2df2665e4c
* [msbuild] Fixes watchOS builds from Windows We need to make sure the MSBuild is connected to XMA before generating the Bundle name (mostly for watchOS and app extension), so the `BuildServerPath` is correctly generated. `_GenerateAppBundleName` and `_GenerateAppExBundleName` do not exist anymore, so instead we should be running `_SayHello` before `_GenerateBundleName`. * [msbuild] Fixes building binding libraries from Windows If there's no SessionId we just need to execute the base class and return, because that means we only want to run the task locally. Besides this was wrong, there was not side effects for builds from macOS because it was running the task locally and then trying to run it remotely, since there is not connection from macOS the whole process was skipped. When building from Windows this fails to run from the XMA Build agent on the Mac because it uses a custom BuildEngine that's not compatible with re-executing tasks remotely (remotely from the agent on the Mac). |
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Tasks | ||
Xamarin.iOS.Tasks.csproj |