d90d96ab2b
E.g. `MetalPerformanceShaders` is unusable in 10.3.1 on the simulator so trying to build with the static registrar cause simlauncher to be rebuilt with a **strong** (and not _weak_) reference to the framework. This cause a crash then the application start ``` Dyld Error Message: Library not loaded: /System/Library/Frameworks/MetalPerformanceShaders.framework/MetalPerformanceShaders Referenced from: /Users/USER/Library/Developer/CoreSimulator/Devices/95679F95-CCE7-4733-8376-35E91E97039C/data/Containers/Bundle/Application/0F665B2D-ADAC-4CA0-BD04-33E968B3F268/FailerApp.app/FailerApp Reason: no suitable image found. Did find: /System/Library/Frameworks/MetalPerformanceShaders.framework/MetalPerformanceShaders: mach-o, but not built for iOS simulator ``` ref: https://github.com/xamarin/xamarin-macios/issues/5753 |
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.. | ||
apidiff | ||
bcl-test-importer | ||
common | ||
install-source | ||
linker | ||
mlaunch | ||
mmp | ||
mtouch | ||
siminstaller | ||
xibuild | ||
.gitignore | ||
Makefile | ||
compare-commits.sh | ||
diff-to-html |