xamarin-macios/msbuild/Xamarin.iOS.Tasks.Windows/Xamarin.iOS.Common.After.ta...

394 строки
23 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--
***********************************************************************************************
Xamarin.iOS.Common.After.targets
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
created a backup copy. Incorrect changes to this file will make it
impossible to load or build your projects from the command-line or the IDE.
Copyright (C) 2010-2011 Novell. All rights reserved.
Copyright (C) 2011-2013 Xamarin. All rights reserved.
***********************************************************************************************
-->
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<UsingTask TaskName="Xamarin.MacDev.Tasks.WriteItemsToFile" AssemblyFile="$(CoreiOSSdkDirectory)Xamarin.iOS.Tasks.dll" />
<UsingTask TaskName="Xamarin.MacDev.Tasks.Zip" AssemblyFile="$(CoreiOSSdkDirectory)Xamarin.iOS.Tasks.dll" />
<UsingTask TaskName="Xamarin.iOS.Tasks.CopyArchiveFiles" AssemblyFile="$(CoreiOSSdkDirectory)Xamarin.iOS.Tasks.dll" />
<UsingTask TaskName="Xamarin.iOS.Tasks.ILLink" AssemblyFile="$(CoreiOSSdkDirectory)Xamarin.iOS.Tasks.dll" />
<UsingTask TaskName="Xamarin.iOS.Tasks.Windows.CreateArchiveDirectory" AssemblyFile="Xamarin.iOS.Tasks.Windows.dll" />
<UsingTask TaskName="Xamarin.iOS.Tasks.Windows.ResolveUniversalTypeIdentifiers" AssemblyFile="Xamarin.iOS.Tasks.Windows.dll" />
<UsingTask TaskName="Xamarin.iOS.Tasks.Windows.Unzip" AssemblyFile="Xamarin.iOS.Tasks.Windows.dll" />
<Import Project="$(MSBuildThisFileDirectory)Xamarin.Messaging.Build.targets" Condition="Exists('$(MSBuildThisFileDirectory)Xamarin.Messaging.Build.targets') And '$(MessagingBuildTargetsImported)' != 'true'" />
<Import Project="$(MSBuildThisFileDirectory)Xamarin.iOS.Windows.After.targets" Condition="Exists('$(MSBuildThisFileDirectory)Xamarin.iOS.Windows.After.targets')" />
<Target Name="EnsureMacConnection"
DependsOnTargets="_SayHello"
BeforeTargets="_CleanDebugSymbols;_CleanAppBundle;_DetectAppManifest;_DetectSdkLocations;_GenerateBundleName" />
<PropertyGroup>
<CreateAppBundleDependsOn>
GetBundleResourceWithLogicalNameItems;
$(CreateAppBundleDependsOn)
</CreateAppBundleDependsOn>
</PropertyGroup>
<Target Name="GetBundleResourceWithLogicalNameItems" Returns="@(_BundleResourceWithLogicalName)" DependsOnTargets="_GenerateBundleName">
<ItemGroup>
<!-- We need this metadata to fix the source in VS -->
<_BundleResourceWithLogicalName>
<BuildSessionId>$(BuildSessionId)</BuildSessionId>
<BuildServerPath>..\..\$(BuildAppName)\$(BuildSessionId)\%(Identity)</BuildServerPath>
<BuildServerPath Condition="'$(IsWatchApp)' == 'true' Or '$(IsAppExtension)' == 'true'">..\..\$(_AppBundleName)\$(BuildSessionId)\%(Identity)</BuildServerPath>
</_BundleResourceWithLogicalName>
</ItemGroup>
<CollectMonotouchReferences References="@(_MSBuildProjectReferenceExistent)">
<Output TaskParameter="MonoTouchReferences" ItemName="MonoTouchReferences" />
</CollectMonotouchReferences>
<!-- This will collect the bundle resource items in the referenced projects -->
<MSBuild Projects="@(MonoTouchReferences)" Targets="GetBundleResourceWithLogicalNameItems" BuildInParallel="$(BuildInParallel)" RebaseOutputs="true" Properties="%(MonoTouchReferences.SetConfiguration); %(MonoTouchReferences.SetPlatform)" Condition="'@(MonoTouchReferences)' != '' and '%(MonoTouchReferences.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true'" ContinueOnError="$(ContinueOnError)">
<Output TaskParameter="TargetOutputs" ItemName="_BundleResourceWithLogicalName" />
</MSBuild>
</Target>
<PropertyGroup>
<CreateIpaDependsOn>
$(CreateIpaDependsOn);
CopyIpaFromMac
</CreateIpaDependsOn>
<_BeforeCreateIpaForDistributionDependsOn>
_SayHello;
CopyArchiveToMac;
$(_BeforeCreateIpaForDistributionDependsOn);
</_BeforeCreateIpaForDistributionDependsOn>
<ArchiveDependsOn>
$(ArchiveDependsOn);
CopyArchiveFromMac
</ArchiveDependsOn>
</PropertyGroup>
<Target Name="CopyAppBundleFromMac" Condition="'$(OutputType)' == 'Exe' And '$(IsMacEnabled)' == 'true' And '$(CopyAppBundle)' == 'true'" BeforeTargets="BeforeDisconnect">
<!-- Creates AppBundle dir on the output path -->
<MakeDir Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true'" SessionId="$(BuildSessionId)" Directories="$(DeviceSpecificOutputPath)AppBundle" />
<!--Zip AppBundle-->
<Zip SessionId="$(BuildSessionId)" Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true'" ToolExe="$(ZipExe)" ToolPath="$(ZipPath)" Recursive="true" Sources="$(DeviceSpecificOutputPath)$(_AppBundleName)$(AppBundleExtension)" OutputFile="$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip" WorkingDirectory="$(DeviceSpecificOutputPath)AppBundle" />
<!--Copy Zip from Mac-->
<Message Text="$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip" />
<CopyFileFromBuildServer Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true'" SessionId="$(BuildSessionId)" File="$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip" />
<!--Unzip App Bundle on Windows-->
<Unzip Condition="Exists('$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip')" ZipFilePath="$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip" ExtractionPath="$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName)$(AppBundleExtension)" />
<!-- Delete Zip file -->
<Delete Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true' And Exists('$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip')" SessionId="$(BuildSessionId)" Files="$(DeviceSpecificOutputPath)AppBundle\$(_AppBundleName).zip" />
</Target>
<Target Name="CopyIpaFromMac" Condition="'$(OutputType)' == 'Exe' And '$(ComputedPlatform)' == 'iPhone' And '$(BuildIpa)' == 'true'">
<CopyFileFromBuildServer Condition="'$(IsAppDistribution)' == 'True'" SessionId="$(BuildSessionId)" File="$(IpaPackagePath)" TargetFile="$(DistributionPath)" />
<CopyFileFromBuildServer Condition="'$(IsAppDistribution)' != 'True'" SessionId="$(BuildSessionId)" File="$(IpaPackagePath)" />
<CopyFileFromBuildServer Condition="('$(_DistributionType)' == 'AppStore' Or '$(_DistributionType)' == 'AdHoc') And '$(EmbedOnDemandResources)' == 'false'" SessionId="$(BuildSessionId)" File="$(IpaPackageDir)\OnDemandResources\%(_AssetPack.DirectoryName)" />
<CopyFileFromBuildServer Condition="('$(_DistributionType)' == 'AppStore' Or '$(_DistributionType)' == 'AdHoc') And '$(EmbedOnDemandResources)' == 'false'" SessionId="$(BuildSessionId)" File="$(IpaPackageDir)\OnDemandResources\AssetPackManifest.plist" />
</Target>
<!-- Override Build -->
<Target Name="Build" Condition=" '$(_InvalidConfigurationWarning)' != 'true' " DependsOnTargets="$(BuildDependsOn)" Returns="@(TargetPath)">
<ItemGroup>
<TargetPath Include="$(TargetPath)">
<ArchivePath Condition="'$(ArchiveOnBuild)' == 'true'">$(ArchivePath)</ArchivePath>
</TargetPath>
</ItemGroup>
</Target>
<Target Name="CopyArchiveFromMac" Condition="'$(_CanArchive)' == 'true' And '$(ArchiveOnBuild)' == 'true'">
<Error Condition="'$(IsMacEnabled)' != 'true'" Text="A connection to a Mac is required in order to continue" />
<PropertyGroup>
<_ArchiveName>$([System.IO.Path]::GetFileName($(ArchiveDir)))</_ArchiveName>
<_ArchiveZipWorkingDirOnMac>$(DeviceSpecificIntermediateOutputPath)archives</_ArchiveZipWorkingDirOnMac>
<_ArchiveZipFileNameOnMac>$([System.Guid]::NewGuid())</_ArchiveZipFileNameOnMac>
<_ArchiveZipFileNameOnMac>$(_ArchiveZipWorkingDirOnMac)\$(_ArchiveZipFileNameOnMac.Substring(0, $(_ArchiveZipFileNameOnMac.IndexOf('-')))).zip</_ArchiveZipFileNameOnMac>
</PropertyGroup>
<MakeDir SessionId="$(BuildSessionId)" Directories="$(_ArchiveZipWorkingDirOnMac)" />
<CopyArchiveFiles ArchivePath="$(ArchiveDir)" SessionId="$(BuildSessionId)" AppName="$(BuildAppName)" TargetPath="$(_ArchiveZipWorkingDirOnMac)" />
<Zip SessionId="$(BuildSessionId)" Condition="'$(MtouchTargetsEnabled)'" ToolExe="$(ZipExe)" ToolPath="$(ZipPath)" Recursive="true" Symlinks="true" Sources="$(ArchiveDir)" OutputFile="$(_ArchiveZipFileNameOnMac)" WorkingDirectory="$([System.IO.Path]::GetDirectoryName($(ArchiveDir)))" />
<CreateArchiveDirectory ArchiveBasePath="$(ArchiveBasePath)">
<Output TaskParameter="ArchiveRootDir" PropertyName="ArchiveRootDirOnWin" />
</CreateArchiveDirectory>
<PropertyGroup>
<_ArchiveZipFileNameOnWin>$(ArchiveRootDirOnWin)\$([System.IO.Path]::GetFileName($(_ArchiveZipFileNameOnMac)))</_ArchiveZipFileNameOnWin>
<ArchivePath>$(ArchiveRootDirOnWin)\$(_ArchiveName)</ArchivePath>
</PropertyGroup>
<CopyFileFromBuildServer SessionId="$(BuildSessionId)" File="$(_ArchiveZipFileNameOnMac)" TargetFile="$(_ArchiveZipFileNameOnWin)" />
<Unzip ZipFilePath="$(_ArchiveZipFileNameOnWin)" ExtractionPath="$(ArchiveRootDirOnWin)" />
<Delete Files="$(_ArchiveZipFileNameOnMac)" />
<Delete Files="$(_ArchiveZipFileNameOnWin)" />
</Target>
<Target Name="CopyArchiveToMac" Condition="'$(_CanArchive)' == 'true'">
<Error Condition="'$(IsMacEnabled)' != 'true'" Text="A connection to a Mac is required in order to continue" />
<PropertyGroup>
<_ArchiveName>$([System.IO.Path]::GetFileName($(ArchivePath)))</_ArchiveName>
</PropertyGroup>
<ItemGroup>
<_ArchiveFiles Include="$(ArchivePath)\**\*.*" Exclude="$(ArchivePath)\**\_CodeSignature\CodeResources" />
<_ArchiveItems Include="@(_ArchiveFiles)">
<TargetPath>$(MSBuildProjectDirectory)\$(DeviceSpecificIntermediateOutputPath)archives\$(_ArchiveName)\%(_ArchiveFiles.RecursiveDir)%(_ArchiveFiles.Filename)%(_ArchiveFiles.Extension)</TargetPath>
</_ArchiveItems>
<_ArchiveCodeResourceToDelete Include="$(DeviceSpecificIntermediateOutputPath)archives\$(_ArchiveName)\**\_CodeSignature\CodeResources" />
</ItemGroup>
<CopyFilesToBuildServer SessionId="$(BuildSessionId)" Files="@(_ArchiveItems)" />
<PropertyGroup>
<!-- Overrides $(ArchivePath) with the path of the file copied the Mac -->
<ArchivePath>$(MSBuildProjectDirectory)\$(DeviceSpecificIntermediateOutputPath)archives\$(_ArchiveName)</ArchivePath>
</PropertyGroup>
<!-- Ensure there's no CodeResources file in the archive folder that will be used as output of _CodesignAppBundle -->
<!-- since publishing needs to force siging the bundle on each run -->
<Delete Files="@(_ArchiveCodeResourceToDelete)" />
<!-- Copying archive on Windows to the same location it was copied on the Mac because of _CalculateCodesignAppBundleInputs -->
<CopyLongPaths SourceFiles="@(_ArchiveItems)" DestinationFiles="%(_ArchiveItems.TargetPath)">
<Output TaskParameter="CopiedFiles" ItemName="FileWrites" />
</CopyLongPaths>
</Target>
<Target Name="CopyDSYMFromMac" DependsOnTargets="_SayHello" Condition="'$(IsMacEnabled)' == 'true' And '$(IsAppExtension)' == 'false' And '$(ComputedPlatform)' == 'iPhone' And '$(CopyDSYM)' == 'true' And ('$(BuildIpa)' == 'true' Or '$(CopyAppBundle)' == 'true')" BeforeTargets="BeforeDisconnect">
<!--Copy watchOS Dsym folders from Mac-->
<MSBuild Projects="@(_WatchAppReferenceWithConfigurationExistent)" Targets="CopyDSYMFromMac" Properties="%(_WatchAppReferenceWithConfigurationExistent.SetConfiguration); %(_WatchAppReferenceWithConfigurationExistent.SetPlatform); BuildIpa=true" Condition="'$(IsWatchApp)' == 'false' And '@(_WatchAppReferenceWithConfigurationExistent)' != '' And '$(_BuildReferencedExtensionProjects)' != 'true'"></MSBuild>
<!--Look for all *.dsym folders int the output path of the main app -->
<GetDirectories SessionId="$(BuildSessionId)" Condition="'$(IsMacEnabled)' == 'true'" Path="$(DeviceSpecificOutputPath)" Pattern="*.dSYM">
<Output TaskParameter="Directories" ItemName="_DSYMDir" />
</GetDirectories>
<ItemGroup>
<_DSYMDir>
<DsymFileName>%(_DSYMDir.Filename)%(_DSYMDir.Extension)</DsymFileName>
</_DSYMDir>
</ItemGroup>
<!--Zip Dsym folders-->
<Zip SessionId="$(BuildSessionId)" Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true' And '@(_DSYMDir)' != ''" ToolExe="$(ZipExe)" ToolPath="$(ZipPath)" Recursive="true" Symlinks="true" Sources="@(_DSYMDir)" OutputFile="$(DeviceSpecificOutputPath)%(_DSYMDir.DsymFileName).zip" WorkingDirectory="$(DeviceSpecificOutputPath)" />
<CopyFileFromBuildServer Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true' And '@(_DSYMDir)' != ''" SessionId="$(BuildSessionId)" File="$(DeviceSpecificOutputPath)%(_DSYMDir.DsymFileName).zip" />
<Unzip Condition="Exists('$(DeviceSpecificOutputPath)%(_DSYMDir.DsymFileName).zip')" ZipFilePath="$(DeviceSpecificOutputPath)%(_DSYMDir.DsymFileName).zip" ExtractionPath="$(DeviceSpecificOutputPath)" />
<Delete Condition="'$(MtouchTargetsEnabled)' And '$(IsMacEnabled)' == 'true' And Exists('$(DeviceSpecificOutputPath)%(_DSYMDir.DsymFileName).zip')" SessionId="$(BuildSessionId)" Files="$(DeviceSpecificOutputPath)%(_DSYMDir.DsymFileName).zip" />
</Target>
<Target Name="_AfterCreateIpaForDistribution" Condition="'$(IsAppDistribution)' == 'true'" AfterTargets="CreateIpa" DependsOnTargets="_SaveIpaForDistributionMacPath;_SayGoodbye" />
<Target Name="_AfterValidateBundleForDistribution" Condition="'$(IsAppDistribution)' == 'true'" AfterTargets="ValidateAppStoreBundle" DependsOnTargets="_SayGoodbye" />
<Target Name="_AfterUploadBundleForDistribution" Condition="'$(IsAppDistribution)' == 'true'" AfterTargets="UploadAppStoreBundle" DependsOnTargets="_SayGoodbye" />
<Target Name="_SaveIpaForDistributionMacPath" Condition="'$(IsAppDistribution)' == 'true'" >
<WriteItemsToFile Items="$(IpaPackagePath)" ItemName="_IpaPackagePath" File="$(DeviceSpecificIntermediateOutputPath)IpaPackagePath" Overwrite="true" />
</Target>
<Target Name="_BeforeValidateAppStoreBundle" BeforeTargets="ValidateAppStoreBundle" DependsOnTargets="_ReadIpaForDistributionMacPath"/>
<Target Name="_BeforeUploadAppStoreBundle" BeforeTargets="UploadAppStoreBundle" DependsOnTargets="_ReadIpaForDistributionMacPath"/>
<Target Name="_ReadIpaForDistributionMacPath" >
<ReadItemsFromFile File="$(DeviceSpecificIntermediateOutputPath)IpaPackagePath" Condition="Exists('$(DeviceSpecificIntermediateOutputPath)IpaPackagePath')">
<Output TaskParameter="Items" ItemName="IpaPackagePath" />
</ReadItemsFromFile>
<PropertyGroup>
<FilePath>%(IpaPackagePath.Identity)</FilePath>
</PropertyGroup>
<Message Importance="high" Text="Resolved Path: $(IpaPackagePath)" />
</Target>
<Target Name="_SetMtouchProjectDirectory" AfterTargets="_SayHello" BeforeTargets="_CompileToNative">
<PropertyGroup>
<MtouchProjectDirectory>$(MacBuildPath)</MtouchProjectDirectory>
</PropertyGroup>
</Target>
<Target Name="_ResolveUniversalTypeIdentifiers" BeforeTargets="_CompileImageAssets" Condition="'$(IsMacEnabled)' == 'true'"
Inputs="@(ImageAsset);" Outputs="@(ImageAsset -> '$(DeviceSpecificIntermediateOutputPath)%(FileName)%(Extension).ResolveUTIs.stamp')">
<ItemGroup>
<_ResolveUTIOutputs Include="@(ImageAsset -> '$(DeviceSpecificIntermediateOutputPath)%(FileName)%(Extension).ResolveUTIs.stamp')" />
<FileWrites Include="@(_ResolveUTIOutputs)" />
</ItemGroup>
<ResolveUniversalTypeIdentifiers
Condition="'@(ImageAsset)' != ''"
SessionId="$(BuildSessionId)"
ImageAssets="@(ImageAsset)"
ProjectDir="$(MSBuildProjectDirectory)" />
<Touch AlwaysCreate="true" Files="@(_ResolveUTIOutputs)" />
</Target>
<!-- Copies files needed by _CopyResolvedFilesToPublishPreserveNewest to the sever -->
<Target Name="_CopyResolvedFilesToPublishPreserveNewestToServer" BeforeTargets="_CopyResolvedFilesToPublishPreserveNewest">
<ItemGroup>
<_ResolvedFileToPublishPreserveNewestToServer Include="@(_ResolvedFileToPublishPreserveNewest)">
<TargetPath>%(Identity)</TargetPath>
</_ResolvedFileToPublishPreserveNewestToServer>
</ItemGroup>
<CopyFilesToBuildServer
Condition="'$(IsMacEnabled)' == 'true'"
SessionId="$(BuildSessionId)"
Files="@(_ResolvedFileToPublishPreserveNewestToServer)" />
</Target>
<!-- Copies files needed by _CopyResolvedFilesToPublishAlways to the sever -->
<Target Name="_CopyResolvedFilesToPublishAlwaysToServer" BeforeTargets="_CopyResolvedFilesToPublishAlways">
<ItemGroup>
<_ResolvedFileToPublishAlwaysToServer Include="@(_ResolvedFileToPublishAlways)">
<TargetPath>%(Identity)</TargetPath>
</_ResolvedFileToPublishAlwaysToServer>
</ItemGroup>
<CopyFilesToBuildServer
Condition="'$(IsMacEnabled)' == 'true'"
SessionId="$(BuildSessionId)"
Files="@(_ResolvedFileToPublishAlwaysToServer)" />
</Target>
<!-- This overrides the NET SDK target, it does the same thing but we add the SessionId property so the copy is also executed remotely -->
<!-- https://github.com/dotnet/sdk/blob/master/src/Tasks/Microsoft.NET.Build.Tasks/targets/Microsoft.NET.Publish.targets#L222-L250 -->
<Target Name="_CopyResolvedFilesToPublishPreserveNewest"
DependsOnTargets="_ComputeResolvedFilesToPublishTypes"
Inputs="@(_ResolvedFileToPublishPreserveNewest)"
Outputs="@(_ResolvedFileToPublishPreserveNewest->'$(PublishDir)%(RelativePath)')">
<!--
PreserveNewest means that we will only copy the source to the destination if the source is newer.
SkipUnchangedFiles is not used for that purpose because it will copy if the source and destination
differ by size too. Instead, this target uses inputs and outputs to only copy when the source is newer.
-->
<Copy Condition="'$(IsMacEnabled)' == 'true'"
SessionId="$(BuildSessionId)"
SourceFiles="@(_ResolvedFileToPublishPreserveNewest)"
DestinationFiles="@(_ResolvedFileToPublishPreserveNewest->'$(PublishDir)%(RelativePath)')"
OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
Retries="$(CopyRetryCount)"
RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)"
UseSymboliclinksIfPossible="$(CreateSymbolicLinksForPublishFilesIfPossible)">
<Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>
</Copy>
</Target>
<!-- This overrides the NET SDK target, it does the same thing but we add the SessionId property so the copy is also executed remotely -->
<!-- https://github.com/dotnet/sdk/blob/master/src/Tasks/Microsoft.NET.Build.Tasks/targets/Microsoft.NET.Publish.targets#L252-L279 -->
<Target Name="_CopyResolvedFilesToPublishAlways" DependsOnTargets="_ComputeResolvedFilesToPublishTypes">
<!--
Use SkipUnchangedFiles to prevent unnecessary file copies. The copy will occur if the
destination doesn't exist, the source is newer than the destination, or if the source and
destination differ by file size.
-->
<Copy Condition="'$(IsMacEnabled)' == 'true'"
SessionId="$(BuildSessionId)"
SourceFiles = "@(_ResolvedFileToPublishAlways)"
DestinationFiles="@(_ResolvedFileToPublishAlways->'$(PublishDir)%(RelativePath)')"
SkipUnchangedFiles="$(SkipCopyUnchangedFiles)"
OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)"
Retries="$(CopyRetryCount)"
RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"
UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)"
UseSymboliclinksIfPossible="$(CreateSymbolicLinksForPublishFilesIfPossible)">
<Output TaskParameter="DestinationFiles" ItemName="FileWrites"/>
</Copy>
</Target>
<Target Name="_UpdateDebugType" BeforeTargets="CoreCompile">
<PropertyGroup>
<DebugType Condition="'$(DebugType)' == 'full'">portable</DebugType>
</PropertyGroup>
</Target>
<!-- Overrides Core SDK target to remote the ILLink execution -->
<!-- https://github.com/dotnet/sdk/blob/cdf57465e1cba9e44b5c9a76a403d41b1b8f178c/src/Tasks/Microsoft.NET.Build.Tasks/targets/Microsoft.NET.ILLink.targets#L76-L132 -->
<Target Name="_RunILLink"
DependsOnTargets="_ComputeManagedAssemblyToLink;PrepareForILLink"
Inputs="$(MSBuildAllProjects);@(ManagedAssemblyToLink);@(TrimmerRootDescriptor);@(ReferencePath)"
Outputs="$(_LinkSemaphore)">
<PropertyGroup>
<!-- We need to use net5.0 because when building from VS it sets MSBuildRuntimeType to Core and will pick net472 (which doesn't contain the illink assembly) -->
<_RemoteILLinkPath>$(ILLinkTasksAssembly.Replace('$(NetCoreRoot)', '$(_DotNetRootRemoteDirectory)').Replace('net472', 'net6.0').Replace('$([System.IO.Path]::GetFileName('$(ILLinkTasksAssembly)'))', 'illink.dll'))</_RemoteILLinkPath>
</PropertyGroup>
<!-- Include Debug symbols as input so those are copied to the server -->
<ItemGroup>
<!-- @(_PDBToLink) comes from the _ComputeManagedAssemblyToLink target, which is a dependency of this target and is included in Microsoft.NET.ILLink.targets -->
<!-- @(_PDBToLink) should contain the current assembly pdb and the project reference pdbs -->
<_ILLinkDebugSymbols Include="@(_PDBToLink)" />
</ItemGroup>
<Delete SessionId="$(BuildSessionId)" Files="@(_LinkedResolvedFileToPublishCandidate)" />
<Xamarin.iOS.Tasks.ILLink
SessionId="$(BuildSessionId)"
AssemblyPaths="@(ManagedAssemblyToLink)"
ReferenceAssemblyPaths="@(ReferencePath)"
RootAssemblyNames="@(TrimmerRootAssembly)"
TrimMode="$(TrimMode)"
DefaultAction="$(TrimmerDefaultAction)"
RemoveSymbols="$(TrimmerRemoveSymbols)"
FeatureSettings="@(_TrimmerFeatureSettings)"
CustomData="@(_TrimmerCustomData)"
BeforeFieldInit="$(_TrimmerBeforeFieldInit)"
OverrideRemoval="$(_TrimmerOverrideRemoval)"
UnreachableBodies="$(_TrimmerUnreachableBodies)"
UnusedInterfaces="$(_TrimmerUnusedInterfaces)"
IPConstProp="$(_TrimmerIPConstProp)"
Sealer="$(_TrimmerSealer)"
Warn="$(ILLinkWarningLevel)"
NoWarn="$(NoWarn)"
TreatWarningsAsErrors="$(ILLinkTreatWarningsAsErrors)"
WarningsAsErrors="$(WarningsAsErrors)"
WarningsNotAsErrors="$(WarningsNotAsErrors)"
SingleWarn="$(TrimmerSingleWarn)"
CustomSteps="@(_TrimmerCustomSteps)"
RootDescriptorFiles="@(TrimmerRootDescriptor)"
OutputDirectory="$(IntermediateLinkDir)"
DumpDependencies="$(_TrimmerDumpDependencies)"
ExtraArgs="$(_ExtraTrimmerArgs)"
ToolExe="$(_DotNetHostFileName)"
ToolPath="$(_DotNetHostDirectory)"
ILLinkPath="$(_RemoteILLinkPath)"
LinkerItemsDirectory="$(_LinkerItemsDirectory)"
DebugSymbols="@(_ILLinkDebugSymbols)"
ContinueOnError="ErrorAndContinue">
<Output TaskParameter="ExitCode" PropertyName="_ILLinkExitCode" />
<Output TaskParameter="LinkedItems" ItemName="_XamarinLinkedItems" />
<Output TaskParameter="LinkerOutputItems" ItemName="_XamarinLinkerItems" />
</Xamarin.iOS.Tasks.ILLink>
<Touch Files="$(_LinkSemaphore)" AlwaysCreate="true" Condition=" '$(_ILLinkExitCode)' == '0' " />
</Target>
<!-- Override NET.Sdk Run target to run Exec remotely -->
<!-- https://github.com/dotnet/sdk/blob/bc0563507d23a20e71087b03cfa50a5b42b03f06/src/Tasks/Microsoft.NET.Build.Tasks/targets/Microsoft.NET.Sdk.targets#L869-L872 -->
<Target Name="Run">
<Exec SessionId="$(BuildSessionId)" Command="$(RunCommand) $(RunArguments)" WorkingDirectory="$(RunWorkingDirectory)"/>
</Target>
<PropertyGroup>
<_PrepareRunDependsOn>
_SetShouldDisconnect;
$(_PrepareRunDependsOn);
</_PrepareRunDependsOn>
</PropertyGroup>
<Target Name="DisconnectAfterRun" AfterTargets="Run" DependsOnTargets="_SayGoodbye" />
<!-- Allows providing SDK-specific target overrides -->
<PropertyGroup>
<XamarinAppleSdkTargets>$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), 'Xamarin.Apple.Sdk.targets'))\Xamarin.Apple.Sdk.targets</XamarinAppleSdkTargets>
</PropertyGroup>
<Import Project="$(XamarinAppleSdkTargets)" Condition="'$(XamarinAppleSdkTargetsImported)' != 'true' And Exists('$(XamarinAppleSdkTargets)')" />
</Project>