0a1437aac1
When working on the bindings we can use the "AUTO_SANITIZE" env var to let xtro know that we want the lines that have been fixed to be removed, unfortunatly this mode has a bug. When we autosanitized we should do the same as the skip and not return the lines that have been cleaned as the return code. Returning the error code meant that when we did make all, the first target (classic) would work, but the second target would not because the first one failed. Doing this allows to work on the bindings and have AUTO_SANITIZE work both for classic and dotnet when doing make all. |
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Localize | ||
builds | ||
docs | ||
dotnet | ||
eng | ||
external | ||
fsharp | ||
jenkins | ||
mk | ||
mono | ||
msbuild | ||
opentk | ||
runtime | ||
src | ||
tests | ||
tools | ||
.editorconfig | ||
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CODEOWNERS | ||
DOWNLOADS.md | ||
ISSUE_TEMPLATE.md | ||
LICENSE | ||
Make.config | ||
Make.versions | ||
Makefile | ||
NOTICE.txt | ||
NuGet.config | ||
README.md | ||
SECURITY.MD | ||
Versions-ios.plist.in | ||
Versions-mac.plist.in | ||
Xamarin.Mac.sln | ||
Xamarin.iOS.sln | ||
banner.png | ||
configure | ||
global.json | ||
mac-entitlements.plist | ||
product.snk | ||
system-dependencies.sh | ||
versions-check.csharp |
README.md
Xamarin.iOS & Xamarin.Mac
Welcome!
This module is the main repository for both Xamarin.iOS and Xamarin.Mac.
These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.
This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:
- Submit bugs and feature requests
- Review source code changes
- Submit pull requests to resolve issues and fix bugs
Contributing
If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:
- How to build and run from source
- The development workflow, including debugging and running tests
- Coding Guidelines
- Submitting pull requests
Downloads
The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac).
The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.
However, we provide links to older Xamarin.iOS and Mac packages for macOS downgrades and build machine configuration, see Downloads.
Feedback
- Ask a question on Stack Overflow or the Xamarin Forums
- Request a new feature on GitHub
- Vote on existing feature requests
- Submit bugs to GitHub Issues
- Discuss development and design on Discord
License
Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.