Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Rolf Bjarne Kvinge 5fd95007fd
[tests] Adjust BuildingSameSolutionTwice_ShouldNotRunACToolTwice to work on an M1 machine. (#10954)
This test verifies that the build log prints:

    "execution started with arguments: actool --errors --warnings --notices --output-format xml1 --output-partial-info-plist "

However, for M1 machines, we don't call actool directly, we go through 'arch'
instead, and this line is printed:

    Tool arch execution started with arguments: -arch arm64e /usr/bin/xcrun actool --errors --warnings --notices --output-format xml1 --output-partial-info-plist ...

So adjust the test to cope with both of these behaviors.
2021-03-25 07:25:05 +01:00
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mk [mono] Bump mono to bring iOS binaries built with xcode12.4 (#10943) 2021-03-24 17:34:30 -04:00
mono
msbuild Link FrameworkList.xml to a place where MSBuild SDK actually expects it (#10928) 2021-03-24 09:31:15 +01:00
opentk
runtime [runtime] Fix argument name confusion in the xamarin_gchandle_new[_weakref] methods. (#10952) 2021-03-24 17:38:01 +01:00
src [generate-type-forwarders] Fix default parameters (#10958) 2021-03-24 19:58:18 -04:00
tests [tests] Adjust BuildingSameSolutionTwice_ShouldNotRunACToolTwice to work on an M1 machine. (#10954) 2021-03-25 07:25:05 +01:00
tools Bump to .NET 6.0.100-preview.3.21161.23 (#10772) 2021-03-24 16:59:33 +01:00
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Make.config [mono] Bump mono to bring iOS binaries built with xcode12.4 (#10943) 2021-03-24 17:34:30 -04:00
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README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Downloads

The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac).

The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.

However, we provide links to older Xamarin.iOS and Mac packages for macOS downgrades and build machine configuration.

Version Xamarin.iOS Xamarin.Mac
d16.7 14.2.0.12 6.20.2.2
d16.6 13.18.2.1 6.18.2.1
d16.5 13.16.0.13 6.16.0.13
d16.4 13.10.0.21 6.10.0.21
d16.3 13.6.0.12 6.6.0.12
d16.2 12.14.0.114 5.14.0.114
d16.1 12.10.0.157 5.10.0.157
d16.0 12.8.0.2 5.8.0.0

Feedback

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License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.