52 строки
3.0 KiB
XML
52 строки
3.0 KiB
XML
<!--
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***********************************************************************************************
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Xamarin.TVOS.FSharp.targets
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WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
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created a backup copy. Incorrect changes to this file will make it
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impossible to load or build your projects from the command-line or the IDE.
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This file imports the version- and platform-specific targets for the project importing
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this file. This file also defines targets to produce an error if the specified targets
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file does not exist, but the project is built anyway (command-line or IDE build).
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Copyright (C) 2015-2016 Xamarin. All rights reserved.
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***********************************************************************************************
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-->
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.targets"
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Condition="Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.targets')"/>
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<PropertyGroup>
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<!-- Version/fx properties -->
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<TargetFrameworkIdentifier Condition="'$(TargetFrameworkIdentifier)' == ''">Xamarin.TVOS</TargetFrameworkIdentifier>
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<TargetFrameworkVersion Condition="'$(TargetFrameworkVersion)' == ''">v1.0</TargetFrameworkVersion>
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<!-- This should be done in the F# target files, but _DebugFileExt is not an upstream
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msbuild feature yet, so F# doesn't have this. Once, upstream F# adds it, we can
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remove this -->
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<_DebugFileExt Condition="'$(FscDebugFileExt)' != ''">$(FscDebugFileExt)</_DebugFileExt>
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<_DebugFileExt Condition="'$(_DebugFileExt)' == ''">.mdb</_DebugFileExt>
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<!-- Enable nuget package conflict resolution -->
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<!-- This must be set before importing Microsoft.CSharp.targets -->
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<ResolveAssemblyConflicts>true</ResolveAssemblyConflicts>
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</PropertyGroup>
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<!-- xbuild searches multiple MSBuildExtensionsPath32, but only in the Import element so we can't determine this with a variable -->
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<Import
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Condition="'$(Language)' != 'F#' And Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')"
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Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets" />
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<Import
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Condition="'$(Language)' != 'F#' And Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\4.0\Framework\v4.0\Microsoft.FSharp.Targets')"
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Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\4.0\Framework\v4.0\Microsoft.FSharp.Targets" />
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<Import
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Condition="'$(Language)' != 'F#' And Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets')"
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Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" />
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<Import Project="Xamarin.TVOS.Common.targets" />
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<Import Project="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.targets"
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Condition="Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.targets')"/>
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</Project>
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