xamarin-macios/tests/monotouch-test/UIKit/DeviceTest.cs

51 строка
1.3 KiB
C#

//
// Unit tests for UIDevice
//
// Authors:
// Sebastien Pouliot <sebastien@xamarin.com>
//
// Copyright 2012 Xamarin Inc. All rights reserved.
//
#if !MONOMAC
using System;
using System.IO;
using Foundation;
using UIKit;
using ObjCRuntime;
using NUnit.Framework;
namespace MonoTouchFixtures.UIKit {
[TestFixture]
[Preserve (AllMembers = true)]
public class DeviceTest {
#if !__TVOS__ && !__WATCHOS__ && !__MACCATALYST__
[Test]
public void Battery ()
{
UIDevice device = UIDevice.CurrentDevice;
Assert.False (device.BatteryMonitoringEnabled, "false");
Assert.That (device.BatteryState, Is.EqualTo (UIDeviceBatteryState.Unknown), "false/Unknown");
Assert.That (device.BatteryLevel, Is.EqualTo (-1), "false/-1");
device.BatteryMonitoringEnabled = true;
try {
if (Runtime.Arch == Arch.SIMULATOR) {
Assert.That (device.BatteryState, Is.EqualTo (UIDeviceBatteryState.Unknown), "true/Unknown");
Assert.That (device.BatteryLevel, Is.EqualTo (-1), "true/-1");
} else {
Assert.That (device.BatteryState, Is.Not.EqualTo (UIDeviceBatteryState.Unknown), "true/Unknown");
Assert.That (device.BatteryLevel, Is.Not.EqualTo (-1), "true/-1");
}
}
finally {
device.BatteryMonitoringEnabled = false;
}
}
#endif // !__TVOS__ && !__WATCHOS__ && !__MACCATALYST__
}
}
#endif