98788f8558
Also add a very simple net5 test app (which doesn't build yet). Current (expected) build result: > xamarin-macios/tests/dotnet/MySingleView $ dotnet build Microsoft (R) Build Engine version 16.7.0-preview-20258-02+26f6d1d87 for .NET Copyright (C) Microsoft Corporation. All rights reserved. Determining projects to restore... xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: Unable to find package Microsoft.NETCore.App.Runtime.ios-x64 with version (= 5.0.0-preview.6.20264.1) xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 1 version(s) in nuget.org [ Nearest version: 5.0.0-preview.4.20251.6 ] xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 1 version(s) in Nuget Official [ Nearest version: 5.0.0-preview.4.20251.6 ] xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 0 version(s) in local-dotnet-feed xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj : error NU1102: - Found 0 version(s) in Dotnet arcade Failed to restore xamarin-macios/tests/dotnet/MySingleView/MySingleView.csproj (in 951 ms). This fails because the .NET build logic isn't being told that it should look for the mono runtime packs instead of the .NET Core runtime packs. |
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dotnet | ||
external | ||
fsharp | ||
jenkins | ||
mk | ||
mono | ||
msbuild | ||
opentk | ||
runtime | ||
src | ||
tests | ||
tools | ||
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CODEOWNERS | ||
ISSUE_TEMPLATE.md | ||
LICENSE | ||
Make.config | ||
Make.versions | ||
Makefile | ||
NuGet.config | ||
README.md | ||
SECURITY.MD | ||
Versions-ios.plist.in | ||
Versions-mac.plist.in | ||
Xamarin.Mac.sln | ||
Xamarin.iOS.sln | ||
banner.png | ||
configure | ||
mac-entitlements.plist | ||
product.snk | ||
system-dependencies.sh | ||
versions-check.csharp |
README.md
Xamarin.iOS & Xamarin.Mac
Welcome!
This module is the main repository for both Xamarin.iOS and Xamarin.Mac.
These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.
This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:
- Submit bugs and feature requests
- Review source code changes
- Submit pull requests to resolve issues and fix bugs
Contributing
If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:
- How to build and run from source
- The development workflow, including debugging and running tests
- Coding Guidelines
- Submitting pull requests
Downloads
The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac).
The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.
However, we provide links to older Xamarin.iOS and Mac packages for macOS downgrades and build machine configuration.
Platform | Link |
---|---|
Xamarin.iOS d16.5 | 13.16.0.13 |
Xamarin.Mac d16.5 | 6.16.0.13 |
Xamarin.iOS d16.4 | 13.10.0.21 |
Xamarin.Mac d16.4 | 6.10.0.21 |
Xamarin.iOS d16.3 | 13.6.0.12 |
Xamarin.Mac d16.3 | 6.6.0.12 |
Xamarin.iOS d16.2 | 12.14.0.114 |
Xamarin.Mac d16.2 | 5.14.0.114 |
Xamarin.iOS d16.1 | 12.10.0.157 |
Xamarin.Mac d16.1 | 5.10.0.157 |
Xamarin.iOS d16.0 | 12.8.0.2 |
Xamarin.Mac d16.0 | 5.8.0.0 |
Feedback
- Ask a question on Stack Overflow or the Xamarin Forums
- Request a new feature on GitHub
- Vote on existing feature requests
- Submit bugs to GitHub Issues
- Discuss development and design on Gitter
License
Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.