xamarin-macios/tests/xtro-sharpie/api-annotations-dotnet/common-SceneKit.ignore

70 строки
3.8 KiB
Plaintext

## We have managed counterparts that comes from OpenTK code
!missing-field! SCNMatrix4Identity not bound
!missing-field! SCNVector3Zero not bound
!missing-field! SCNVector4Zero not bound
!missing-pinvoke! SCNMatrix4EqualToMatrix4 is not bound
!missing-pinvoke! SCNMatrix4Invert is not bound
!missing-pinvoke! SCNMatrix4IsIdentity is not bound
!missing-pinvoke! SCNMatrix4MakeRotation is not bound
!missing-pinvoke! SCNMatrix4Mult is not bound
!missing-pinvoke! SCNMatrix4Rotate is not bound
!missing-pinvoke! SCNMatrix4Scale is not bound
!missing-pinvoke! SCNVector3EqualToVector3 is not bound
!missing-pinvoke! SCNVector4EqualToVector4 is not bound
!missing-selector! +SCNNode::simdLocalFront not bound
!missing-selector! +SCNNode::simdLocalRight not bound
!missing-selector! +SCNNode::simdLocalUp not bound
!missing-selector! +SCNTransaction::completionBlock not bound
!missing-selector! +SCNTransaction::valueForKey: not bound
!missing-selector! SCNNode::setSimdEulerAngles: not bound
!missing-selector! SCNNode::setSimdOrientation: not bound
!missing-selector! SCNNode::setSimdPivot: not bound
!missing-selector! SCNNode::setSimdPosition: not bound
!missing-selector! SCNNode::setSimdRotation: not bound
!missing-selector! SCNNode::setSimdScale: not bound
!missing-selector! SCNNode::setSimdTransform: not bound
!missing-selector! SCNNode::setSimdWorldOrientation: not bound
!missing-selector! SCNNode::setSimdWorldPosition: not bound
!missing-selector! SCNNode::setSimdWorldTransform: not bound
## SIMD helpers that we decided not to bind for now
!missing-selector! SCNNode::simdConvertPosition:fromNode: not bound
!missing-selector! SCNNode::simdConvertPosition:toNode: not bound
!missing-selector! SCNNode::simdConvertTransform:fromNode: not bound
!missing-selector! SCNNode::simdConvertTransform:toNode: not bound
!missing-selector! SCNNode::simdConvertVector:fromNode: not bound
!missing-selector! SCNNode::simdConvertVector:toNode: not bound
!missing-selector! SCNNode::simdEulerAngles not bound
!missing-selector! SCNNode::simdLocalRotateBy: not bound
!missing-selector! SCNNode::simdLocalTranslateBy: not bound
!missing-selector! SCNNode::simdLookAt: not bound
!missing-selector! SCNNode::simdLookAt:up:localFront: not bound
!missing-selector! SCNNode::simdOrientation not bound
!missing-selector! SCNNode::simdPivot not bound
!missing-selector! SCNNode::simdPosition not bound
!missing-selector! SCNNode::simdRotateBy:aroundTarget: not bound
!missing-selector! SCNNode::simdRotation not bound
!missing-selector! SCNNode::simdScale not bound
!missing-selector! SCNNode::simdTransform not bound
!missing-selector! SCNNode::simdWorldFront not bound
!missing-selector! SCNNode::simdWorldOrientation not bound
!missing-selector! SCNNode::simdWorldPosition not bound
!missing-selector! SCNNode::simdWorldRight not bound
!missing-selector! SCNNode::simdWorldTransform not bound
!missing-selector! SCNNode::simdWorldUp not bound
!missing-selector! SCNHitTestResult::simdLocalCoordinates not bound
!missing-selector! SCNHitTestResult::simdLocalNormal not bound
!missing-selector! SCNHitTestResult::simdModelTransform not bound
!missing-selector! SCNHitTestResult::simdWorldCoordinates not bound
!missing-selector! SCNHitTestResult::simdWorldNormal not bound
## untyped enum (SceneKitTypes.h) but described as the value of `code` for `NSError` which is an NSInteger
!unknown-native-enum! SCNErrorCode bound
# normal pattern accept null delegate and unit tests shows it works just fine
!extra-null-allowed! 'System.Void SceneKit.SCNAvoidOccluderConstraint::set_Delegate(SceneKit.ISCNAvoidOccluderConstraintDelegate)' has a extraneous [NullAllowed] on parameter #0
## we cannot add abstract members to existing SCNSceneRenderer protocols (breaking changes)
!incorrect-protocol-member! SCNSceneRenderer::workingColorSpace is REQUIRED and should be abstract