xamarin-macios/runtime/trampolines-x86_64.h

48 строки
1.2 KiB
C

#ifndef __TRAMPOLINES_X86_64_H__
#define __TRAMPOLINES_X86_64_H__
#ifdef __cplusplus
extern "C" {
#endif
struct XamarinCallState {
uint64_t type;
uint64_t rdi; // 1st argument
uint64_t rsi; // 2nd argument
uint64_t rdx; // 3rd argument
uint64_t rcx; // 4th argument
uint64_t r8; // 5th argument
uint64_t r9; // 6th argument
uint64_t rbp;
uint64_t rax;
uint64_t rdx_out; // use this field as a temporary rdx field to store output. It makes the marshalling code a bit easier to have this field just after the rax field (so we can treat rax+rdx as a continuous block of 32 bytes of memory)
long double xmm0;
long double xmm1;
long double xmm2;
long double xmm3;
long double xmm4;
long double xmm5;
long double xmm6;
long double xmm7;
bool is_stret () { return (type & Tramp_Stret) == Tramp_Stret; }
id self () { return is_stret () ? (id) rsi : (id) rdi; }
SEL sel () { return is_stret () ? (SEL) rdx : (SEL) rsi; }
};
struct ParamIterator {
struct XamarinCallState *state;
int byte_count;
int float_count;
uint8_t *stack_next;
};
void xamarin_arch_trampoline (struct XamarinCallState *state);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __TRAMPOLINES_X86_64_H__ */