xamarin-macios/msbuild/Messaging/Xamarin.Messaging.Build/Xamarin.Messaging.Build.csproj

77 строки
3.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<OutputType>Exe</OutputType>
<AssemblyName>Build</AssemblyName>
<NoWarn>$(NoWarn);NU1603</NoWarn> <!-- Xamarin.Messaging.Build.Common 1.6.24 depends on Merq (>= 1.1.0) but Merq 1.1.0 was not found. An approximate best match of Merq 1.1.4 was resolved. -->
<NoWarn>$(NoWarn);MSB3277</NoWarn> <!-- warning MSB3277: Found conflicts between different versions of "System.IO.Compression" that could not be resolved. -->
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<MonoMSBuildBinPath>/Library/Frameworks/Mono.framework/Versions/6.12.0/lib/mono/msbuild/Current/bin</MonoMSBuildBinPath>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<WarningsAsErrors>Nullable</WarningsAsErrors>
</PropertyGroup>
<PropertyGroup Label="Messaging">
<AgentId>Build</AgentId>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.IO.Abstractions" Version="6.0.27" />
<PackageReference Include="Mono.Cecil" Version="$(MonoCecilPackageVersion)" />
<!-- We only include build assets to get targets related to agent generation, the assemblies come from Xamarin.iOS.Tasks -->
<PackageReference Include="Xamarin.Messaging.Core" Version="$(MessagingVersion)" IncludeAssets="build" />
<!-- GitInfo is pulled in because of Xamarin.Messaging.Core, but we don't want it, so just exclude all assets from it -->
<!-- This can be removed once our package references have been updated to not expose GitInfo -->
<PackageReference Include="GitInfo" Version="2.2.0" ExcludeAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Microsoft.Build">
<HintPath>$(MonoMSBuildBinPath)/Microsoft.Build.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build.Framework">
<HintPath>$(MonoMSBuildBinPath)/Microsoft.Build.Framework.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build.Tasks.Core">
<HintPath>$(MonoMSBuildBinPath)/Microsoft.Build.Tasks.Core.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build.Utilities.Core">
<HintPath>$(MonoMSBuildBinPath)/Microsoft.Build.Utilities.Core.dll</HintPath>
</Reference>
<Compile Include="..\..\Versions.g.cs">
<Link>Versions.g.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<SubType>Designer</SubType>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<!-- The iOS.Tasks assembly was ILRepacked to include MacDev.Tasks, if we use the references from the project we'get both and the types will collide -->
<!-- We still need the project reference to mantain the build order dependency, but we add a reference to the assembly explicitly -->
<ProjectReference Include="..\..\Xamarin.iOS.Tasks\Xamarin.iOS.Tasks.csproj">
<ReferenceOutputAssembly>False</ReferenceOutputAssembly>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Reference Include="Xamarin.iOS.Tasks">
<HintPath>..\..\Xamarin.iOS.Tasks\bin\$(Configuration)\netstandard2.0\Xamarin.iOS.Tasks.dll</HintPath>
</Reference>
</ItemGroup>
</Project>