xamarin-macios/fsharp/Makefile

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9.8 KiB
Makefile

TOP=..
include $(TOP)/Make.config
# By default we'll get the F# binaries from the macios-binaries repository.
# It's still possible to build from source, by passing "FSHARP_BUILD_FROM_SOURCE=1" when building,
# which will automatically clone the fsharp repository, and build what's needed.
# The FSHARP_SOURCE_HASH variable below defines which fsharp hash to build.
FSHARP_SOURCE_HASH=7171700877115e2243b4edbc4e2eb88d019e02b0
FSHARP_SOURCE_BRANCH=master
FSHARP_BINARIES_PATH=$(abspath $(MACIOS_BINARIES_PATH)/fsharp)
FSHARP_SOURCE_PATH=$(abspath $(CURDIR)/fsharp)
ifeq ($(FSHARP_BUILD_FROM_SOURCE),)
FSHARP_PATH=$(FSHARP_BINARIES_PATH)
FSHARP_BUILD_PATH=$(FSHARP_BINARIES_PATH)
else
FSHARP_PATH=$(FSHARP_SOURCE_PATH)
FSHARP_BUILD_PATH=build
# Create a list of all the source files in the fsharp repo to use as dependencies.
# But skip any files with spaces, because make + spaces is not a good combination.
Makefile.inc: $(FSHARP_SOURCE_PATH)
$(Q) printf "FSHARP_FILES := \\\\\\n" >> $@.tmp
$(Q) git --git-dir=$(FSHARP_SOURCE_PATH)/.git --work-tree=$(FSHARP_SOURCE_PATH) ls-tree --full-tree -r HEAD --name-only | grep -v ' ' | sed -e 's_^\(.*\)_ $(FSHARP_SOURCE_PATH)/\1 \\_' >> $@.tmp
$(Q) mv $@.tmp $@
-include Makefile.inc
endif
FSHARP_TARGET_FILES = \
FSharp.Core.dll \
FSharp.Core.dll.mdb \
FSharp.Core.optdata \
FSharp.Core.sigdata \
FSharp.Core.xml \
$(FSHARP_SOURCE_PATH):
$(Q) echo "Cloning the fsharp repository..."
$(Q) git clone -q https://github.com/fsharp/fsharp fsharp
$(Q) cd fsharp && git checkout $(FSHARP_SOURCE_BRANCH) && git reset --hard $(FSHARP_SOURCE_HASH)
BIN_DIR=$(FSHARP_PATH)/lib/release
IOS_BIN_DIR = $(FSHARP_PATH)/lib/release/monotouch
WATCH_BIN_DIR = $(FSHARP_PATH)/lib/release/xamarinwatchos
TVOS_BIN_DIR = $(FSHARP_PATH)/lib/release/xamarintvos
MAC_MOBILE_BIN_DIR = $(FSHARP_PATH)/lib/release/xamarinmacmobile
MAC_45_BIN_DIR = $(FSHARP_PATH)/lib/release/xamarinmacfull
# Xamarin.iOS
IOS_FSHARP_TARGETS = \
$(foreach file,$(FSHARP_TARGET_FILES),$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1/$(file)) \
$(foreach file,$(FSHARP_TARGET_FILES),$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS/$(file)) \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1/LICENSE-fsharp \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS/LICENSE-fsharp \
IOS_FSHARP_DIRECTORIES = \
build/monotouch \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1 \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1/LICENSE-fsharp: $(FSHARP_PATH)/LICENSE | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1/%.dll: $(FSHARP_BUILD_PATH)/monotouch/%.dll | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1/%: $(IOS_BIN_DIR)/% | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/2.1
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS/LICENSE-fsharp: $(FSHARP_PATH)/LICENSE | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS/%.dll: $(FSHARP_BUILD_PATH)/monotouch/%.dll | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS/%: $(IOS_BIN_DIR)/% | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.iOS
$(Q) install -m 0644 $< $@
# Xamarin.WatchOS
WATCH_FSHARP_TARGETS = \
$(foreach file,$(FSHARP_TARGET_FILES),$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS/$(file)) \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS/LICENSE-fsharp \
WATCH_FSHARP_DIRECTORIES = \
build/xamarinwatchos \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS/LICENSE-fsharp: $(FSHARP_PATH)/LICENSE | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS/%.dll: $(FSHARP_BUILD_PATH)/xamarinwatchos/%.dll | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS/%: $(WATCH_BIN_DIR)/% | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.WatchOS
$(Q) install -m 0644 $< $@
# Xamarin.TVOS
TVOS_FSHARP_TARGETS = \
$(foreach file,$(FSHARP_TARGET_FILES),$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS/$(file)) \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS/LICENSE-fsharp \
TVOS_FSHARP_DIRECTORIES = \
build/xamarintvos \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS \
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS/LICENSE-fsharp: $(FSHARP_PATH)/LICENSE | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS/%.dll: $(FSHARP_BUILD_PATH)/xamarintvos/%.dll | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS
$(Q) install -m 0644 $< $@
$(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS/%: $(TVOS_BIN_DIR)/% | $(IOS_DESTDIR)$(MONOTOUCH_PREFIX)/lib/mono/Xamarin.TVOS
$(Q) install -m 0644 $< $@
# Xamarin.Mac
MAC_FSHARP_TARGETS = \
$(foreach file,$(FSHARP_TARGET_FILES),$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5/$(file)) \
$(foreach file,$(FSHARP_TARGET_FILES),$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac/$(file)) \
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5/LICENSE-fsharp \
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac/LICENSE-fsharp \
MAC_FSHARP_DIRECTORIES = \
build/xamarinmacfull \
build/xamarinmacmobile \
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5 \
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac \
## XM full
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5/LICENSE-fsharp: $(FSHARP_PATH)/LICENSE | $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5
$(Q) install -m 0644 $< $@
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5/%.dll: $(FSHARP_BUILD_PATH)/xamarinmacfull/%.dll | $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5
$(Q) install -m 0644 $< $@
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5/%: $(MAC_45_BIN_DIR)/% | $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/4.5
$(Q) install -m 0644 $< $@
## XM mobile
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac/LICENSE-fsharp: $(FSHARP_PATH)/LICENSE | $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac
$(Q) install -m 0644 $< $@
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac/%.dll: $(FSHARP_BUILD_PATH)/xamarinmacmobile/%.dll | $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac
$(Q) install -m 0644 $< $@
$(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac/%: $(MAC_MOBILE_BIN_DIR)/% | $(MAC_DESTDIR)$(MAC_FRAMEWORK_CURRENT_DIR)/lib/mono/Xamarin.Mac
$(Q) install -m 0644 $< $@
# Common
ifdef INCLUDE_IOS
FSHARP_TARGETS += $(IOS_FSHARP_TARGETS)
FSHARP_DIRECTORIES += $(IOS_FSHARP_DIRECTORIES)
FSHARP_BUILD_TARGETS += only-monotouch
ifdef INCLUDE_WATCH
FSHARP_TARGETS += $(WATCH_FSHARP_TARGETS)
FSHARP_DIRECTORIES += $(WATCH_FSHARP_DIRECTORIES)
FSHARP_BUILD_TARGETS += only-xamarinwatchos
endif
ifdef INCLUDE_TVOS
FSHARP_TARGETS += $(TVOS_FSHARP_TARGETS)
FSHARP_DIRECTORIES += $(TVOS_FSHARP_DIRECTORIES)
FSHARP_BUILD_TARGETS += only-xamarintvos
endif
endif
ifdef INCLUDE_MAC
FSHARP_TARGETS += $(MAC_FSHARP_TARGETS)
FSHARP_DIRECTORIES += $(MAC_FSHARP_DIRECTORIES)
FSHARP_BUILD_TARGETS += only-xamarinmac
endif
$(FSHARP_DIRECTORIES):
$(Q) mkdir -p $@
### Sign the assemblies. This is done in a temporary directory so that we don't have to re-sign on every install.
build/%.dll: $(BIN_DIR)/%.dll | build/monotouch build/xamarinmacmobile build/xamarinmacfull build/xamarinwatchos build/xamarintvos
$(Q) $(CP) $< $@
$(Q_SN) MONO_CFG_DIR="$(TOP)" sn -q -R "$@" "$(PRODUCT_KEY_PATH)"
build.stamp: export TargetFrameworkFallbackSearchPaths=$(IOS_DESTDIR)/Library/Frameworks/Mono.framework/External/xbuild-frameworks
build.stamp: export MSBuildExtensionsPathFallbackPathsOverride=$(IOS_DESTDIR)/Library/Frameworks/Mono.framework/External/xbuild
build.stamp: $(FSHARP_FILES) $(FSHARP_PATH)/Makefile
$(MAKE) -C $(FSHARP_PATH)/src/fsharp build-proto
$(MAKE) -C $(FSHARP_PATH)/src/fsharp $(FSHARP_BUILD_TARGETS)
$(Q) touch $@
ifneq ($(FSHARP_BUILD_FROM_SOURCE),)
$(FSHARP_TARGETS): build.stamp
endif
all-local:: $(FSHARP_TARGETS)
install-local:: $(FSHARP_TARGETS)
$(FSHARP_PATH)/autogen.sh: $(FSHARP_SOURCE_PATH)
$(FSHARP_PATH)/Makefile: $(FSHARP_PATH)/autogen.sh $(FSHARP_FILES) /Library/Frameworks/Mono.framework/Versions/Current/updateinfo
@echo "Executing autogen for fsharp..."
$(Q) cd $(FSHARP_PATH) && ./autogen.sh --prefix=/Library/Frameworks/Mono.framework/Versions/Current
@echo "Executed autogen for fsharp"
clean-local::
git clean -xfd
cd $(FSHARP_PATH) && git clean -xfd
include $(TOP)/mk/rules.mk