xamarin-macios/tools/mmp/resolver.cs

148 строки
5.3 KiB
C#

/*
* Copyright (c) 2010, Geoff Norton <gnorton@novell.com>
* Copyright (c) 2010, JB Evain <jbevain@novell.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using Mono.Cecil;
using Mono.Linker;
namespace Xamarin.Bundler {
public partial class MonoMacResolver : CoreResolver {
public List<string> CommandLineAssemblies { get; set; }
public List<Exception> Exceptions = new List<Exception> ();
public string GlobalAssemblyCache;
public string [] SystemFrameworkDirectories;
public AssemblyDefinition GetAssembly (string fileName)
{
return Resolve (new AssemblyNameReference (Path.GetFileNameWithoutExtension (fileName), null), new ReaderParameters { AssemblyResolver = this });
}
public override AssemblyDefinition Resolve (AssemblyNameReference reference, ReaderParameters parameters)
{
var name = reference.Name;
AssemblyDefinition assembly;
if (cache.TryGetValue (name, out assembly))
return assembly;
if (CommandLineAssemblies != null && CommandLineAssemblies.Count > 0) {
string cmdasm = CommandLineAssemblies.Find (t => {
if (String.IsNullOrEmpty (t))
return false;
return String.Compare (name, Path.GetFileNameWithoutExtension (t), StringComparison.Ordinal) == 0;
});
assembly = String.IsNullOrEmpty (cmdasm) ? null : Load (cmdasm);
if (assembly != null)
return assembly;
}
if (ArchDirectory != null) {
assembly = SearchDirectory (name, ArchDirectory);
if (assembly != null)
return assembly;
}
assembly = SearchDirectory (name, FrameworkDirectory);
if (assembly != null)
return assembly;
if (FrameworkDirectory != null) {
var pclPath = Path.Combine (FrameworkDirectory, "Facades");
assembly = SearchDirectory (name, pclPath);
if (assembly != null)
return assembly;
}
assembly = SearchDirectory (name, RootDirectory, ".exe");
if (assembly != null)
return assembly;
if (!string.IsNullOrEmpty (GlobalAssemblyCache)) {
var gac_folder = new StringBuilder ()
.Append (reference.Version)
.Append ("__");
for (int i = 0; i < reference.PublicKeyToken.Length; i++)
gac_folder.Append (reference.PublicKeyToken [i].ToString ("x2"));
var gac_path = Path.Combine (GlobalAssemblyCache, reference.Name, gac_folder.ToString (), reference.Name + ".dll");
if (File.Exists (gac_path)) {
if (Driver.IsUnifiedFullXamMacFramework)
ErrorHelper.Warning (176, Errors.MX0176, reference.ToString (), gac_path);
return Load (gac_path);
}
}
if (SystemFrameworkDirectories?.Length > 0) {
foreach (var dir in SystemFrameworkDirectories) {
assembly = SearchDirectory (reference.Name, dir);
if (assembly != null) {
if (Driver.IsUnifiedFullXamMacFramework)
ErrorHelper.Warning (176, Errors.MX0176, reference.ToString (), assembly.MainModule.FileName);
return assembly;
}
}
}
return null;
}
public override void Configure ()
{
base.Configure ();
if (!Driver.UseLegacyAssemblyResolution && (Driver.IsUnifiedFullSystemFramework || Driver.IsUnifiedFullXamMacFramework)) {
// We need to look in the GAC/System mono for both FullSystem and FullXamMac, because that's
// how we've been resolving assemblies in the past (Cecil has a fall-back mode where it looks
// in the GAC, and we never disabled that, meaning that we always looked in the GAC if failing
// to resolve from somewhere else). This makes it explicit that we look in the GAC, and we
// now also warn when using FullXamMac and finding assemblies in the GAC.
GlobalAssemblyCache = Path.Combine (Driver.SystemMonoDirectory, "lib", "mono", "gac");
var framework_dir = Path.GetDirectoryName (typeof (object).Module.FullyQualifiedName);
SystemFrameworkDirectories = new [] {
framework_dir,
Path.Combine (framework_dir, "Facades")
};
}
}
}
public class MonoMacAssemblyResolver : AssemblyResolver {
public MonoMacResolver Resolver;
public MonoMacAssemblyResolver (MonoMacResolver resolver)
: base (resolver.cache ?? new Dictionary<string, AssemblyDefinition> ())
{
this.Resolver = resolver;
}
public override AssemblyDefinition Resolve (AssemblyNameReference name, ReaderParameters parameters)
{
return Resolver.Resolve (name, parameters);
}
}
}