Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Jeffrey Stedfast c00654af82 [msbuild] Updated MetalTaskBase to use the new -m{os}-version-min argument (#4049)
Fixes issue #4019
2018-05-10 08:57:33 -04:00
builds [builds] Add a --disable-packaged-llvm configure option to enable building LLVM from source. (#4050) 2018-05-09 10:57:23 +02:00
docs [docs] Fix MT -> MM prefix for Xamarin.Mac errors. (#4054) 2018-05-10 07:40:48 +02:00
external Remove the llvm submodule, its now managed by mono. (#4048) 2018-05-08 14:54:34 +02:00
fsharp [builds] Don't install symlinks to iOS/Classic assemblies in the iOS/Unified profile. (#844) 2016-09-16 20:02:25 +02:00
jenkins [jenkins] Make it possible to skip API comparison by applying a label to a pull request. (#3994) 2018-04-27 09:05:50 +02:00
mk [mk] Put shell code in shell scripts and add support for switching between different remotes for dependencies. (#4060) 2018-05-10 07:43:03 +02:00
mono/4.5 [build] Add .NET Core open source key 2017-03-14 11:47:06 +01:00
msbuild [msbuild] Updated MetalTaskBase to use the new -m{os}-version-min argument (#4049) 2018-05-10 08:57:33 -04:00
opentk [build] Sprinkle -nologo to csc usages to avoid spam fest in our logs (#3958) 2018-04-19 08:22:16 -05:00
runtime [runtime] add support for mono runtime interpreter (#3058) 2018-05-04 23:59:31 +02:00
src [scenekit] SCNPhysicsShape's Create should take a SCNMatrix4 array, not SCNVector3 (#4040) 2018-05-07 16:12:40 -04:00
tests [xharness] Create better test clones when creating test variations. (#4062) 2018-05-10 10:42:32 +02:00
tools [compare-commits] Fix APFS check to check for functionality, not OS version. (#4057) 2018-05-09 14:36:25 +02:00
.gitignore Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
.gitmodules Remove the llvm submodule, its now managed by mono. (#4048) 2018-05-08 14:54:34 +02:00
CODEOWNERS Update CODEOWNERS files (#3455) 2018-02-12 08:13:44 -05:00
ISSUE_TEMPLATE.md Provide some guidance on the top of our issue template (#4023) 2018-05-03 13:14:42 -04:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config Remove the llvm submodule, its now managed by mono. (#4048) 2018-05-08 14:54:34 +02:00
Makefile Add a few makefile dependencies to make sure directories exist. (#3986) 2018-04-26 12:25:22 +02:00
NuGet.config Add a 'repositorypath' to our NuGet.Config and update paths everywhere accordingly. (#1110) 2016-11-04 09:13:33 +01:00
README.md Update README.md (#3587) 2018-02-26 14:31:49 -05:00
Versions-ios.plist.in Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
Versions-mac.plist.in [mtouch/mmp] Give users more control over optimizations, and share more code between mtouch and mmp. (#3242) 2018-01-23 11:33:48 +01:00
Xamarin.Mac.sln Remove btouch.csproj and bmac.csproj, they're superceded by generator.csproj. (#4029) 2018-05-04 11:31:26 +02:00
Xamarin.iOS.sln Fix solution after some test projects moved. (#3416) 2018-02-07 22:06:26 +01:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure [builds] Add a --disable-packaged-llvm configure option to enable building LLVM from source. (#4050) 2018-05-09 10:57:23 +02:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [system-dependencies] simplify mono version check (#3596) 2018-02-26 14:45:26 +01:00
versions-check.csharp [Versions-ios.plist] watchOS started at 1.0 (#1328) 2016-12-13 10:52:58 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Status
master xamarin-macios-builds-master

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Feedback

Gitter

License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.