS_SOURCE))/=$(IOS_FRAMEWORK_DIR)/Versions/$(IOS_PACKAGE_VERSION)/src/Xamarin.iOS/" MAC_CSC_FLAGS_XM=-pathmap:"$(abspath $(MAC_COMMON_BUILD_SOURCE))/=$(MAC_FRAMEWORK_DIR)/Versions/$(MAC_PACKAGE_VERSION)/src/Xamarin.Mac/" -pathmap:"$(abspath $(MAC_FULL_BUILD_SOURCE))/=$(MAC_FRAMEWORK_DIR)/Versions/$(MAC_PACKAGE_VERSION)/src/Xamarin.Mac/" -pathmap:"$(abspath $(MAC_MODERN_BUILD_SOURCE))/=$(MAC_FRAMEWORK_DIR)/Versions/$(MAC_PACKAGE_VERSION)/src/Xamarin.Mac/" -pathmap:"$(abspath $(MAC_SOURCE))/=$(MAC_FRAMEWORK_DIR)/Versions/$(MAC_PACKAGE_VERSION)/src/Xamarin.Mac/" endif ifdef ENABLE_XAMARIN -include $(MACCORE_PATH)/Make.config endif JENKINS_RESULTS_DIRECTORY ?= $(abspath $(TOP)/jenkins-results) # Clone files instead of copying them on APFS file systems. Much faster. CP:=$(shell df -t apfs / >/dev/null 2>&1 && echo "cp -c" || echo "cp") # WORKAROUND, should be xcode-$(XCODE_PRODUCT_BUILD_VERSION) but we are stuck due to xcode 11.4 beta 1 issue: https://github.com/xamarin/xamarin-macios/issues/7872 XCODE_ARCHIVE_VERSION=xcode-11C29 MONO_IOS_FILENAME:=ios-release-Darwin-$(MONO_HASH).7z MONO_IOS_URL:=https://xamjenkinsartifact.azureedge.net/mono-sdks/$(XCODE_ARCHIVE_VERSION)/$(MONO_IOS_FILENAME) MONO_MAC_FILENAME:=mac-release-Darwin-$(MONO_HASH).7z MONO_MAC_URL:=https://xamjenkinsartifact.azureedge.net/mono-sdks/$(XCODE_ARCHIVE_VERSION)/$(MONO_MAC_FILENAME) # Setup various variables depending on whether mono is downloaded or built from source ifeq ($(MONO_BUILD_FROM_SOURCE),) MONO_IOS_SDK_DESTDIR:=$(abspath $(TOP)/builds/downloads/$(basename $(MONO_IOS_FILENAME))) MONO_MAC_SDK_DESTDIR:=$(abspath $(TOP)/builds/downloads/$(basename $(MONO_MAC_FILENAME))) MONO_BUILD_MODE=download-mono else MONO_IOS_SDK_DESTDIR:=$(abspath $(MONO_PATH)/sdks/out) MONO_MAC_SDK_DESTDIR:=$(abspath $(MONO_PATH)/sdks/out) MONO_BUILD_MODE=compile-mono endif DOTNET_VERSION=3.1.100 DOTNET_URL=https://download.visualstudio.microsoft.com/download/pr/787e81f1-f0da-4e3b-a989-8a199132ed8c/61a8dba81fbf2b3d533562d7b96443ec/dotnet-sdk-3.1.100-osx-x64.pkg DOTNET=/usr/local/share/dotnet/dotnet DOTNET_DESTDIR ?= $(TOP)/_build DOTNET_NUPKG_DIR ?= $(DOTNET_DESTDIR)/nupkgs DOTNET_FEED_DIR ?= $(DOTNET_DESTDIR)/nuget-feed # Configuration for .NET 5. # We're using preview versions, and there will probably be many of them, so install locally (into builds/downloads) if there's no system version to # avoid consuming a lot of disk space (since they're never automatically deleted). The system-dependencies.sh script will install locally as long # as there's a TARBALL url. DOTNET5_VERSION=5.0.100-rc.2.20459.1 DOTNET5_URL=https://dotnetcli.blob.core.windows.net/dotnet/Sdk/5.0.100-rc.2.20459.1/dotnet-sdk-5.0.100-rc.2.20459.1-osx-x64.pkg DOTNET5_TARBALL=https://dotnetcli.blob.core.windows.net/dotnet/Sdk/5.0.100-rc.2.20459.1/dotnet-sdk-5.0.100-rc.2.20459.1-osx-x64.tar.gz # Use the system dotnet executable if the dotnet version we need is installed, otherwise use the local version. ifneq ($(wildcard /usr/local/share/dotnet/sdk/$(DOTNET5_VERSION)),) DOTNET5=$(DOTNET) else DOTNET5=$(abspath $(TOP)/builds/downloads/dotnet/$(DOTNET5_VERSION))/dotnet endif DOTNET5_BCL_REF_URL=https://pkgs.dev.azure.com/dnceng/9ee6d478-d288-47f7-aacc-f6e6d082ae6d/_packaging/7d9f5c21-0d79-403f-bfe3-9a4506529760/nuget/v3/flat2/microsoft.netcore.app.ref/5.0.0-rc.1.20404.16/microsoft.netcore.app.ref.5.0.0-rc.1.20404.16.nupkg DOTNET5_BCL_REF_NAME=microsoft.netcore.app.ref.5.0.0-rc.1.20404.16.nupkg DOTNET5_BCL_DIR:=$(abspath $(TOP)/builds/downloads/$(basename $(DOTNET5_BCL_REF_NAME)))/ref/net5.0 DOTNET_PLATFORMS= ifdef INCLUDE_IOS DOTNET_PLATFORMS+=iOS ifdef INCLUDE_DEVICE DOTNET_IOS_RUNTIME_IDENTIFIERS=ios-arm ios-arm64 ios-x86 ios-x64 DOTNET_IOS_RUNTIME_IDENTIFIERS_32=ios-arm ios-x86 DOTNET_IOS_RUNTIME_IDENTIFIERS_64=ios-arm64 ios-x64 else DOTNET_IOS_RUNTIME_IDENTIFIERS=ios-x86 ios-x64 DOTNET_IOS_RUNTIME_IDENTIFIERS_32=ios-x86 DOTNET_IOS_RUNTIME_IDENTIFIERS_64=ios-x64 endif endif ifdef INCLUDE_TVOS DOTNET_PLATFORMS+=tvOS ifdef INCLUDE_DEVICE DOTNET_TVOS_RUNTIME_IDENTIFIERS=tvos-arm64 tvos-x64 else DOTNET_TVOS_RUNTIME_IDENTIFIERS=tvos-x64 endif endif ifdef INCLUDE_WATCH DOTNET_PLATFORMS+=watchOS ifdef INCLUDE_DEVICE DOTNET_WATCHOS_RUNTIME_IDENTIFIERS=watchos-arm watchos-x86 DOTNET_WATCHOS_RUNTIME_IDENTIFIERS_32=watchos-arm watchos-x86 else DOTNET_WATCHOS_RUNTIME_IDENTIFIERS=watchos-x86 DOTNET_WATCHOS_RUNTIME_IDENTIFIERS_32=watchos-x86 endif endif DOTNET_PLATFORMS+=macOS DOTNET_MACOS_RUNTIME_IDENTIFIERS=osx-x64 # Create variables prefixed with the correctly cased platform name from the upper-cased platform name. This simplifies code in a few areas (whenever we foreach over DOTNET_PLATFORMS). $(foreach platform,$(DOTNET_PLATFORMS),$(eval DOTNET_$(platform)_RUNTIME_IDENTIFIERS:=$(DOTNET_$(shell echo $(platform) | tr a-z A-Z)_RUNTIME_IDENTIFIERS))) # If we should inject an x86_64 slice into every binary that doesn't have one. # This is sometimes necessary to work around an Apple bug wrt notarization where Apple flags all binaries that don't have a x86_64 slice, even if they're correctly signed. INJECT_X86_64_SLICE= .SUFFIXES: MAKEFLAGS += --no-builtin-rules