34 строки
1.1 KiB
XML
34 строки
1.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<ApplicationTitle>AppWithXCAssets</ApplicationTitle>
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<ApplicationId>com.xamarin.appwithxcassets</ApplicationId>
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</PropertyGroup>
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<Import Project="../../common/shared-dotnet.csproj" />
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<ItemGroup>
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<Compile Include="../*.cs" />
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<BundleResource Update="$(_ResourcePrefix)/B.otf" RegisterFont="true" />
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<PartialAppManifest Include="../shared.plist" />
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<!-- ImageAssets: included by default (each platform has a Resources/Images.xcassets directory) -->
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<!-- InterfaceDefinition: included by default (each platform has a separate storyboard) -->
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<SceneKitAsset Include="../*.scnassets/*" />
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<Collada Include="../*.dae" />
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<AtlasTexture Include="../*.atlas/**/*" />
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<CoreMLModel Include="../*.mlmodel" />
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<!-- This is just pure evil 😈 -->
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<BundleResource Include="../arm64.txt" Condition="$(RuntimeIdentifier.EndsWith('-arm64'))" />
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<BundleResource Include="../arm.txt" Condition="$(RuntimeIdentifier.EndsWith('-arm'))" />
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<BundleResource Include="../x64.txt" Condition="$(RuntimeIdentifier.EndsWith('-x64'))" />
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</ItemGroup>
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</Project>
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