Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Alex Soto 4bde41c508
[mono] Bump mono to get M1 binaries (#10836)
* [mono] Bump mono to get M1 binaries

New commits in mono/mono:

* mono/mono@be9218f4d1 Don't include mono-dtrace.h when generating offsets
* mono/mono@14ac6d4f0b [2020-02] Backport Apple silicon support (#20909)
* mono/mono@7dc02abf99 Build Mac/MacCat SDK archives on Xcode 12.4
* mono/mono@fdf57e7744 Disable DebuggerTests.Crash since it fails on Linux i386 in CI
* mono/mono@8c552e98bd Bump bockbuild to include https://github.com/mono/bockbuild/pull/168
* mono/mono@b1e2a54c6a Remove signing from Jenkins MSI pipeline
* mono/mono@a8f265550b Remove signing from Jenkins PKG/MSI pipelines
* mono/mono@c621c35ffa Fix early return in Process.Start (#20833)
* mono/mono@715757301f [2020-02][System.Drawing] Work around libgdiplus Metafile dispose ordering (#20828)
* mono/mono@305b6cff96 Revert some unrelated bumps
* mono/mono@c66141a8c7 [AOT] Make native linker name configurable (#20816)
* mono/mono@64368a00d8 Bump msbuild
* mono/mono@364c87b1a7 Disable acceptance-tests/roslyn.mk
* mono/mono@9b139294c0 Bump msbuild to fix build break
* mono/mono@b9c050faf2 [aot] Quote the -Wl,install_name argument to clang. (#20660)

Diff: 5e9cb6d1c1..be9218f4d1

* [Make.Config] Use actual mono binaries

Since mac binaries are built using Xcode 12.4 and iOS using
Xcode 11.3 we are not accounting for this difference and we
are building mono from source. Fix this scenario.

* [tests] mmptests account for the arm64 binaries in mono
2021-03-12 12:33:40 -05:00
.github/workflows [Actions] Backports should use forks. (#10530) 2021-01-26 15:41:55 -05:00
builds [builds] Remove the code to optionally inject an x64 slice into our binaries. (#10846) 2021-03-12 07:38:07 +01:00
docs [docs] Clarify optional protocol support with class vs interface (#10021) 2020-12-03 13:38:46 -05:00
dotnet [msbuild] Make actool work correctly for Mac Catalyst apps by passing '--ui-framework-family uikit'. Fixes #10804. (#10815) 2021-03-10 15:47:16 +01:00
external Bump Touch.Unit. 2021-02-23 17:16:07 +01:00
fsharp Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
jenkins [xcode12.4] Update NuGet feed (#10600) 2021-02-11 09:35:04 -05:00
mk [mono] Bump mono to get M1 binaries (#10836) 2021-03-12 12:33:40 -05:00
mono Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
msbuild [msbuild] Make actool work correctly for Mac Catalyst apps by passing '--ui-framework-family uikit'. Fixes #10804. (#10815) 2021-03-10 15:47:16 +01:00
opentk [src] Generate a define for each framework for every platform. (#10171) 2020-12-01 11:14:32 +01:00
runtime [runtime] Port the is_user_type function from native to managed code. (#10841) 2021-03-12 07:38:27 +01:00
src [runtime] Port the is_user_type function from native to managed code. (#10841) 2021-03-12 07:38:27 +01:00
tests [mono] Bump mono to get M1 binaries (#10836) 2021-03-12 12:33:40 -05:00
tools changing the configure vm-image to 'windows-latest' (#10832) 2021-03-11 10:01:24 -06:00
.editorconfig Add .editorconfig (#8058) 2020-03-10 11:24:46 -04:00
.gitignore [tests] Get samples build tests running again (#10677) 2021-02-21 10:24:26 -05:00
.gitmodules Add ikvm-fork as a submodule instead of using the sources embedded in the mono archive. (#9776) 2020-10-05 15:43:32 +02:00
CODEOWNERS [tests] Merge the msbuild-mac tests into the Xamarin.MacDev.Tests project. (#10129) 2020-12-04 13:05:51 +01:00
ISSUE_TEMPLATE.md Instruction to find the build logs (#6871) 2019-08-29 10:42:14 -04:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config [mono] Bump mono to get M1 binaries (#10836) 2021-03-12 12:33:40 -05:00
Make.versions Merge remote-tracking branch 'xamarin/xcode12.4' into main-xcode12.4-bump 2021-02-11 21:20:58 -05:00
Makefile [Makefile] Why copy-paste when you can 'make fix-xcode-select' (#10692) 2021-02-23 07:43:21 -05:00
NOTICE.txt Add NOTICE.txt and cgmanifest tool (#8843) 2020-06-12 14:30:21 -05:00
NuGet.config [dotnet] Initial support for .NET6 from Windows (#10590) 2021-02-12 07:43:17 +01:00
README.md [README] Bump downloads to our new Xamarin.iOS stable (#9981) 2020-10-28 07:35:47 -04:00
SECURITY.MD Add SECURITY.MD to repo (as suggested by OSPO) (#7019) 2019-09-19 17:44:22 -04:00
Versions-ios.plist.in Merge remote-tracking branch 'xamarin/xcode12.4' into main-xcode12.4-bump 2021-02-11 21:20:58 -05:00
Versions-mac.plist.in [xcode12.3] Initial bump to Xcode 12.3 Beta 1 (#10135) 2020-11-23 09:48:06 -05:00
Xamarin.Mac.sln Fix path to dont link project in Xamarin.Mac.sln. (#8109) 2020-03-16 09:42:52 +01:00
Xamarin.iOS.sln [src] Use `Runtime.NSLog` instead of `System.Console.WriteLine` (#8626) 2020-05-20 13:38:44 -04:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure Add configure option to disable building for legacy Xamarin. (#10773) 2021-03-04 09:07:44 +01:00
mac-entitlements.plist Implement notarization. (#6928) 2019-09-09 00:34:11 -07:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [system-dependencies] Only use the locally installed .NET version. (#9885) 2020-10-16 08:23:22 +02:00
versions-check.csharp [versions-check.csharp] Improve this script a bit (#10323) 2021-01-11 10:47:57 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Downloads

The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac).

The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.

However, we provide links to older Xamarin.iOS and Mac packages for macOS downgrades and build machine configuration.

Version Xamarin.iOS Xamarin.Mac
d16.7 14.2.0.12 6.20.2.2
d16.6 13.18.2.1 6.18.2.1
d16.5 13.16.0.13 6.16.0.13
d16.4 13.10.0.21 6.10.0.21
d16.3 13.6.0.12 6.6.0.12
d16.2 12.14.0.114 5.14.0.114
d16.1 12.10.0.157 5.10.0.157
d16.0 12.8.0.2 5.8.0.0

Feedback

Discord

License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.