63 строки
2.8 KiB
XML
63 строки
2.8 KiB
XML
<!--
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***********************************************************************************************
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Xamarin.iOS.ObjCBinding.Common.props
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WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
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created a backup copy. Incorrect changes to this file will make it
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impossible to load or build your projects from the command-line or the IDE.
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This file defines default properties for iOS projects.
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Copyright (C) 2013-2016 Xamarin. All rights reserved.
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***********************************************************************************************
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-->
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.props"
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Condition="Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.props')"/>
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<!-- This is used to determine whether Xamarin.iOS.Common.targets needs to import
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Xamarin.iOS.ObjCBinding.Common.props itself, or whether it has been imported previously,
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e.g. by the project itself. -->
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<PropertyGroup>
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<_XamarinCommonPropsHasBeenImported>true</_XamarinCommonPropsHasBeenImported>
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</PropertyGroup>
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<!-- This is used to determine if VS is connected to mac. -->
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<PropertyGroup>
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<MtouchTargetsEnabled>true</MtouchTargetsEnabled>
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</PropertyGroup>
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<!-- When looking for related files to copy, look for Mono debugging files as well -->
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<PropertyGroup>
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<AllowedReferenceRelatedFileExtensions>
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$(AllowedReferenceRelatedFileExtensions);
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.dll.mdb;
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.exe.mdb
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</AllowedReferenceRelatedFileExtensions>
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</PropertyGroup>
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<PropertyGroup>
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<IPhoneResourcePrefix Condition="'$(IPhoneResourcePrefix)' == ''">Resources</IPhoneResourcePrefix>
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<GeneratedSourcesDir Condition="'$(GeneratedSourcesDir)' == '' And '$(TargetFrameworkIdentifier)' == 'Xamarin.TVOS'">$(IntermediateOutputPath)tvos</GeneratedSourcesDir>
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<GeneratedSourcesDir Condition="'$(GeneratedSourcesDir)' == '' And '$(TargetFrameworkIdentifier)' == 'Xamarin.WatchOS'">$(IntermediateOutputPath)watchos</GeneratedSourcesDir>
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<GeneratedSourcesDir Condition="'$(GeneratedSourcesDir)' == ''">$(IntermediateOutputPath)ios</GeneratedSourcesDir>
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<GeneratedSourcesDir Condition="'$(GeneratedSourcesDir)' != '' and !HasTrailingSlash ('$(GeneratedSourcesDir)')">$(GeneratedSourcesDir)\</GeneratedSourcesDir>
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</PropertyGroup>
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<!-- Make our Build Actions show up in MonoDevelop -->
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<ItemGroup>
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<AvailableItemName Include="BundleResource" />
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<AvailableItemName Include="ObjcBindingApiDefinition" />
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<AvailableItemName Include="ObjcBindingCoreSource" />
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<AvailableItemName Include="ObjcBindingNativeLibrary" />
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<AvailableItemName Include="ObjcBindingNativeFramework" />
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</ItemGroup>
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<Import Project="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.props"
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Condition="Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.props')"/>
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</Project>
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