66 строки
1.2 KiB
C#
66 строки
1.2 KiB
C#
//
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// Unit tests for SCNNode
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//
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// Authors:
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// Sebastien Pouliot <sebastien@xamarin.com>
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//
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// Copyright 2014 Xamarin Inc. All rights reserved.
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//
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#if !__WATCHOS__
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using System;
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#if XAMCORE_2_0
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using CoreAnimation;
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using Foundation;
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using SceneKit;
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#if MONOMAC
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using AppKit;
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#else
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using UIKit;
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#endif
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#else
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using MonoTouch.CoreAnimation;
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using MonoTouch.Foundation;
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using MonoTouch.SceneKit;
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using MonoTouch.UIKit;
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#endif
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using NUnit.Framework;
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#if XAMCORE_2_0
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using RectangleF=CoreGraphics.CGRect;
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using SizeF=CoreGraphics.CGSize;
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using PointF=CoreGraphics.CGPoint;
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#else
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using nfloat=global::System.Single;
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using nint=global::System.Int32;
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using nuint=global::System.UInt32;
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#endif
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namespace MonoTouchFixtures.SceneKit {
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[TestFixture]
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[Preserve (AllMembers = true)]
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public class NodeTest {
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[Test]
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public void AddAnimation ()
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{
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if (!TestRuntime.CheckSystemAndSDKVersion (8,0))
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Assert.Ignore ("Requires iOS8");
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using (var a = CAAnimation.CreateAnimation ())
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using (var n = SCNNode.Create ()) {
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n.AddAnimation (a, (NSString) null);
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n.AddAnimation (a, (string) null);
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string key = "key";
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n.AddAnimation (a, key);
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using (var s = new NSString (key))
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n.AddAnimation (a, key);
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}
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}
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}
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}
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#endif // !__WATCHOS__
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