xamarin-macios/tests/monotouch-test/GameKit/LeaderboardViewControllerTe...

51 строка
1.3 KiB
C#

//
// Unit tests for GKLeaderboardViewController
//
// Authors:
// Sebastien Pouliot <sebastien@xamarin.com>
//
// Copyright 2013 Xamarin Inc. All rights reserved.
//
#if !__TVOS__ && !__WATCHOS__ && !__MACCATALYST__
using System;
using System.IO;
using System.Threading;
using Foundation;
using ObjCRuntime;
#if MONOMAC
using AppKit;
#else
using UIKit;
#endif
using GameKit;
using NUnit.Framework;
using Xamarin.Utils;
namespace MonoTouchFixtures.GameKit {
[TestFixture]
[Preserve (AllMembers = true)]
public class LeaderboardViewControllerTest {
[Test]
public void DefaultCtor ()
{
#if MONOMAC
// fails when executed under BigSur - this has been deprecated for a while (even if it remains working elsewhere)
if (TestRuntime.CheckSystemVersion (ApplePlatform.MacOSX, 11, 0))
Assert.Inconclusive ("'LeaderboardViewControllerTest' the native 'init' method returned nil.");
TestRuntime.AssertSystemVersion (ApplePlatform.MacOSX, 10, 8, throwIfOtherPlatform: false);
#endif
using (var vc = new GKLeaderboardViewController ()) {
Assert.Null (vc.Category, "Category");
Assert.Null (vc.Delegate, "Delegate");
// default Scope vary by iOS version and can't be changed on iOS7 - not worth testing
}
}
}
}
#endif // !__TVOS__ && !__WATCHOS__ && !__MACCATALYST__