Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Sebastien Pouliot d3decb2117
[ios][coretelephony] Update for GM (#4803)
2018-09-13 03:56:20 -04:00
builds Merge remote-tracking branch 'origin/xcode10' into xcode10-rebase-15.8 2018-08-16 17:09:30 +02:00
docs [mmp] Show an error if trying to build a 32-bit app with Xcode 10. Fixes #4569. (#4684) 2018-08-24 12:28:10 +02:00
external Bump Xamarin.MacDev (#4776) 2018-09-10 08:29:38 -04:00
fsharp [builds] Don't install symlinks to iOS/Classic assemblies in the iOS/Unified profile. (#844) 2016-09-16 20:02:25 +02:00
jenkins [jenkins] Don't give VSTS a fake branch. (#4667) 2018-08-21 23:31:42 +02:00
mk Bump maccore for d15-8 merge (#4668) 2018-08-21 14:30:04 -04:00
mono/4.5 [build] Add .NET Core open source key 2017-03-14 11:47:06 +01:00
msbuild [msbuild] Set 'CopyNuGetImplementations' to true for app extensions. Fixes #4235 and #4237. (#4512) (#4648) (#4773) 2018-09-10 08:29:23 -04:00
opentk [build] Sprinkle -nologo to csc usages to avoid spam fest in our logs (#3958) 2018-04-19 08:22:16 -05:00
runtime Disable the GC pump by default. Fixes #4772. (#4781) 2018-09-10 16:42:42 -04:00
src [ios][coretelephony] Update for GM (#4803) 2018-09-13 03:56:20 -04:00
tests [ios][coretelephony] Update for GM (#4803) 2018-09-13 03:56:20 -04:00
tools Disable the GC pump by default. Fixes #4772. (#4781) 2018-09-10 16:42:42 -04:00
.gitignore Merge branch 'xcode9.3' 2018-04-03 14:14:07 -04:00
.gitmodules Merge branch 'd15-8' into xcode10-rebase-15.8 2018-08-13 21:04:56 -04:00
CODEOWNERS Merge branch 'd15-8' into xcode10-rebase-15.8 2018-08-13 21:04:56 -04:00
ISSUE_TEMPLATE.md Fix HTML comments in Issue Template (#4155) 2018-05-30 01:32:59 -04:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config Bump for Xcode10 GM (#4794) 2018-09-12 19:27:11 -04:00
Makefile Add support for building on Jenkins. (#4159) 2018-06-12 14:37:03 +02:00
NuGet.config Add a 'repositorypath' to our NuGet.Config and update paths everywhere accordingly. (#1110) 2016-11-04 09:13:33 +01:00
README.md Update README.md (#3587) 2018-02-26 14:31:49 -05:00
Versions-ios.plist.in Bump to use Xcode 10 beta 1 (#4179) 2018-06-08 18:45:24 -07:00
Versions-mac.plist.in Revert "Update min macOS version in Versions-mac.plist" 2018-07-25 11:56:29 +02:00
Xamarin.Mac.sln Remove btouch.csproj and bmac.csproj, they're superceded by generator.csproj. (#4029) 2018-05-04 11:31:26 +02:00
Xamarin.iOS.sln Fix solution after some test projects moved. (#3416) 2018-02-07 22:06:26 +01:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure [builds] Add a --disable-packaged-llvm configure option to enable building LLVM from source. (#4050) 2018-05-09 10:57:23 +02:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [system-dependencies] Remove any cached files by xcodebuild before checking if first launch task needs executing. (#4681) 2018-08-23 15:06:38 +02:00
versions-check.csharp [Versions-ios.plist] watchOS started at 1.0 (#1328) 2016-12-13 10:52:58 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Status
master xamarin-macios-builds-master

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Feedback

Gitter

License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.