xamarin-macios/msbuild/Xamarin.Localization.MSBuild
TJ Lambert e06ee8e653
[Localization] Test to make sure the new resx files are compiled to Resources (Edited) (#11737)
* making sure new strings get added to designer and resources plus the test

* Next wave of changes to csproj to incorporate Rolf's changes

* fixing path

* Update tests/msbuild/Xamarin.MacDev.Tasks.Tests/TaskTests/LocalizationStringTest.cs

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* Update tests/mtouch/LocalizationTests.cs

Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>

* forgot the include

Co-authored-by: tj_devel709 <antlambe@microsoft.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
2021-06-02 11:11:15 -05:00
..
TranslatedAssemblies initial changes to Change languageSet and Dependencies (#11512) 2021-05-13 08:35:08 -05:00
MSBStrings.Designer.cs [Localization] Test to make sure the new resx files are compiled to Resources (Edited) (#11737) 2021-06-02 11:11:15 -05:00
MSBStrings.resx Xamarin.Mac native Apple Silicon targetting support (#10115) 2021-03-17 21:48:02 -04:00
README.md Updating Localization READMEs (#11738) 2021-06-01 09:51:38 -05:00
Xamarin.Localization.MSBuild.csproj [Localization] Test to make sure the new resx files are compiled to Resources (Edited) (#11737) 2021-06-02 11:11:15 -05:00

README.md

MSBuild Localization

Messages for new MSBuild error codes live in MSBStrings.resx.

  • You can now make changes to MSBStrings.resx in the Visual Studio for Mac IDE or from any text editor.

  • If you make changes in the IDE, you should see changes automatically copy into MSBStrings.Designer.cs. Be sure to rebuild the project after making your changes.

  • If you make changes from a text editor, be sure to run make inside the xamarin-macios/msbuild/Xamarin.Localization.MSBuild directory.

See Localization Wiki for more details on our localization process

or the OneLocBuild Wiki for information on OneLocBuild.