Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Rolf Bjarne Kvinge 7c61734bd8
[msbuild] Fix pdb generation, ship the pdb and improve build logic. (#8672)
* The ILRepack package uses a 4-year old version of Mono.Cecil, which does not
  support portable pdbs. Work is in progress to use a newer version of
  Mono.Cecil (https://github.com/gluck/il-repack/pull/236), but this is taking
  some time (the PR is over a year old). In the meantime, switch to the
  ILRepack.MSBuild.Task package, which ships a forked and updated ILRepack.exe
  executable. This means the assembly merging process will produce a working
  pdb for the merged assembly, which in turn means we'll get stack traces with
  source code location.
* Update the makefile to ship the pdbs we produce. Also don't copy files into
  a temporary build/ directory, since it's not needed. This avoids an
  intermediate file copy.
2020-05-26 14:49:21 +02:00
builds A few minor improvements to speed up rebuilds. (#8597) 2020-05-14 16:45:23 +02:00
docs [mtouch] Always enable experimental-xforms-product-type (#8425) 2020-04-17 17:18:20 -04:00
dotnet [dotnet] Add a KnownFrameworkReference node to the targets to tell the .NETCore build system about us. (#8665) 2020-05-25 17:38:35 +02:00
external [msbuild] Unify most of the DetectSdkLocations task between Xamarin.Mac and Xamarin.iOS. (#8462) 2020-04-28 14:55:35 +02:00
fsharp Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
jenkins [jenkins] Timeout the tests on older macOS bots after 15 minutes. (#8637) 2020-05-21 17:27:53 +02:00
mk [master] Merge Xcode11.5 Support and include provisionator changes (#8643) 2020-05-21 12:16:33 -04:00
mono Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
msbuild [msbuild] Fix pdb generation, ship the pdb and improve build logic. (#8672) 2020-05-26 14:49:21 +02:00
opentk [xcode11] Stop building/shipping 32-bit Xamarin.Mac bits. Partial fix for #6300. (#6393) 2019-07-15 10:19:24 -07:00
runtime [runtime/mmp] Put libxammac and xamarin headers for Xamarin.Mac in the same directory as the corresponding files for Xamarin.iOS. (#8542) 2020-05-08 13:04:32 +02:00
src [ObjCRuntime] Remove Classic code. (#8670) 2020-05-26 14:29:58 +02:00
tests [Harness] Move the logic to reload the simulators outside Jenkins. (#8658) 2020-05-25 20:03:04 -04:00
tools [mmp] Use the GetPlatformFrameworkDirectory function to avoid duplicating code. (#8648) 2020-05-25 09:34:22 +02:00
.editorconfig Add .editorconfig (#8058) 2020-03-10 11:24:46 -04:00
.gitignore [Devops] Move to use provisionator to get xcode. (#8570) 2020-05-12 10:59:53 -04:00
.gitmodules Merge xcode11 head 2019-06-12 00:44:31 -04:00
CODEOWNERS Update CODEOWNERS 2020-05-11 12:30:25 -03:00
ISSUE_TEMPLATE.md Instruction to find the build logs (#6871) 2019-08-29 10:42:14 -04:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config [master] Bump API diff to latest released stable (#8654) 2020-05-21 20:46:59 -04:00
Make.versions [master] Merge Xcode11.5 Support and include provisionator changes (#8643) 2020-05-21 12:16:33 -04:00
Makefile A few minor improvements to speed up rebuilds. (#8597) 2020-05-14 16:45:23 +02:00
NuGet.config [Localization] Add generator error messages (#7531) 2020-01-08 16:07:46 -05:00
README.md Invert order of download table to be most recent first (#8362) 2020-04-13 11:33:46 -05:00
SECURITY.MD Add SECURITY.MD to repo (as suggested by OSPO) (#7019) 2019-09-19 17:44:22 -04:00
Versions-ios.plist.in [master] Merge Xcode11.5 Support and include provisionator changes (#8643) 2020-05-21 12:16:33 -04:00
Versions-mac.plist.in Merge remote-tracking branch 'origin/xcode11' into master-xcode11 2019-09-13 18:35:18 +02:00
Xamarin.Mac.sln Fix path to dont link project in Xamarin.Mac.sln. (#8109) 2020-03-16 09:42:52 +01:00
Xamarin.iOS.sln [src] Use `Runtime.NSLog` instead of `System.Console.WriteLine` (#8626) 2020-05-20 13:38:44 -04:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure Only build dotnet/ if dotnet is enabled. (#8614) 2020-05-20 09:26:27 +02:00
mac-entitlements.plist Implement notarization. (#6928) 2019-09-09 00:34:11 -07:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [system-dependencies] Remove the 'com.apple.quarantine' attribute from the downloaded dotnet sdk. (#8617) 2020-05-20 15:04:10 +02:00
versions-check.csharp [Versions-ios.plist] watchOS started at 1.0 (#1328) 2016-12-13 10:52:58 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Downloads

The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac).

The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.

However, we provide links to older Xamarin.iOS and Mac packages for macOS downgrades and build machine configuration.

Platform Link
Xamarin.iOS d16.5 13.16.0.13
Xamarin.Mac d16.5 6.16.0.13
Xamarin.iOS d16.4 13.10.0.21
Xamarin.Mac d16.4 6.10.0.21
Xamarin.iOS d16.3 13.6.0.12
Xamarin.Mac d16.3 6.6.0.12
Xamarin.iOS d16.2 12.14.0.114
Xamarin.Mac d16.2 5.14.0.114
Xamarin.iOS d16.1 12.10.0.157
Xamarin.Mac d16.1 5.10.0.157
Xamarin.iOS d16.0 12.8.0.2
Xamarin.Mac d16.0 5.8.0.0

Feedback

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License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.