Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Rolf Bjarne Kvinge 34af7112b5
Put a binary copy of mlaunch in macios-binaries instead of in Azure. Fixes #3316. (#3877)
* Put a binary copy of mlaunch in macios-binaries instead of in Azure. Fixes #3316.

If the Xamarin build is enabled, then build mlaunch from source, otherwise get it from macios-binaries.

Fixes #3316.

* Bump macios-binaries.

Commit list for xamarin/macios-binaries:

* xamarin/macios-binaries@69a9088 Bump mlaunch to xamarin/maccore@4505cd6f02 (#8)

Diff: e1e8bdf7a8...69a90882a0

* make msbuild/ after tools/.

Build msbuild/ after tools/, so that mlaunch builds when building from source,
since its build needs the MSBuild logic installed by msbuild/.

* Bump macios-binaries to get Xcode 9.3-capable mlaunch.
2018-04-10 09:53:11 +02:00
builds Switch the mono device/simulator/cross compiler builds to the mono SDK makefile. (#3640) 2018-03-22 21:25:00 -04:00
docs [docs] Document recent changes to ModelAttribute in the generator. (#3900) 2018-04-09 19:32:45 +02:00
external Put a binary copy of mlaunch in macios-binaries instead of in Azure. Fixes #3316. (#3877) 2018-04-10 09:53:11 +02:00
fsharp [builds] Don't install symlinks to iOS/Classic assemblies in the iOS/Unified profile. (#844) 2016-09-16 20:02:25 +02:00
jenkins [jenkins] Don't succeed if something went wrong when creating API or generator diff. (#3865) 2018-04-04 15:36:30 +02:00
mk Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
mono/4.5 [build] Add .NET Core open source key 2017-03-14 11:47:06 +01:00
msbuild [msbuild] Skip reference assemblies passed to mtouch (#3791) 2018-03-27 22:39:02 -04:00
opentk PMCS Removal (#3197) 2018-02-05 10:26:29 -05:00
runtime Fix download path for mono (#3681) 2018-03-07 14:46:59 +01:00
src [generator] Fixes WrapAttribute usage with interface protocols (#3885) 2018-04-06 12:42:14 -05:00
tests Put a binary copy of mlaunch in macios-binaries instead of in Azure. Fixes #3316. (#3877) 2018-04-10 09:53:11 +02:00
tools Put a binary copy of mlaunch in macios-binaries instead of in Azure. Fixes #3316. (#3877) 2018-04-10 09:53:11 +02:00
.gitignore Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
.gitmodules Bump mono to get fix for mono/mono#7472. (#3701) 2018-03-09 13:02:05 -05:00
CODEOWNERS Update CODEOWNERS files (#3455) 2018-02-12 08:13:44 -05:00
ISSUE_TEMPLATE.md Add initial github issue template (#3080) 2017-12-06 15:03:12 -05:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
Makefile Put a binary copy of mlaunch in macios-binaries instead of in Azure. Fixes #3316. (#3877) 2018-04-10 09:53:11 +02:00
NuGet.config Add a 'repositorypath' to our NuGet.Config and update paths everywhere accordingly. (#1110) 2016-11-04 09:13:33 +01:00
README.md Update README.md (#3587) 2018-02-26 14:31:49 -05:00
Versions-ios.plist.in Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
Versions-mac.plist.in [mtouch/mmp] Give users more control over optimizations, and share more code between mtouch and mmp. (#3242) 2018-01-23 11:33:48 +01:00
Xamarin.Mac.sln [linker] Update VS files (solution and .csproj) to build properly with the new linker sources location (#2740) 2017-09-21 16:40:40 -04:00
Xamarin.iOS.sln Fix solution after some test projects moved. (#3416) 2018-02-07 22:06:26 +01:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure Emit configure arguments into configure.inc to make it easier to re-run it. 2016-05-27 15:37:21 -04:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [system-dependencies] simplify mono version check (#3596) 2018-02-26 14:45:26 +01:00
versions-check.csharp [Versions-ios.plist] watchOS started at 1.0 (#1328) 2016-12-13 10:52:58 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Status
master xamarin-macios-builds-master

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Feedback

Gitter

License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.