Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Rolf Bjarne Kvinge d3c60e516b
[xharness] Backport a few changes to get HE0038 reporting. (#6272)
* [xharness] Show links to previous test runs in html report in server mode. (#6031)

* [xharness] Change url for server mode.

* [xharness] Show links to previous test runs in html report in server mode.

This makes it much easier to see what failed in a previous test run.

* [XHarness] Show when we have a watch HE0038 error. (#6060)

To simplify the life of the monitorer, if we get a crash with a HE0038
we will propagate the result to the html and will provide a link to the
issue so that it is easy to report it.

* [xharness] Look for HE0038 anywhere in a log file. (#6175)

Most log files now have timestamps, which means that looking for 'HE00380' at
the start of each line won't work anymore.

Fixes an issue where the HE0038 issue isn't detected properly.
2019-06-12 16:47:15 +02:00
builds [build/runtime] Add build rules for arm64_32 2019-05-22 08:05:40 +02:00
docs [d16-2] [linker] Add the custom attributes removal step as an configurable optimization. Fix #3655 (#6058) 2019-05-16 16:55:10 -05:00
external Bump maccore and macios-binaries to get fix for #6216. (#6231) 2019-06-10 22:25:52 -07:00
fsharp Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
jenkins [jenkins] Add support to build.sh for timing out the build. (#5952) 2019-04-26 23:06:12 +02:00
mk Switch maccore to xcode11 branch 2019-06-11 13:29:53 -04:00
mono Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
msbuild [msbuild] Lock variables accessed in a Parallel.ForEach callback. (#6188) 2019-06-03 13:16:50 +02:00
opentk Move System.Drawing types to Mono 2019-03-13 17:26:47 +01:00
runtime [build/runtime] Add build rules for arm64_32 2019-05-22 08:05:40 +02:00
src [generator] Don't print multiple EditorBrowsable attributes. Fixes xamarin/maccore#1661. (#6179) 2019-05-31 10:22:01 +02:00
tests [xharness] Backport a few changes to get HE0038 reporting. (#6272) 2019-06-12 16:47:15 +02:00
tools [xcode11][xibuild] Handle "incorrectly" cased msbuild property names 2019-06-11 14:51:02 -04:00
.gitignore [Tests] Add a new iOS app to run the xunit and nunit tests (#4914) 2018-11-16 13:31:40 -05:00
.gitmodules Branching for d16-2 2019-04-29 17:31:31 -04:00
CODEOWNERS [codeowners] Add chamons to a few areas (#5147) 2018-11-19 22:20:40 -05:00
ISSUE_TEMPLATE.md Update ISSUE_TEMPLATE.md (#4233) 2018-06-12 17:26:51 -04:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config [xcode11] Bump product versions (#6199) 2019-06-01 22:38:31 -04:00
Make.versions [xcode11] Bump product versions (#6199) 2019-06-01 22:38:31 -04:00
Makefile Merge branch 'xcode10.2' into master-merge-xcode10.2 2019-04-03 13:57:31 -04:00
NuGet.config Add a 'repositorypath' to our NuGet.Config and update paths everywhere accordingly. (#1110) 2016-11-04 09:13:33 +01:00
README.md Update README.md (#3587) 2018-02-26 14:31:49 -05:00
Versions-ios.plist.in Add an 'arm64_32' capability. 2019-05-22 08:04:47 +02:00
Versions-mac.plist.in Add the minimum system mono version for running Xamarin.Mac apps using system mono to Versions.plist. (#5281) 2018-12-18 07:48:19 +01:00
Xamarin.Mac.sln Fix linker paths 2019-03-22 11:19:35 +01:00
Xamarin.iOS.sln Remove unusued project configuration ('DebugStaticRegistrar') from Xamarin.iOS.sln. 2018-08-23 12:32:09 +02:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure [builds] Download & extract the mono sdk package. (#5247) 2018-12-11 07:48:05 +01:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [provisioning] Make sure nothing can block Xcode mv (#5943) 2019-04-23 16:55:59 -04:00
versions-check.csharp [Versions-ios.plist] watchOS started at 1.0 (#1328) 2016-12-13 10:52:58 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Status
master xamarin-macios-builds-master

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Feedback

Gitter

License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.