xamarin-macios/msbuild/tests/MyOpenGLApp/MainStoryboard_iPad.storyboard

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="4451" systemVersion="13A461" targetRuntime="iOS.CocoaTouch.iPad" propertyAccessControl="none" useAutolayout="YES" initialViewController="BV1-FR-VrT">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="3676"/>
</dependencies>
<scenes>
<!--class Prefix:identifier View Controller-->
<scene sceneID="tXr-a1-R10">
<objects>
<glkViewController preferredFramesPerSecond="30" id="BV1-FR-VrT" customClass="OpenGLViewController" sceneMemberID="viewController">
<glkView key="view" contentMode="scaleToFill" id="3se-qz-xqx" customClass="EAGLView">
<rect key="frame" x="0.0" y="0.0" width="768" height="1024"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</glkView>
</glkViewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="SZV-WD-TEh" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<nil key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination"/>
</simulatedMetricsContainer>
</document>