xamarin-macios/tests/monotouch-test/GLKit
Rolf Bjarne Kvinge aa1bf71cd6 [monotouch-test] Make it work with Mac Catalyst.
* Fix system version checks to work properly on Mac Catalyst (which uses the macOS
  version as its system version).

* Add the framework-specific defines to the build for monotouch-test.csproj (using
  the generated response files), this way we can use them in the tests.

* Sprinkle conditionals in numerous places - I tried using either framework-specific
  or XAMCORE_3_0 whenever that made since (instead of using Mac Catalyst as a condition).

* Updated a few tests to use non-deprecated API (because the deprecated API often
  doesn't exist in Mac Catalyst).

* Also a few minor API fixes to make any corresponding tests compile.
2021-01-15 17:52:28 +01:00
..
BaseEffectTest.cs [monotouch-test] Make it work with Mac Catalyst. 2021-01-15 17:52:28 +01:00
EffectPropertyFog.cs [monotouch-test] Make it work with Mac Catalyst. 2021-01-15 17:52:28 +01:00
EffectPropertyLightTest.cs [monotouch-test] Make it work with Mac Catalyst. 2021-01-15 17:52:28 +01:00
EffectPropertyMaterialTest.cs [monotouch-test] Make it work with Mac Catalyst. 2021-01-15 17:52:28 +01:00
EffectPropertyTransformTest.cs [monotouch-test] Make it work with Mac Catalyst. 2021-01-15 17:52:28 +01:00
KViewTest.cs [monotouch-test] Make it work with Mac Catalyst. 2021-01-15 17:52:28 +01:00