xamarin-macios/tests/monotouch-test/SpriteKit
Vincent Dondain ddd1988f64 [spritekit] Update for iOS 10 beta 1 (#498)
* [spritekit] Update for iOS 10 beta 1

* [spritekit] Add missing MarshalDirective

* [runtime] Add missing simd function signatures

- Add matrix_float2x2 and matrix_float3x3 natives types.

* [introspection] Fix ApiSignatureTest

- We now avoid checking {?=[X]} encoded signatures.
- We now calculate the right size for matrix_float2x2, matrix_float3x3 and matrix_float4x4.
- Fix SKWarpGeometryGrid wrong bindings revealed by tests (IntPtr instead of Vector2).

* [monotouch-test] Add SKUniform and SKWarpGeometryGrid tests
2016-08-03 19:12:07 +02:00
..
FieldNodeTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
KeyframeSequenceTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
PhysicsBodyTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
PhysicsJointFixedTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
PhysicsJointLimitTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
PhysicsWorldTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
SK3DNodeTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
SKShapeNodeTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
SpriteNodeTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
TextureAtlasTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
TextureTest.cs [tests] Import 2016-05-26 15:06:52 +02:00
UniformTest.cs [spritekit] Update for iOS 10 beta 1 (#498) 2016-08-03 19:12:07 +02:00
WarpGeometryGridTest.cs [spritekit] Update for iOS 10 beta 1 (#498) 2016-08-03 19:12:07 +02:00