59a2e49b28
Sonoma is pickier now with the way we create a CoreGraphics.CGImage, meaning that if we do not pass the correct flags, the OS will return a nil object (might be a good idea to move away from constructors to factory methods). Before this change we would get the following errors: * CAKeyFrameAnimation_ValuesTests: System.Exception : Could not initialize an instance of the type 'CoreGraphics.CGImage': handle is null. It is possible to ignore this condition by setting ObjCRuntime.Class.ThrowOnInitFailure to false. * CALayer_ValuesTests: System.Exception : Could not initialize an instance of the type 'CoreGraphics.CGImage': handle is null. It is possible to ignore this condition by setting ObjCRuntime.Class.ThrowOnInitFailure to false. |
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.. | ||
CABasicAnimation.cs | ||
CAFrameRateRangeTest.cs | ||
CAKeyFrameAnimation.cs | ||
CALayer.cs | ||
CAOpenGLLayer.cs | ||
CATextLayerTests.cs | ||
EmitterBehaviorTest.cs | ||
EmitterCellTest.cs | ||
LayerTest.cs | ||
MediaTimingFunctionTest.cs | ||
ShapeLayerTest.cs | ||
TransactionTest.cs |