57 строки
1.1 KiB
C#
57 строки
1.1 KiB
C#
//
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// UIPanGestureRecognizer Unit Tests
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//
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// Authors:
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// Sebastien Pouliot <sebastien@xamarin.com>
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//
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// Copyright 2014 Xamarin Inc.
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//
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#if !__WATCHOS__ && !MONOMAC
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using System;
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using System.Drawing;
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#if XAMCORE_2_0
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using Foundation;
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using UIKit;
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#else
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using MonoTouch.Foundation;
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using MonoTouch.UIKit;
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#endif
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using NUnit.Framework;
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#if XAMCORE_2_0
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using RectangleF=CoreGraphics.CGRect;
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using SizeF=CoreGraphics.CGSize;
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using PointF=CoreGraphics.CGPoint;
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#else
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using nfloat=global::System.Single;
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using nint=global::System.Int32;
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using nuint=global::System.UInt32;
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#endif
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namespace MonoTouchFixtures.UIKit {
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[TestFixture]
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// we want the test to be availble if we use the linker
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[Preserve (AllMembers = true)]
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public class PanGestureRecognizerTest {
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[Test]
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public void Null ()
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{
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using (var pgr = new UIPanGestureRecognizer (Null)) {
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pgr.SetTranslation (PointF.Empty, null);
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var pt = pgr.TranslationInView (null);
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Assert.That (pt, Is.EqualTo (PointF.Empty), "TranslationInView");
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pt = pgr.VelocityInView (null);
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Assert.That (pt, Is.EqualTo (PointF.Empty), "VelocityInView");
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}
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}
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}
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}
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#endif // !__WATCHOS__
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