xamarin-macios/tests/monotouch-test/GameplayKit
Alex Soto 209f4f3709 [GameplayKit] Update from Xcode8 Beta 1 to Beta 6 (#689)
Runtime
- Added support for Vector2d, Vector3d and Vector4d SIMD types
- Added support for GKBox, GKQuad and GKTriangle SIMD types

GameplayKit
- Apple introduced GKQuadTreeNode and GKQuadTree in Xcode 7.1 and
  removed those types in a later Xcode (7.2?) but we kept them around.
  Now apple introduced again both types but renamed them to GKQuadtreeNode
  and GKQuadtree (lowercase t), this is a breaking change and since we do
  care about binary compat we are just changing the registration name and
  keeping the same managed name deprecating old methods and introducing
  the new ones.
- Added tests for new SIMD types
2016-08-30 15:32:46 -04:00
..
GKComponentSystemTests.cs [tests] Import 2016-05-26 15:06:52 +02:00
GKEntityTests.cs [tests] Import 2016-05-26 15:06:52 +02:00
GKGridGraphTests.cs [tests] Import 2016-05-26 15:06:52 +02:00
GKMeshGraphTests.cs [GameplayKit] Update from Xcode8 Beta 1 to Beta 6 (#689) 2016-08-30 15:32:46 -04:00
GKNoiseMapTests.cs [GameplayKit] Update from Xcode8 Beta 1 to Beta 6 (#689) 2016-08-30 15:32:46 -04:00
GKNoiseTests.cs [GameplayKit] Update from Xcode8 Beta 1 to Beta 6 (#689) 2016-08-30 15:32:46 -04:00
GKOctreeTests.cs [GameplayKit] Update from Xcode8 Beta 1 to Beta 6 (#689) 2016-08-30 15:32:46 -04:00
GKPathTests.cs [tests] Import 2016-05-26 15:06:52 +02:00
GKPolygonObstacleTests.cs [tests] Import 2016-05-26 15:06:52 +02:00
GKQuadTreeTests.cs [GameplayKit] Update from Xcode8 Beta 1 to Beta 6 (#689) 2016-08-30 15:32:46 -04:00
GKStateMachineTests.cs [tests] Import 2016-05-26 15:06:52 +02:00
GKStateTests.cs [tests] Import 2016-05-26 15:06:52 +02:00